Player Matchup

Osiris
Osiris
Helfang
Osiris
Level 149
God Stats
0W - 1L
1,809 SR
Queue Stats
148W - 107L
1,675 Elo+
Party 1
Kukulkan
Kukulkan
WeeRuz
Kukulkan
Level 138
God Stats
11W - 5L
1,690 SR
Queue Stats
106W - 81L
1,656 Elo+
Party 1
Bacchus
Bacchus
kcad
Bacchus
Level 84
God Stats
17W - 12L
1,678 SR
Queue Stats
137W - 103L
1,643 Elo+
Party 1
Team Averages
Level 124
1,726 SR
1,658 Elo+

VS

Team Averages
Level 128
1,591 SR
1,537 Elo+
Nu Wa
Nu Wa
PiProd
Nu Wa
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,513 Elo+
Solo
Rama
Rama
PrînceK
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RagnarMG
Gilgamesh
Level 128
God Stats
28W - 18L
1,774 SR
Queue Stats
218W - 198L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Helfang
Osiris
13
6 / 6 / 3
11,450
716
11,416
15,106
12,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
WeeRuz
Kukulkan
13
2 / 7 / 6
10,155
635
8,680
9,159
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
kcad
Bacchus
14
1 / 3 / 6
9,744
609
4,333
15,431
19,602
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
PiProd
Nu Wa
13
0 / 7 / 9
10,257
641
5,207
9,117
2,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
17
7 / 0 / 9
12,601
788
12,596
11,873
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
RagnarMG
Gilgamesh
16
9 / 2 / 6
12,099
756
15,368
11,987
12,102
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
16
16
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
Helfang
Osiris
6
6
3
1.25
W
Nu Wa
PiProd
Nu Wa
0
7
9
0.64
W
Rama
7
0
9
11.5
W
Gilgamesh
RagnarMG
Gilgamesh
9
2
6
6
L
Kukulkan
WeeRuz
Kukulkan
2
7
6
0.71
L
Bacchus
kcad
Bacchus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,429
Damage
33,171
39,696
Taken
32,977
36,037
Mitigated
19,698
4,445
Healing
7,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Helfang
Osiris
11,416
2,932
0
250
15,106
12,909
0
1,801
13,305
0
51,071
W
Nu Wa
PiProd
Nu Wa
5,207
2,038
0
1,592
9,117
2,903
549
2,371
6,746
48,256
0
W
Rama
12,596
9,960
0
5,148
11,873
4,693
1,752
4,925
6,948
0
79,121
W
Gilgamesh
RagnarMG
Gilgamesh
15,368
4,092
0
1,134
11,987
12,102
499
5,816
6,171
0
38,567
L
Kukulkan
WeeRuz
Kukulkan
8,680
671
0
250
9,159
3,526
0
895
8,264
64,770
0
L
Bacchus
kcad
Bacchus
4,333
238
822
3,123
15,431
19,602
0
2,648
12,783
22,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,349
Gold Earned
34,957
205
Minions Killed
223
0
Camps Cleared
0
914,988
Distance Traveled
881,451
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,450
716
62
4
0
306,326
3
W
Nu Wa
10,257
641
51
3
0
246,981
4
W
Rama
12,601
788
121
8
0
309,404
2
W
Gilgamesh
12,099
756
51
3
0
325,066
5
L
Kukulkan
10,155
635
121
8
0
271,376
2
L
Bacchus
9,744
609
22
1
0
337,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role