Player Matchup

Cerberus
Cerberus
BravitoBujias8
Cerberus
Level 21
God Stats
12W - 14L
1,578 SR
Queue Stats
40W - 58L
1,361 Elo+
Party 2
Janus
Janus
Dracmor07
Janus
Level 73
God Stats
1W - 0L
1,342 SR
Queue Stats
31W - 37L
1,354 Elo+
Party 2
Kukulkan
Kukulkan
MozikK1ll3r
Kukulkan
Level 109
God Stats
10W - 13L
1,430 SR
Queue Stats
62W - 102L
1,354 Elo+
Solo
Team Averages
Level 68
1,450 SR
1,356 Elo+

VS

Team Averages
Level 71
1,570 SR
1,403 Elo+
Danzaburou
Danzaburou
GRINGOKINGG
Danzaburou
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 116L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
tobyy97
Baron Samedi
Level 29
God Stats
6W - 5L
1,711 SR
Queue Stats
59W - 44L
1,522 Elo+
Party 1
Ravana
Ravana
xNeon3rd
Ravana
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 3 / 12
11,638
613
8,021
25,051
20,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
Dracmor07
Janus
17
7 / 4 / 10
13,520
712
16,846
12,734
4,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
MozikK1ll3r
Kukulkan
17
9 / 2 / 8
13,880
731
19,632
10,450
4,130
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GRINGOKINGG
Danzaburou
15
3 / 3 / 6
12,450
655
13,379
20,850
7,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
tobyy97
Baron Samedi
15
2 / 6 / 6
11,466
603
12,420
15,964
8,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
xNeon3rd
Ravana
14
4 / 9 / 1
11,957
629
6,455
16,145
8,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
18
Kills
9
9
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
3
12
2.67
W
Janus
Dracmor07
Janus
7
4
10
3
L
Danzaburou
GRINGOKINGG
Danzaburou
3
3
6
2
W
Kukulkan
MozikK1ll3r
Kukulkan
9
2
8
6.5
L
Baron Samedi
tobyy97
Baron Samedi
2
6
6
0.83
L
Ravana
xNeon3rd
Ravana
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,499
Damage
32,254
48,235
Taken
52,959
28,885
Mitigated
24,645
11,943
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,021
384
0
4,455
25,051
20,562
365
5,120
19,323
22,770
0
W
Janus
Dracmor07
Janus
16,846
509
382
2,828
12,734
4,193
715
4,023
8,417
75,064
0
L
Danzaburou
GRINGOKINGG
Danzaburou
13,379
6,404
0
5,614
20,850
7,265
1,409
16,862
3,988
0
48,860
W
Kukulkan
MozikK1ll3r
Kukulkan
19,632
1,059
879
3,399
10,450
4,130
1,628
3,247
7,031
95,994
0
L
Baron Samedi
tobyy97
Baron Samedi
12,420
609
1,952
4,896
15,964
8,541
188
14,342
1,622
48,599
0
L
Ravana
xNeon3rd
Ravana
6,455
1,168
0
2,188
16,145
8,839
0
13,660
2,485
0
37,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,038
Gold Earned
35,873
235
Minions Killed
176
0
Camps Cleared
0
1,074,320
Distance Traveled
934,307
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,638
613
29
2
0
376,135
0
W
Janus
13,520
712
99
5
0
360,843
1
L
Danzaburou
12,450
655
55
3
0
306,303
0
W
Kukulkan
13,880
731
107
6
0
337,342
0
L
Baron Samedi
11,466
603
61
3
0
300,847
6
L
Ravana
11,957
629
60
3
0
327,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role