Player Matchup

Ymir
Ymir
Daymaree
Ymir
Level 125
God Stats
6W - 5L
1,664 SR
Queue Stats
122W - 104L
1,423 Elo+
Party 1
Gilgamesh
Gilgamesh
Isaiah360
Gilgamesh
Level 52
God Stats
5W - 4L
1,903 SR
Queue Stats
28W - 27L
1,508 Elo+
Party 1
Anubis
Anubis
Plzdontbetaken0
Anubis
Level 12
God Stats
12W - 11L
1,903 SR
Queue Stats
18W - 17L
1,508 Elo+
Party 1
Nemesis
Nemesis
arknight12345
Nemesis
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
shushi4444
Neith
Level 6
God Stats
6W - 3L
1,912 SR
Queue Stats
6W - 6L
1,477 Elo+
Party 1
Team Averages
Level 43
1,777 SR
1,483 Elo+

VS

Team Averages
Level 40
1,483 SR
1,501 Elo+
Ah Puch
Ah Puch
HeyItsKatie
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,670 Elo+
Party 2
Athena
Athena
Rickylee19
Athena
Level 24
God Stats
8W - 4L
1,665 SR
Queue Stats
158W - 185L
1,437 Elo+
Party 2
Thanatos
Thanatos
Shiranosuke
Thanatos
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Yas27
Guan Yu
Level 107
God Stats
2W - 0L
1,128 SR
Queue Stats
387W - 454L
1,438 Elo+
Party 2
Izanami
Izanami
codeshadi
Izanami
Level 21
God Stats
57W - 47L
1,622 SR
Queue Stats
349W - 330L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 4 / 1
5,638
434
2,844
9,891
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Isaiah360
Gilgamesh
10
2 / 4 / 0
6,063
466
3,246
8,453
3,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 0
5,421
417
2,874
5,180
1,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
9
1 / 6 / 1
5,696
438
5,065
9,270
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
9
1 / 3 / 2
5,407
416
3,986
4,555
800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HeyItsKatie
Ah Puch
14
3 / 2 / 7
8,247
634
6,715
6,795
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Rickylee19
Athena
11
1 / 0 / 2
6,669
513
1,226
6,752
3,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Shiranosuke
Thanatos
13
14 / 2 / 4
8,615
663
10,018
12,392
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Yas27
Guan Yu
13
1 / 1 / 2
7,489
576
3,747
6,456
3,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
codeshadi
Izanami
11
2 / 1 / 2
6,928
533
4,506
4,192
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
21
21
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
1
0.38
W
Ah Puch
HeyItsKatie
Ah Puch
3
2
7
3.25
L
Gilgamesh
Isaiah360
Gilgamesh
2
4
0
0.5
L
1
4
0
0.25
W
Athena
Rickylee19
Athena
1
0
2
2
W
Thanatos
Shiranosuke
Thanatos
14
2
4
8
W
Guan Yu
Yas27
Guan Yu
1
1
2
2
L
Nemesis
1
6
1
0.25
W
Izanami
codeshadi
Izanami
2
1
2
3
L
Neith
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,015
Damage
26,212
37,349
Taken
36,587
13,466
Mitigated
13,611
5,953
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,844
1,382
0
1,396
9,891
4,517
0
2,702
7,013
16,296
0
W
Ah Puch
HeyItsKatie
Ah Puch
6,715
403
0
2,780
6,795
1,730
236
2,441
4,354
46,703
0
L
Gilgamesh
Isaiah360
Gilgamesh
3,246
1,241
0
1,440
8,453
3,707
120
492
7,945
0
25,563
L
2,874
0
0
1,358
5,180
1,703
516
1,579
3,429
17,647
0
W
Athena
Rickylee19
Athena
1,226
213
0
828
6,752
3,643
325
909
5,843
13,803
0
W
Thanatos
Shiranosuke
Thanatos
10,018
3,251
0
12,605
12,392
3,649
0
2,024
10,368
0
38,712
W
Guan Yu
Yas27
Guan Yu
3,747
407
0
2,328
6,456
3,416
0
0
6,456
0
36,387
L
Nemesis
5,065
3,115
0
1,087
9,270
2,739
0
2,052
7,078
0
27,244
W
Izanami
codeshadi
Izanami
4,506
2,643
0
1,060
4,192
1,173
2,228
344
3,848
0
47,337
L
Neith
3,986
1,822
0
672
4,555
800
0
610
3,943
0
20,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,225
Gold Earned
37,948
192
Minions Killed
404
0
Camps Cleared
0
1,036,611
Distance Traveled
1,198,922
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,638
434
32
2
0
231,844
2
W
Ah Puch
8,247
634
99
8
0
233,565
6
L
Gilgamesh
6,063
466
46
4
0
219,683
3
L
Anubis
5,421
417
34
3
0
156,564
3
W
Athena
6,669
513
34
3
0
245,600
2
W
Thanatos
8,615
663
72
6
0
254,961
3
W
Guan Yu
7,489
576
92
7
0
255,662
2
L
Nemesis
5,696
438
54
4
0
226,805
0
W
Izanami
6,928
533
107
8
0
209,134
4
L
Neith
5,407
416
26
2
0
201,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role