Player Matchup

Mercury
Mercury
EGALUNGPON
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 44L
1,595 Elo+
Party 1
Pele
Pele
KU ROCK32
Pele
Level 26
God Stats
7W - 2L
1,585 SR
Queue Stats
41W - 24L
1,488 Elo+
Solo
Ganesha
Ganesha
Periecal
Ganesha
Level 10
God Stats
27W - 6L
1,834 SR
Queue Stats
80W - 57L
1,496 Elo+
Party 1
Bellona
Bellona
SusuRanz
Bellona
Level 14
God Stats
4W - 3L
1,520 SR
Queue Stats
94W - 74L
1,541 Elo+
Party 1
Nox
Nox
Yutodas
Nox
Level 28
God Stats
13W - 7L
1,823 SR
Queue Stats
201W - 116L
1,696 Elo+
Party 1
Team Averages
Level 17
1,652 SR
1,563 Elo+

VS

Team Averages
Level 17
1,535 SR
1,640 Elo+
Hades
Hades
Allthatisholy123
Hades
Level 29
God Stats
52W - 35L
1,777 SR
Queue Stats
222W - 235L
1,564 Elo+
Solo
Medusa
Medusa
Blackiiiee95
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,763 Elo+
Solo
Cabrakan
Cabrakan
Millhouzzer
Cabrakan
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 60L
1,606 Elo+
Solo
Bellona
Bellona
SushiBoiGang
Bellona
Level 29
God Stats
16W - 10L
1,398 SR
Queue Stats
437W - 483L
1,555 Elo+
Solo
Pele
Pele
cgi12xt
Pele
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EGALUNGPON
Mercury
18
6 / 4 / 31
11,031
1,103
7,885
7,856
2,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
18
14 / 4 / 16
12,873
1,287
15,454
12,341
4,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
Periecal
Ganesha
18
0 / 2 / 36
11,754
1,175
14,227
14,038
14,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
SusuRanz
Bellona
19
8 / 1 / 27
12,089
1,209
22,438
19,163
18,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
19
19 / 2 / 26
13,920
1,392
34,187
8,832
3,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

241

VS

Team 2 Tickets

14

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 7
11,035
1,104
19,281
25,018
15,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
1 / 10 / 5
9,392
939
6,781
13,284
4,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Millhouzzer
Cabrakan
16
3 / 8 / 9
10,835
1,084
8,933
17,138
20,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
SushiBoiGang
Bellona
16
5 / 9 / 6
10,708
1,071
15,797
29,542
24,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
cgi12xt
Pele
16
0 / 8 / 8
9,816
982
5,201
14,861
5,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
48
47
Kills
13
13
Deaths
47
136
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
12
7
0.63
L
Medusa
1
10
5
0.35
W
Mercury
EGALUNGPON
Mercury
6
4
31
5.38
W
Pele
14
4
16
5.5
L
Cabrakan
Millhouzzer
Cabrakan
3
8
9
0.94
W
Ganesha
Periecal
Ganesha
0
2
36
9
L
Bellona
SushiBoiGang
Bellona
5
9
6
0.89
W
Bellona
SusuRanz
Bellona
8
1
27
21.5
W
Nox
19
2
26
16
L
Pele
cgi12xt
Pele
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,191
Damage
55,993
62,230
Taken
99,843
43,886
Mitigated
70,340
7,198
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,281
1,259
1,168
2,354
25,018
15,302
0
12,686
12,332
42,444
0
L
Medusa
6,781
3,533
0
210
13,284
4,888
0
7,584
5,700
0
21,675
W
Mercury
EGALUNGPON
Mercury
7,885
4,584
0
0
7,856
2,985
0
5,062
2,794
0
13,768
W
Pele
15,454
3,623
498
1,710
12,341
4,970
0
6,596
5,745
0
36,495
L
Cabrakan
Millhouzzer
Cabrakan
8,933
1,186
0
0
17,138
20,593
0
8,565
8,573
20,862
0
W
Ganesha
Periecal
Ganesha
14,227
1,837
0
1,392
14,038
14,093
0
5,885
6,921
25,487
0
L
Bellona
SushiBoiGang
Bellona
15,797
7,645
0
1,242
29,542
24,165
0
13,806
15,736
27
29,058
W
Bellona
SusuRanz
Bellona
22,438
8,600
0
1,928
19,163
18,159
0
6,605
12,558
215
36,036
W
Nox
34,187
4,046
246
1,424
8,832
3,679
0
4,093
4,739
57,796
0
L
Pele
cgi12xt
Pele
5,201
630
0
358
14,861
5,392
0
5,972
8,889
0
27,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,667
Gold Earned
51,786
186
Minions Killed
169
8
Camps Cleared
7
954,393
Distance Traveled
886,031
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,035
1,104
59
6
1
180,652
0
L
Medusa
9,392
939
26
3
2
144,323
0
W
Mercury
11,031
1,103
23
2
2
194,761
0
W
Pele
12,873
1,287
59
6
3
197,187
1
L
Cabrakan
10,835
1,084
12
1
0
158,908
1
W
Ganesha
11,754
1,175
2
0
1
178,903
0
L
Bellona
10,708
1,071
21
2
4
195,279
1
W
Bellona
12,089
1,209
30
3
2
204,544
2
W
Nox
13,920
1,392
72
7
0
178,998
2
L
Pele
9,816
982
51
5
0
206,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role