Player Matchup

Hel
Hel
Mikehell77
Hel
Level 14
God Stats
5W - 2L
1,757 SR
Queue Stats
139W - 144L
1,367 Elo+
Solo
Cerberus
Cerberus
SolLoyalLion
Cerberus
Level 27
God Stats
7W - 7L
1,500 SR
Queue Stats
50W - 43L
1,426 Elo+
Solo
Izanami
Izanami
TRIPPYY VIBESS
Izanami
Level 23
God Stats
13W - 2L
1,767 SR
Queue Stats
167W - 158L
1,407 Elo+
Solo
Arachne
Arachne
deezalmundz
Arachne
Level 16
God Stats
7W - 10L
1,416 SR
Queue Stats
237W - 259L
1,242 Elo+
Solo
Bellona
Bellona
dragon_firegem
Bellona
Level 18
God Stats
8W - 3L
1,347 SR
Queue Stats
111W - 132L
1,255 Elo+
Solo
Team Averages
Level 20
1,557 SR
1,339 Elo+

VS

Team Averages
Level 13
1,398 SR
1,263 Elo+
Neith
Neith
BigMike9537
Neith
Level 23
God Stats
215W - 206L
1,570 SR
Queue Stats
255W - 278L
1,473 Elo+
Solo
Cupid
Cupid
DarkKnight440
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,145 Elo+
Solo
Thanatos
Thanatos
KoolWhiipp
Thanatos
Level 7
God Stats
3W - 12L
1,191 SR
Queue Stats
6W - 17L
1,153 Elo+
Solo
Baron Samedi
Baron Samedi
MarcoAntTheBoy
Baron Samedi
Level 16
God Stats
2W - 8L
1,230 SR
Queue Stats
26W - 41L
1,268 Elo+
Party 1
Yemoja
Yemoja
marcus_viniciusp
Yemoja
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 21
12,252
1,021
12,823
12,387
6,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
SolLoyalLion
Cerberus
20
7 / 3 / 24
12,981
1,082
13,190
20,882
18,764
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
17 / 2 / 7
13,274
1,106
25,030
14,178
6,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
deezalmundz
Arachne
17
4 / 3 / 13
11,317
943
7,881
8,059
2,923
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 2 / 20
13,413
1,118
15,485
16,441
15,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,494
875
11,551
12,080
3,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 1 / 2
12,032
1,003
16,154
11,701
4,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
KoolWhiipp
Thanatos
18
1 / 13 / 9
11,390
949
14,771
21,757
9,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
MarcoAntTheBoy
Baron Samedi
17
3 / 12 / 7
12,013
1,001
18,035
20,338
9,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 11 / 5
10,972
914
4,399
18,599
18,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
38
42
Kills
12
12
Deaths
42
85
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
5
1
2
6
L
Thanatos
KoolWhiipp
Thanatos
1
13
9
0.42
L
Baron Samedi
MarcoAntTheBoy
Baron Samedi
3
12
7
0.54
W
4
2
21
7.25
W
Cerberus
SolLoyalLion
Cerberus
7
3
24
6.33
W
17
2
7
10.25
W
Arachne
deezalmundz
Arachne
4
3
13
3.5
W
10
2
20
10
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,409
Damage
64,910
71,947
Taken
84,475
49,381
Mitigated
45,818
13,945
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,551
8,253
0
1,050
12,080
3,945
0
4,864
7,216
0
22,407
L
16,154
9,296
138
443
11,701
4,658
0
3,848
7,853
0
40,015
L
Thanatos
KoolWhiipp
Thanatos
14,771
6,422
0
5,033
21,757
9,159
0
6,454
15,303
0
40,492
L
Baron Samedi
MarcoAntTheBoy
Baron Samedi
18,035
907
1,051
1,635
20,338
9,674
0
4,839
15,499
30,082
0
W
12,823
3,380
1,439
2,394
12,387
6,190
0
4,964
7,423
32,811
0
W
Cerberus
SolLoyalLion
Cerberus
13,190
1,919
0
4,968
20,882
18,764
0
6,652
14,230
33,842
0
W
25,030
18,813
0
2,712
14,178
6,422
0
4,577
9,601
0
36,117
W
Arachne
deezalmundz
Arachne
7,881
5,447
0
2,144
8,059
2,923
0
3,206
4,853
0
14,728
W
15,485
5,655
0
288
16,441
15,082
0
3,035
13,406
0
35,778
L
4,399
1,767
837
476
18,599
18,382
0
6,008
12,591
21,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,237
Gold Earned
56,901
204
Minions Killed
189
6
Camps Cleared
6
923,616
Distance Traveled
845,650
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,494
875
19
2
0
139,814
0
L
Cupid
12,032
1,003
64
5
0
172,023
0
L
Thanatos
11,390
949
52
4
0
190,787
1
L
Baron Samedi
12,013
1,001
28
2
1
194,129
0
W
Hel
12,252
1,021
55
5
2
156,845
0
W
Cerberus
12,981
1,082
64
5
1
202,606
0
W
Izanami
13,274
1,106
22
2
1
177,481
0
W
Arachne
11,317
943
13
1
1
186,096
0
W
Bellona
13,413
1,118
50
4
1
200,588
0
L
Yemoja
10,972
914
26
2
5
148,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role