Player Matchup

Olorun
Olorun
AxeAndSwort
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 108L
1,488 Elo+
Party 2
Bakasura
Bakasura
DripJibizz
Bakasura
Level 4
God Stats
1W - 2L
1,762 SR
Queue Stats
5W - 2L
1,742 Elo+
Party 2
Nu Wa
Nu Wa
Jexxx
Nu Wa
Level 26
God Stats
18W - 6L
1,732 SR
Queue Stats
39W - 29L
1,467 Elo+
Solo
Danzaburou
Danzaburou
Kaktusch
Danzaburou
Level 17
God Stats
9W - 7L
1,666 SR
Queue Stats
32W - 39L
1,431 Elo+
Solo
Bacchus
Bacchus
Rozay92
Bacchus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 18
1,632 SR
1,526 Elo+

VS

Team Averages
Level 17
1,422 SR
1,475 Elo+
Odin
Odin
Extramusica
Odin
Level 30
God Stats
3W - 2L
1,227 SR
Queue Stats
37W - 53L
1,402 Elo+
Party 1
Chang'e
Chang'e
PlayingJack
Chang'e
Level 17
God Stats
3W - 0L
1,363 SR
Queue Stats
50W - 42L
1,587 Elo+
Solo
Chaac
Chaac
VA113YMAN
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,399 Elo+
Solo
Thor
Thor
hasjhdgiuksdagf
Thor
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 22L
1,586 Elo+
Solo
Danzaburou
Danzaburou
krom974
Danzaburou
Level 28
God Stats
15W - 23L
1,518 SR
Queue Stats
32W - 45L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 7 / 1
7,652
450
3,477
10,205
3,181
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bakasura
DripJibizz
Bakasura
15
2 / 4 / 2
8,626
507
4,561
12,986
5,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Jexxx
Nu Wa
14
0 / 5 / 5
8,247
485
9,161
8,719
2,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Kaktusch
Danzaburou
14
10 / 2 / 4
9,347
550
10,953
8,961
3,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
Rozay92
Bacchus
11
2 / 4 / 8
8,032
472
5,557
10,901
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 7
8,987
529
3,621
9,149
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
PlayingJack
Chang'e
15
1 / 1 / 9
9,257
545
7,025
6,997
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
VA113YMAN
Chaac
12
0 / 10 / 4
7,548
444
3,387
13,890
8,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
16 / 0 / 1
11,969
704
12,156
10,588
4,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
krom974
Danzaburou
14
3 / 3 / 6
8,832
520
6,659
8,975
2,882
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
49
15
Kills
22
22
Deaths
15
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
7
1
0.21
L
Bakasura
DripJibizz
Bakasura
2
4
2
0.75
W
2
1
7
5.5
L
Nu Wa
Jexxx
Nu Wa
0
5
5
0.5
L
Danzaburou
Kaktusch
Danzaburou
10
2
4
6
W
Chang'e
PlayingJack
Chang'e
1
1
9
5.5
L
Bacchus
Rozay92
Bacchus
2
4
8
1.5
W
Chaac
VA113YMAN
Chaac
0
10
4
0.2
W
16
0
1
16.5
W
Danzaburou
krom974
Danzaburou
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,709
Damage
32,848
51,772
Taken
49,599
25,199
Mitigated
27,398
14,226
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,477
1,519
0
1,470
10,205
3,181
0
2,791
7,226
40,723
0
L
Bakasura
DripJibizz
Bakasura
4,561
3,416
0
6,344
12,986
5,428
0
584
12,292
0
36,505
W
3,621
1,130
0
1,410
9,149
8,779
187
2,571
5,984
0
34,871
L
Nu Wa
Jexxx
Nu Wa
9,161
1,488
0
1,284
8,719
2,418
0
1,483
6,899
46,958
0
L
Danzaburou
Kaktusch
Danzaburou
10,953
5,043
0
2,398
8,961
3,156
1,819
519
8,410
0
52,641
W
Chang'e
PlayingJack
Chang'e
7,025
1,143
689
2,424
6,997
2,883
252
3,486
3,270
47,880
0
L
Bacchus
Rozay92
Bacchus
5,557
902
0
2,730
10,901
11,016
234
1,681
9,060
23,563
0
W
Chaac
VA113YMAN
Chaac
3,387
964
0
845
13,890
8,667
245
4,099
9,564
6,688
15,995
W
12,156
3,513
0
2,977
10,588
4,187
3,681
3,499
6,351
0
87,965
W
Danzaburou
krom974
Danzaburou
6,659
2,159
0
2,541
8,975
2,882
1,435
3,584
5,142
0
51,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
46,593
427
Minions Killed
502
0
Camps Cleared
0
1,558,295
Distance Traveled
1,636,354
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,652
450
87
5
0
277,470
0
L
Bakasura
8,626
507
120
7
0
366,766
0
W
Odin
8,987
529
78
5
0
337,070
3
L
Nu Wa
8,247
485
92
5
0
291,715
5
L
Danzaburou
9,347
550
93
5
0
319,472
3
W
Chang'e
9,257
545
118
7
0
321,890
12
L
Bacchus
8,032
472
35
2
0
302,872
4
W
Chaac
7,548
444
44
3
0
285,418
0
W
Thor
11,969
704
163
10
0
359,538
4
W
Danzaburou
8,832
520
99
6
0
332,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role