Player Matchup

Fenrir
Fenrir
Andils
Fenrir
Level 101
God Stats
109W - 122L
1,579 SR
Queue Stats
409W - 430L
1,538 Elo+
Solo
Anhur
Anhur
CesarDeWitt
Anhur
Level 89
God Stats
15W - 5L
1,718 SR
Queue Stats
451W - 442L
1,596 Elo+
Solo
Bacchus
Bacchus
DamageClick
Bacchus
Level 124
God Stats
0W - 1L
1,781 SR
Queue Stats
76W - 79L
1,526 Elo+
Solo
Merlin
Merlin
GAMER369-_
Merlin
Level 105
God Stats
7W - 9L
1,674 SR
Queue Stats
181W - 180L
1,556 Elo+
Solo
Tyr
Tyr
Tritenz17
Tyr
Level 129
God Stats
0W - 5L
1,183 SR
Queue Stats
779W - 757L
1,495 Elo+
Solo
Team Averages
Level 110
1,587 SR
1,542 Elo+

VS

Team Averages
Level 95
1,532 SR
1,546 Elo+
Sylvanus
Sylvanus
Danielanator1
Sylvanus
Level 121
God Stats
95W - 77L
1,519 SR
Queue Stats
509W - 460L
1,562 Elo+
Solo
Ravana
Ravana
SageAce707
Ravana
Level 109
God Stats
6W - 3L
1,743 SR
Queue Stats
201W - 193L
1,533 Elo+
Solo
Artio
Artio
SivaxStealth
Artio
Level 65
God Stats
25W - 16L
1,592 SR
Queue Stats
211W - 192L
1,584 Elo+
Solo
Scylla
Scylla
chibipanDDa
Scylla
Level 63
God Stats
31W - 32L
1,203 SR
Queue Stats
160W - 158L
1,503 Elo+
Solo
Izanami
Izanami
fostertai
Izanami
Level 117
God Stats
23W - 18L
1,605 SR
Queue Stats
38W - 31L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Andils
Fenrir
14
3 / 10 / 2
9,680
421
9,357
25,122
10,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
4 / 8 / 3
11,783
512
16,591
23,168
7,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
DamageClick
Bacchus
15
1 / 2 / 4
9,819
427
10,140
17,253
20,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
GAMER369-_
Merlin
17
2 / 8 / 2
10,970
477
11,919
14,358
6,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 4 / 3
10,491
456
9,337
24,156
23,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Danielanator1
Sylvanus
19
3 / 0 / 8
13,936
606
13,699
19,536
10,331
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
SageAce707
Ravana
19
4 / 4 / 11
12,548
546
11,275
13,711
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 3 / 16
13,745
598
12,734
34,925
22,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
19
7 / 2 / 10
13,209
574
23,829
12,361
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
fostertai
Izanami
20
12 / 2 / 4
14,593
634
21,785
18,754
6,803
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
11
Kills
32
32
Deaths
11
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Andils
Fenrir
3
10
2
0.4
L
4
8
3
0.69
L
Bacchus
DamageClick
Bacchus
1
2
4
1.5
W
Sylvanus
Danielanator1
Sylvanus
3
0
8
7
L
Merlin
GAMER369-_
Merlin
2
8
2
0.38
W
Ravana
SageAce707
Ravana
4
4
11
2.38
W
6
3
16
4.67
L
1
4
3
0.63
W
Scylla
7
2
10
6
W
Izanami
fostertai
Izanami
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,344
Damage
83,322
104,057
Taken
99,287
68,565
Mitigated
50,650
24,785
Healing
41,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Andils
Fenrir
9,357
1,600
0
6,150
25,122
10,361
0
14,268
10,854
0
54,121
L
16,591
10,734
0
6,730
23,168
7,716
592
7,506
15,662
0
84,813
L
Bacchus
DamageClick
Bacchus
10,140
1,276
0
1,766
17,253
20,654
0
8,911
8,342
42,961
0
W
Sylvanus
Danielanator1
Sylvanus
13,699
4,767
4,287
7,912
19,536
10,331
3,959
1,544
17,992
92,701
0
L
Merlin
GAMER369-_
Merlin
11,919
482
0
985
14,358
6,034
480
5,129
9,229
72,929
0
W
Ravana
SageAce707
Ravana
11,275
3,036
0
4,779
13,711
6,089
952
3,160
10,551
0
77,459
W
12,734
671
2,709
16,535
34,925
22,669
472
9,059
25,866
28,101
0
L
9,337
809
0
9,154
24,156
23,800
0
14,448
9,708
0
67,977
W
Scylla
23,829
2,783
0
724
12,361
4,758
684
3,132
9,229
103,863
0
W
Izanami
fostertai
Izanami
21,785
15,807
0
4,781
18,754
6,803
8,374
5,164
12,978
0
124,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,743
Gold Earned
68,031
563
Minions Killed
656
0
Camps Cleared
0
1,900,956
Distance Traveled
2,001,375
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,680
421
88
4
0
355,019
4
L
Anhur
11,783
512
148
6
0
328,749
2
L
Bacchus
9,819
427
66
3
0
440,833
5
W
Sylvanus
13,936
606
147
6
0
340,692
1
L
Merlin
10,970
477
125
5
0
348,021
4
W
Ravana
12,548
546
119
5
0
399,205
3
W
Artio
13,745
598
29
1
0
454,667
2
L
Tyr
10,491
456
136
6
0
428,334
3
W
Scylla
13,209
574
151
7
0
419,124
2
W
Izanami
14,593
634
210
9
0
387,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role