Player Matchup

Cthulhu
Cthulhu
BBGUNZ314
Cthulhu
Level 157
God Stats
13W - 7L
1,574 SR
Queue Stats
763W - 642L
1,522 Elo+
Party 1
Scylla
Scylla
MIKExMURDERx317
Scylla
Level 65
God Stats
105W - 83L
1,480 SR
Queue Stats
259W - 213L
1,519 Elo+
Party 1
Merlin
Merlin
Mattinferno
Merlin
Level 156
God Stats
20W - 9L
1,566 SR
Queue Stats
88W - 78L
1,596 Elo+
Party 1
Medusa
Medusa
ZaPpyyyyyyyyyyy
Medusa
Level 109
God Stats
14W - 7L
1,683 SR
Queue Stats
267W - 212L
1,605 Elo+
Party 1
Artemis
Artemis
wicked one73
Artemis
Level 160
God Stats
537W - 379L
1,632 SR
Queue Stats
1,323W - 1,179L
1,531 Elo+
Party 1
Team Averages
Level 129
1,587 SR
1,555 Elo+

VS

Team Averages
Level 90
1,564 SR
1,471 Elo+
Nox
Nox
Bangzprt2
Nox
Level 49
God Stats
11W - 6L
1,812 SR
Queue Stats
327W - 310L
1,517 Elo+
Solo
Cthulhu
Cthulhu
GOWmetzger65
Cthulhu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,410 Elo+
Solo
Izanami
Izanami
KINGjesus52
Izanami
Level 60
God Stats
5W - 6L
1,525 SR
Queue Stats
56W - 76L
1,411 Elo+
Solo
Tiamat
Tiamat
Lil Drip San
Tiamat
Level 117
God Stats
6W - 9L
1,371 SR
Queue Stats
16W - 19L
1,552 Elo+
Solo
Discordia
Discordia
wornpoem
Discordia
Level 68
God Stats
20W - 15L
1,613 SR
Queue Stats
455W - 509L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BBGUNZ314
Cthulhu
11
3 / 1 / 4
6,401
1,280
4,261
4,536
3,412
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 9
6,774
1,355
7,729
1,800
579
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
11
2 / 1 / 7
6,161
1,232
5,288
3,651
1,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

11
3 / 3 / 8
6,504
1,301
8,407
7,281
2,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
wicked one73
Artemis
11
2 / 0 / 6
6,046
1,209
4,018
2,758
872
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Team 1 Tickets

378

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 3
5,778
1,156
3,278
4,594
1,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GOWmetzger65
Cthulhu
10
0 / 5 / 4
5,510
1,102
4,800
10,195
7,610
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
KINGjesus52
Izanami
10
1 / 1 / 1
5,695
1,139
3,236
6,575
2,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
10
3 / 4 / 1
6,037
1,207
4,058
8,115
4,789
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
wornpoem
Discordia
9
0 / 3 / 3
5,139
1,028
1,538
2,385
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
14
Kills
5
5
Deaths
14
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BBGUNZ314
Cthulhu
3
1
4
5
L
1
1
3
2.5
L
Cthulhu
GOWmetzger65
Cthulhu
0
5
4
0.4
L
Izanami
KINGjesus52
Izanami
1
1
1
1.5
L
Tiamat
3
4
1
0.88
W
4
0
9
8.5
W
Merlin
2
1
7
5.5
W
3
3
8
2.33
W
Artemis
wicked one73
Artemis
2
0
6
5
L
Discordia
wornpoem
Discordia
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
16,910
20,026
Taken
31,864
8,379
Mitigated
17,108
2,956
Healing
1,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BBGUNZ314
Cthulhu
4,261
29
0
81
4,536
3,412
0
2,084
2,450
13,305
0
L
3,278
508
0
0
4,594
1,723
0
2,635
1,959
16,206
0
L
Cthulhu
GOWmetzger65
Cthulhu
4,800
78
195
489
10,195
7,610
0
5,091
5,104
10,870
0
L
Izanami
KINGjesus52
Izanami
3,236
2,875
0
168
6,575
2,236
0
3,514
3,061
0
11,867
L
Tiamat
4,058
330
0
190
8,115
4,789
0
4,312
3,803
9,122
0
W
7,729
1,560
0
0
1,800
579
0
1,175
615
14,271
0
W
Merlin
5,288
390
0
374
3,651
1,217
0
2,627
1,000
17,143
0
W
8,407
4,534
147
2,354
7,281
2,299
0
6,163
1,046
0
12,234
W
Artemis
wicked one73
Artemis
4,018
2,022
0
0
2,758
872
0
1,489
1,241
0
11,708
L
Discordia
wornpoem
Discordia
1,538
61
0
0
2,385
750
0
1,726
659
7,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
28,159
92
Minions Killed
95
2
Camps Cleared
4
505,406
Distance Traveled
423,572
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,401
1,280
19
4
0
112,931
0
L
Nox
5,778
1,156
29
6
0
86,753
1
L
Cthulhu
5,510
1,102
18
4
1
102,047
0
L
Izanami
5,695
1,139
19
4
2
92,381
0
L
Tiamat
6,037
1,207
17
3
1
85,748
0
W
Scylla
6,774
1,355
22
4
0
109,186
0
W
Merlin
6,161
1,232
36
7
1
93,094
0
W
Medusa
6,504
1,301
3
1
1
87,946
0
W
Artemis
6,046
1,209
12
2
0
102,249
1
L
Discordia
5,139
1,028
12
2
0
56,643
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role