Player Matchup

Gilgamesh
Gilgamesh
AndyPandy772
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 2
Janus
Janus
Hovis221
Janus
Level 44
God Stats
0W - 2L
1,116 SR
Queue Stats
84W - 74L
1,432 Elo+
Party 2
Ares
Ares
Plaudia
Ares
Level 10
God Stats
2W - 1L
1,711 SR
Queue Stats
10W - 18L
1,381 Elo+
Party 3
Kali
Kali
ZW4YN
Kali
Level 11
God Stats
2W - 2L
1,523 SR
Queue Stats
10W - 18L
1,381 Elo+
Party 3
Neith
Neith
timcans
Neith
Level 29
God Stats
11W - 8L
1,512 SR
Queue Stats
66W - 59L
1,464 Elo+
Party 2
Team Averages
Level 22
1,472 SR
1,433 Elo+

VS

Team Averages
Level 41
1,500 SR
1,568 Elo+
Ne Zha
Ne Zha
Boxingferret
Ne Zha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HaigusVespiad
Cthulhu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Indie98
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,647 Elo+
Party 1
Persephone
Persephone
MssProduction
Persephone
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,654 Elo+
Solo
Athena
Athena
adkay370
Athena
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 83L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndyPandy772
Gilgamesh
7
0 / 5 / 0
4,647
465
3,023
7,105
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Hovis221
Janus
8
0 / 1 / 0
4,908
491
2,584
4,489
1,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Plaudia
Ares
6
0 / 4 / 0
4,404
440
1,771
6,178
3,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
ZW4YN
Kali
5
0 / 2 / 0
3,934
393
331
4,276
1,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
timcans
Neith
6
0 / 3 / 0
3,956
396
3,381
5,492
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
5 / 0 / 2
6,104
610
6,564
6,114
1,629
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
10
4 / 0 / 1
5,829
583
3,936
6,115
4,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Indie98
Hercules
9
2 / 0 / 5
5,736
574
1,852
4,995
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Persephone
MssProduction
Persephone
11
2 / 0 / 1
6,138
614
3,306
2,196
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
adkay370
Athena
10
2 / 1 / 2
5,645
565
2,279
8,015
3,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
15
15
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AndyPandy772
Gilgamesh
0
5
0
0
W
Ne Zha
5
0
2
6
W
Cthulhu
4
0
1
4.5
L
Janus
Hovis221
Janus
0
1
0
0
W
Hercules
Indie98
Hercules
2
0
5
4.5
W
Persephone
MssProduction
Persephone
2
0
1
2.5
L
Ares
Plaudia
Ares
0
4
0
0
L
Kali
ZW4YN
Kali
0
2
0
0
W
Athena
adkay370
Athena
2
1
2
3
L
Neith
timcans
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,090
Damage
17,937
27,540
Taken
27,435
10,734
Mitigated
12,048
3,532
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AndyPandy772
Gilgamesh
3,023
1,135
0
192
7,105
3,521
119
3,817
2,868
0
17,074
W
Ne Zha
6,564
1,838
0
2,318
6,114
1,629
0
1,072
5,042
0
39,602
W
Cthulhu
3,936
491
0
2,727
6,115
4,503
90
642
5,405
21,253
0
L
Janus
Hovis221
Janus
2,584
90
0
829
4,489
1,311
0
2,568
1,921
22,595
0
W
Hercules
Indie98
Hercules
1,852
550
0
2,204
4,995
2,209
18
948
4,007
0
7,711
W
Persephone
MssProduction
Persephone
3,306
126
0
891
2,196
643
337
968
1,104
33,473
0
L
Ares
Plaudia
Ares
1,771
393
0
463
6,178
3,140
0
218
5,960
11,153
0
L
Kali
ZW4YN
Kali
331
168
0
549
4,276
1,359
0
1,534
2,712
0
8,976
W
Athena
adkay370
Athena
2,279
716
0
4,041
8,015
3,064
102
417
7,522
33,283
0
L
Neith
timcans
Neith
3,381
1,519
0
1,499
5,492
1,403
0
934
4,558
0
13,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,849
Gold Earned
29,452
164
Minions Killed
244
0
Camps Cleared
0
921,799
Distance Traveled
946,335
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,647
465
35
4
0
187,194
2
W
Ne Zha
6,104
610
74
7
0
188,495
1
W
Cthulhu
5,829
583
35
4
0
178,794
0
L
Janus
4,908
491
60
6
0
185,829
1
W
Hercules
5,736
574
14
1
0
198,874
3
W
Persephone
6,138
614
47
5
0
185,882
4
L
Ares
4,404
440
20
2
0
191,532
0
L
Kali
3,934
393
23
2
0
204,964
1
W
Athena
5,645
565
74
7
0
194,290
0
L
Neith
3,956
396
26
3
0
152,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role