Player Matchup

Cthulhu
Cthulhu
GоatOfWar
Cthulhu
Level 15
God Stats
4W - 3L
1,627 SR
Queue Stats
41W - 27L
1,595 Elo+
Party 2
Persephone
Persephone
MonkeyFrozen
Persephone
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
46W - 54L
1,454 Elo+
Party 3
Anubis
Anubis
Rimmzilla
Anubis
Level 11
God Stats
6W - 2L
1,579 SR
Queue Stats
31W - 20L
1,594 Elo+
Party 2
Medusa
Medusa
Wuis
Medusa
Level 24
God Stats
5W - 3L
1,817 SR
Queue Stats
79W - 74L
1,687 Elo+
Solo
Mercury
Mercury
xloldarkkk
Mercury
Level 24
God Stats
1W - 2L
1,290 SR
Queue Stats
24W - 23L
1,462 Elo+
Party 3
Team Averages
Level 21
1,563 SR
1,558 Elo+

VS

Team Averages
Level 26
1,598 SR
1,673 Elo+
Chang'e
Chang'e
Amneal
Chang'e
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 64L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
Sasazel
Gilgamesh
Level 23
God Stats
29W - 24L
1,321 SR
Queue Stats
106W - 81L
1,676 Elo+
Party 1
Poseidon
Poseidon
Vultax
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,727 Elo+
Party 4
Fenrir
Fenrir
sonofhel
Fenrir
Level 28
God Stats
51W - 27L
1,688 SR
Queue Stats
370W - 402L
1,540 Elo+
Solo
Ymir
Ymir
tangledroots
Ymir
Level 21
God Stats
4W - 2L
1,980 SR
Queue Stats
4W - 3L
1,727 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GоatOfWar
Cthulhu
20
8 / 5 / 28
15,331
1,179
25,501
19,967
26,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Persephone
MonkeyFrozen
Persephone
20
6 / 9 / 17
14,289
1,099
27,203
16,763
6,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Rimmzilla
Anubis
20
6 / 5 / 21
15,049
1,158
23,559
16,727
11,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Wuis
Medusa
20
12 / 5 / 17
15,937
1,226
28,580
15,186
6,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
xloldarkkk
Mercury
20
6 / 11 / 20
14,096
1,084
16,390
21,011
12,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Amneal
Chang'e
20
4 / 9 / 24
13,765
1,059
16,972
29,658
14,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Sasazel
Gilgamesh
20
10 / 9 / 19
15,408
1,185
29,909
30,848
18,704
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Vultax
Poseidon
20
4 / 9 / 20
13,351
1,027
12,801
21,472
8,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
sonofhel
Fenrir
20
15 / 7 / 13
16,681
1,283
17,150
22,826
14,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 4 / 21
13,234
1,018
8,101
22,911
28,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
132
38
Kills
35
35
Deaths
38
103
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Amneal
Chang'e
4
9
24
1.78
W
Cthulhu
GоatOfWar
Cthulhu
8
5
28
4.4
W
Persephone
MonkeyFrozen
Persephone
6
9
17
1.61
W
Anubis
Rimmzilla
Anubis
6
5
21
3.3
L
Gilgamesh
Sasazel
Gilgamesh
10
9
19
2.17
L
Poseidon
Vultax
Poseidon
4
9
20
1.56
W
Medusa
Wuis
Medusa
12
5
17
4.1
L
Fenrir
sonofhel
Fenrir
15
7
13
3.07
L
2
4
21
3.13
W
Mercury
xloldarkkk
Mercury
6
11
20
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,233
Damage
84,933
89,654
Taken
127,715
63,766
Mitigated
85,111
9,896
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Amneal
Chang'e
16,972
1,630
8,186
6,934
29,658
14,571
0
19,056
10,602
35,698
0
W
Cthulhu
GоatOfWar
Cthulhu
25,501
595
1,084
235
19,967
26,365
0
7,762
12,205
43,332
0
W
Persephone
MonkeyFrozen
Persephone
27,203
2,146
0
3,311
16,763
6,891
0
9,105
7,649
46,678
0
W
Anubis
Rimmzilla
Anubis
23,559
523
0
4,485
16,727
11,409
0
6,043
10,684
62,147
0
L
Gilgamesh
Sasazel
Gilgamesh
29,909
11,808
0
3,182
30,848
18,704
0
18,431
12,417
0
48,146
L
Poseidon
Vultax
Poseidon
12,801
1,902
0
810
21,472
8,273
0
12,426
9,046
34,470
0
W
Medusa
Wuis
Medusa
28,580
12,714
0
781
15,186
6,608
0
7,363
7,823
0
60,165
L
Fenrir
sonofhel
Fenrir
17,150
2,814
0
901
22,826
14,632
0
12,257
10,569
0
37,613
L
8,101
528
20
1,980
22,911
28,931
0
14,093
8,818
35,438
0
W
Mercury
xloldarkkk
Mercury
16,390
7,054
0
0
21,011
12,493
0
7,596
13,415
0
27,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,702
Gold Earned
72,439
263
Minions Killed
222
13
Camps Cleared
7
1,291,055
Distance Traveled
1,335,472
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,765
1,059
50
4
1
263,963
0
W
Cthulhu
15,331
1,179
42
3
0
266,263
1
W
Persephone
14,289
1,099
40
3
2
217,885
0
W
Anubis
15,049
1,158
92
7
3
245,384
0
L
Gilgamesh
15,408
1,185
34
3
0
269,101
0
L
Poseidon
13,351
1,027
54
4
0
256,594
0
W
Medusa
15,937
1,226
68
5
0
257,005
1
L
Fenrir
16,681
1,283
28
2
4
302,765
0
L
Ymir
13,234
1,018
56
4
2
243,049
0
W
Mercury
14,096
1,084
21
2
8
304,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role