Player Matchup

Hachiman
Hachiman
Aharondp25
Hachiman
Level 109
God Stats
2W - 3L
1,107 SR
Queue Stats
249W - 285L
1,449 Elo+
Party 1
Guan Yu
Guan Yu
DaniW00
Guan Yu
Level 118
God Stats
4W - 4L
1,640 SR
Queue Stats
356W - 376L
1,487 Elo+
Party 1
Janus
Janus
King Kenyon 99
Janus
Level 108
God Stats
12W - 6L
1,687 SR
Queue Stats
152W - 167L
1,439 Elo+
Solo
Cthulhu
Cthulhu
RasNum
Cthulhu
Level 67
God Stats
31W - 29L
1,518 SR
Queue Stats
258W - 301L
1,325 Elo+
Party 1
Serqet
Serqet
VenturaTD
Serqet
Level 140
God Stats
18W - 29L
1,744 SR
Queue Stats
555W - 630L
1,388 Elo+
Party 1
Team Averages
Level 108
1,539 SR
1,418 Elo+

VS

Team Averages
Level 97
1,524 SR
1,476 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ali37718
Baron Samedi
Level 101
God Stats
15W - 8L
1,691 SR
Queue Stats
510W - 375L
1,485 Elo+
Solo
Tyr
Tyr
Machado-1497
Tyr
Level 63
God Stats
7W - 7L
1,530 SR
Queue Stats
75W - 79L
1,457 Elo+
Solo
Susano
Susano
Ondskefull
Susano
Level 126
God Stats
5W - 4L
1,640 SR
Queue Stats
97W - 85L
1,478 Elo+
Party 2
Izanami
Izanami
apelzinsaft
Izanami
Level 109
God Stats
2W - 3L
1,260 SR
Queue Stats
101W - 90L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aharondp25
Hachiman
9
3 / 1 / 1
5,253
584
2,589
4,727
1,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
DaniW00
Guan Yu
10
7 / 0 / 0
6,383
709
6,559
4,884
3,353
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 0
5,784
643
1,535
3,782
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
RasNum
Cthulhu
8
1 / 0 / 2
5,063
563
2,880
5,932
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
VenturaTD
Serqet
9
0 / 0 / 4
5,262
585
1,286
5,285
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
0 / 2 / 0
4,544
505
4,651
5,924
3,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Ali37718
Baron Samedi
9
1 / 1 / 0
5,018
558
3,209
4,589
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 5 / 0
3,820
424
886
5,927
1,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
Ondskefull
Susano
8
2 / 4 / 0
5,104
567
1,759
5,420
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
apelzinsaft
Izanami
8
0 / 1 / 0
4,702
522
2,868
3,599
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
13
Kills
3
3
Deaths
13
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
W
Hachiman
Aharondp25
Hachiman
3
1
1
3.5
L
Baron Samedi
Ali37718
Baron Samedi
1
1
0
1
W
Guan Yu
DaniW00
Guan Yu
7
0
0
7
W
2
2
0
1
L
0
5
0
0
L
Susano
Ondskefull
Susano
2
4
0
0.5
W
Cthulhu
RasNum
Cthulhu
1
0
2
2
W
Serqet
VenturaTD
Serqet
0
0
4
2
L
Izanami
apelzinsaft
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,849
Damage
13,373
24,610
Taken
25,459
10,145
Mitigated
8,248
9,471
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,651
414
344
2,560
5,924
3,024
0
1,414
4,246
17,506
0
W
Hachiman
Aharondp25
Hachiman
2,589
1,312
0
1,463
4,727
1,297
0
2,336
2,391
0
25,179
L
Baron Samedi
Ali37718
Baron Samedi
3,209
72
0
2,015
4,589
1,609
0
1,062
3,258
21,813
0
W
Guan Yu
DaniW00
Guan Yu
6,559
759
120
2,589
4,884
3,353
0
792
4,056
0
34,063
W
1,535
41
0
402
3,782
1,130
0
2,011
1,511
32,286
0
L
886
163
0
1,123
5,927
1,221
0
0
5,927
0
11,091
L
Susano
Ondskefull
Susano
1,759
281
0
1,450
5,420
1,443
0
594
4,794
0
18,451
W
Cthulhu
RasNum
Cthulhu
2,880
131
234
3,203
5,932
2,286
0
2,090
3,842
15,767
0
W
Serqet
VenturaTD
Serqet
1,286
388
0
1,460
5,285
2,079
0
295
4,950
0
24,241
L
Izanami
apelzinsaft
Izanami
2,868
1,745
0
1,305
3,599
951
0
1,212
2,387
0
28,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,745
Gold Earned
23,188
256
Minions Killed
206
0
Camps Cleared
0
946,200
Distance Traveled
810,348
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,544
505
17
2
0
162,638
4
W
Hachiman
5,253
584
45
5
0
160,507
1
L
Baron Samedi
5,018
558
53
6
0
160,385
3
W
Guan Yu
6,383
709
70
8
0
212,324
5
W
Janus
5,784
643
59
7
0
176,370
0
L
Tyr
3,820
424
21
2
0
130,221
0
L
Susano
5,104
567
49
5
0
191,044
1
W
Cthulhu
5,063
563
22
2
0
188,881
0
W
Serqet
5,262
585
60
7
0
208,118
3
L
Izanami
4,702
522
66
7
0
166,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role