Player Matchup

Sobek
Sobek
BVNDZ
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 104L
1,527 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StephenBay
Ah Muzen Cab
Level 88
God Stats
10W - 6L
1,662 SR
Queue Stats
122W - 98L
1,580 Elo+
Solo
Thor
Thor
blackskull080
Thor
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
123W - 110L
1,614 Elo+
Solo
Persephone
Persephone
cheesecakeee
Persephone
Level 109
God Stats
9W - 23L
1,356 SR
Queue Stats
744W - 688L
1,579 Elo+
Solo
Awilix
Awilix
lI Gifted Il
Awilix
Level 141
God Stats
9W - 11L
1,650 SR
Queue Stats
172W - 159L
1,550 Elo+
Party 1
Team Averages
Level 114
1,534 SR
1,570 Elo+

VS

Team Averages
Level 101
1,567 SR
1,589 Elo+
Chaac
Chaac
CrownCommando69
Chaac
Level 83
God Stats
67W - 47L
1,564 SR
Queue Stats
139W - 125L
1,545 Elo+
Solo
Sol
Sol
DraciauxChaos
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,841 Elo+
Solo
Sobek
Sobek
gotti21
Sobek
Level 149
God Stats
1W - 1L
1,571 SR
Queue Stats
10W - 8L
1,493 Elo+
Solo
Nox
Nox
midnightstones
Nox
Level 61
God Stats
5W - 2L
1,562 SR
Queue Stats
44W - 49L
1,502 Elo+
Party 2
Neith
Neith
robcarducky
Neith
Level 65
God Stats
8W - 4L
1,636 SR
Queue Stats
48W - 57L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BVNDZ
Sobek
16
0 / 8 / 10
9,796
891
6,178
19,950
24,225
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
StephenBay
Ah Muzen Cab
18
4 / 5 / 10
11,846
1,077
17,734
14,672
6,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 8
10,082
917
7,537
11,590
4,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
cheesecakeee
Persephone
17
4 / 3 / 9
11,535
1,049
17,689
9,918
3,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
17
5 / 5 / 7
11,359
1,033
10,681
14,913
11,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

121

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 20
11,249
1,023
12,829
17,886
17,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 1 / 15
12,274
1,116
20,369
10,597
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
gotti21
Sobek
17
1 / 5 / 16
10,356
941
9,659
17,149
18,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 5 / 10
11,562
1,051
7,856
9,759
4,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 13
12,419
1,129
16,604
7,740
3,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
15
Kills
25
25
Deaths
15
44
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sobek
BVNDZ
Sobek
0
8
10
0.63
W
3
4
20
3.25
W
6
1
15
13.5
L
Ah Muzen Cab
StephenBay
Ah Muzen Cab
4
5
10
1.8
L
2
4
8
1.5
L
Persephone
cheesecakeee
Persephone
4
3
9
2.83
W
Sobek
gotti21
Sobek
1
5
16
1.8
L
Awilix
5
5
7
1.7
W
8
5
10
2.6
W
7
0
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,819
Damage
67,317
71,043
Taken
63,131
50,382
Mitigated
47,910
7,230
Healing
17,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BVNDZ
Sobek
6,178
564
0
647
19,950
24,225
0
9,075
10,875
9,933
0
W
12,829
2,612
1,131
4,927
17,886
17,271
0
8,288
9,598
0
26,510
W
20,369
5,041
0
3,474
10,597
4,365
0
4,017
6,580
58,940
0
L
Ah Muzen Cab
StephenBay
Ah Muzen Cab
17,734
8,216
0
3,248
14,672
6,195
0
7,716
6,956
0
63,272
L
7,537
1,441
0
954
11,590
4,407
0
6,351
5,239
0
18,902
L
Persephone
cheesecakeee
Persephone
17,689
1,679
0
1,882
9,918
3,889
0
6,680
3,235
36,888
0
W
Sobek
gotti21
Sobek
9,659
753
1,254
2,563
17,149
18,516
0
6,385
10,764
14,024
0
L
Awilix
10,681
3,969
0
499
14,913
11,666
0
8,053
6,860
0
23,552
W
7,856
381
243
522
9,759
4,288
0
3,275
6,484
19,401
15
W
16,604
9,567
0
3,587
7,740
3,470
0
1,902
5,838
0
43,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,618
Gold Earned
57,860
214
Minions Killed
235
9
Camps Cleared
9
1,063,803
Distance Traveled
999,480
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,796
891
18
2
1
199,212
0
W
Chaac
11,249
1,023
30
3
0
196,246
0
W
Sol
12,274
1,116
88
8
5
209,339
0
L
Ah Muzen Cab
11,846
1,077
114
10
3
202,399
0
L
Thor
10,082
917
26
2
1
203,384
3
L
Persephone
11,535
1,049
35
3
0
224,604
1
W
Sobek
10,356
941
11
1
1
208,534
0
L
Awilix
11,359
1,033
21
2
4
234,204
3
W
Nox
11,562
1,051
39
4
0
190,383
0
W
Neith
12,419
1,129
67
6
3
194,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role