Player Matchup

He Bo
He Bo
Arich
He Bo
Level 159
God Stats
3W - 1L
1,624 SR
Queue Stats
10W - 5L
1,576 Elo+
Party 1
Sobek
Sobek
Driaguan
Sobek
Level 144
God Stats
4W - 2L
1,615 SR
Queue Stats
10W - 5L
1,576 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mobberly
Tsukuyomi
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,576 Elo+
Party 1
Team Averages
Level 150
1,580 SR
1,576 Elo+

VS

Team Averages
Level 61
1,565 SR
1,567 Elo+
Camazotz
Camazotz
OctoberBenzOVO
Camazotz
Level 17
God Stats
15W - 10L
1,695 SR
Queue Stats
107W - 74L
1,624 Elo+
Party 2
He Bo
He Bo
WashedOG
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
deatharmz
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 54L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arich
He Bo
20
18 / 7 / 3
17,413
829
30,068
17,273
6,383
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Driaguan
Sobek
18
2 / 3 / 18
14,169
675
12,263
27,518
38,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Mobberly
Tsukuyomi
16
1 / 9 / 17
13,107
624
7,272
18,185
13,211
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
16
6 / 8 / 10
14,257
679
16,328
24,525
15,977
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
WashedOG
He Bo
18
12 / 6 / 6
15,747
750
20,684
15,246
5,862
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
deatharmz
Osiris
14
0 / 7 / 14
12,458
593
9,299
24,211
23,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
48
21
Kills
18
19
Deaths
21
38
Assists
30
Player
Kills
Deaths
Assists
KDA
W
He Bo
Arich
He Bo
18
7
3
2.79
W
Sobek
Driaguan
Sobek
2
3
18
3.67
W
Tsukuyomi
Mobberly
Tsukuyomi
1
9
17
1.06
L
Camazotz
6
8
10
1.38
L
He Bo
WashedOG
He Bo
12
6
6
2.5
L
Osiris
deatharmz
Osiris
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,603
Damage
46,311
62,976
Taken
63,982
58,168
Mitigated
45,262
13,629
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Arich
He Bo
30,068
1,321
0
2,569
17,273
6,383
1,877
6,093
11,180
102,271
0
W
Sobek
Driaguan
Sobek
12,263
411
0
10,001
27,518
38,574
149
8,898
18,620
44,345
0
W
Tsukuyomi
Mobberly
Tsukuyomi
7,272
2,798
0
1,059
18,185
13,211
301
6,121
12,064
0
48,715
L
Camazotz
16,328
3,725
0
8,444
24,525
15,977
1,852
16,322
7,850
0
74,061
L
He Bo
WashedOG
He Bo
20,684
1,509
0
1,780
15,246
5,862
1,171
10,901
3,960
84,424
0
L
Osiris
deatharmz
Osiris
9,299
2,072
611
1,012
24,211
23,423
592
14,092
9,704
0
26,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,689
Gold Earned
42,462
222
Minions Killed
204
0
Camps Cleared
0
1,178,665
Distance Traveled
1,162,172
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
17,413
829
126
6
0
352,935
4
W
Sobek
14,169
675
35
2
0
428,645
13
W
Tsukuyomi
13,107
624
61
3
0
397,085
2
L
Camazotz
14,257
679
75
4
0
408,570
3
L
He Bo
15,747
750
108
5
0
339,818
3
L
Osiris
12,458
593
21
1
0
413,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role