Player Matchup

Arachne
Arachne
ELXxD3M3NT3XxPR
Arachne
Level 95
God Stats
2W - 0L
1,778 SR
Queue Stats
467W - 425L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
FlameGamester
Jormungandr
Level 17
God Stats
5W - 5L
1,422 SR
Queue Stats
40W - 50L
1,379 Elo+
Party 1
Terra
Terra
Narindite
Terra
Level 45
God Stats
1W - 7L
1,083 SR
Queue Stats
369W - 401L
1,399 Elo+
Party 1
Olorun
Olorun
terminatorJJ16
Olorun
Level 25
God Stats
4W - 1L
1,712 SR
Queue Stats
209W - 232L
1,386 Elo+
Party 1
Medusa
Medusa
xWolfiiee
Medusa
Level 27
God Stats
4W - 3L
1,307 SR
Queue Stats
236W - 147L
1,539 Elo+
Party 1
Team Averages
Level 42
1,460 SR
1,457 Elo+

VS

Team Averages
Level 47
1,404 SR
1,313 Elo+
Sun Wukong
Sun Wukong
MoKanaYoKi
Sun Wukong
Level 72
God Stats
27W - 19L
1,536 SR
Queue Stats
127W - 131L
1,479 Elo+
Party 3
Cernunnos
Cernunnos
Xx_bobe-dj_xX
Cernunnos
Level 78
God Stats
12W - 11L
1,393 SR
Queue Stats
281W - 358L
1,303 Elo+
Party 2
Kali
Kali
foregonepanda83
Kali
Level 48
God Stats
1W - 8L
1,116 SR
Queue Stats
79W - 151L
1,238 Elo+
Party 2
Vulcan
Vulcan
keisimen
Vulcan
Level 17
God Stats
2W - 8L
1,231 SR
Queue Stats
5W - 22L
1,058 Elo+
Party 2
Cthulhu
Cthulhu
mokmzyana
Cthulhu
Level 21
God Stats
0W - 1L
1,743 SR
Queue Stats
35W - 30L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,623
552
4,233
6,709
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
FlameGamester
Jormungandr
11
1 / 1 / 0
6,326
527
6,317
7,065
5,702
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Terra
Narindite
Terra
8
0 / 1 / 5
5,517
460
1,208
6,472
2,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
4 / 1 / 0
6,419
535
5,214
6,852
2,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
xWolfiiee
Medusa
13
11 / 1 / 1
8,121
677
10,732
8,497
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MoKanaYoKi
Sun Wukong
12
1 / 1 / 0
6,573
548
5,220
8,923
4,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Xx_bobe-dj_xX
Cernunnos
9
1 / 7 / 1
5,776
481
4,165
9,310
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 0
5,277
440
1,232
8,294
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
keisimen
Vulcan
8
1 / 4 / 0
5,028
419
4,711
5,535
1,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
mokmzyana
Cthulhu
9
1 / 2 / 2
5,865
489
7,616
8,993
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
19
Kills
4
4
Deaths
19
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Jormungandr
FlameGamester
Jormungandr
1
1
0
1
L
Sun Wukong
MoKanaYoKi
Sun Wukong
1
1
0
1
W
Terra
Narindite
Terra
0
1
5
2.5
L
Cernunnos
Xx_bobe-dj_xX
Cernunnos
1
7
1
0.21
L
0
5
0
0
L
Vulcan
keisimen
Vulcan
1
4
0
0.25
L
Cthulhu
mokmzyana
Cthulhu
1
2
2
1
W
4
1
0
4
W
Medusa
xWolfiiee
Medusa
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
22,944
35,595
Taken
41,055
15,821
Mitigated
15,521
13,436
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,233
3,630
0
2,027
6,709
2,217
0
1,563
5,116
0
34,330
W
Jormungandr
FlameGamester
Jormungandr
6,317
2,013
0
2,513
7,065
5,702
450
0
7,065
36,775
0
L
Sun Wukong
MoKanaYoKi
Sun Wukong
5,220
1,083
0
3,421
8,923
4,324
0
6,263
2,660
0
43,063
W
Terra
Narindite
Terra
1,208
429
309
1,526
6,472
2,736
0
2,946
3,378
10,943
0
L
Cernunnos
Xx_bobe-dj_xX
Cernunnos
4,165
2,039
0
1,575
9,310
2,415
0
963
8,347
0
29,176
L
1,232
278
0
2,451
8,294
2,598
0
603
7,691
0
20,285
L
Vulcan
keisimen
Vulcan
4,711
720
0
715
5,535
1,775
0
2,010
3,525
20,064
0
L
Cthulhu
mokmzyana
Cthulhu
7,616
674
44
1,094
8,993
4,409
0
2,900
6,093
26,486
0
W
5,214
2,287
911
2,945
6,852
2,394
602
4,342
2,360
33,461
0
W
Medusa
xWolfiiee
Medusa
10,732
5,162
0
3,205
8,497
2,772
582
2,848
5,349
0
48,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,006
Gold Earned
28,519
300
Minions Killed
256
0
Camps Cleared
0
1,126,853
Distance Traveled
1,073,642
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,623
552
64
5
0
275,763
3
W
Jormungandr
6,326
527
69
6
0
206,079
1
L
Sun Wukong
6,573
548
88
7
0
212,802
0
W
Terra
5,517
460
18
2
0
205,424
2
L
Cernunnos
5,776
481
53
4
0
192,489
0
L
Kali
5,277
440
50
4
0
206,527
0
L
Vulcan
5,028
419
22
2
0
223,262
0
L
Cthulhu
5,865
489
43
4
0
238,562
5
W
Olorun
6,419
535
72
6
0
223,485
0
W
Medusa
8,121
677
77
6
0
216,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role