Player Matchup

Artio
Artio
 
Artio
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Enma-is-Coming
Bacchus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 26L
1,511 Elo+
Party 1
Agni
Agni
KpaCaneT-PS
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Moydale
Hou Yi
Level 17
God Stats
5W - 3L
1,679 SR
Queue Stats
66W - 44L
1,486 Elo+
Party 1
Hades
Hades
ScottofDobie
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,481 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,489 Elo+

VS

Team Averages
Level 20
1,589 SR
1,427 Elo+
Kumbhakarna
Kumbhakarna
JENGEL_LAWE
Kumbhakarna
Level 26
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Seriphos23
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,194 Elo+
Solo
Anubis
Anubis
Waitings 2
Anubis
Level 24
God Stats
17W - 13L
1,607 SR
Queue Stats
75W - 41L
1,626 Elo+
Solo
Ra
Ra
Woracity
Ra
Level 17
God Stats
2W - 0L
1,762 SR
Queue Stats
13W - 18L
1,371 Elo+
Solo
Yemoja
Yemoja
darkspas37
Yemoja
Level 27
God Stats
1W - 2L
1,313 SR
Queue Stats
164W - 183L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
3 / 5 / 2
8,732
397
5,495
21,252
10,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 8
9,562
435
14,039
20,814
22,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 12 / 5
8,663
394
8,127
16,001
3,081
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Moydale
Hou Yi
13
5 / 6 / 3
9,058
412
16,172
16,933
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 0
7,200
327
3,310
10,425
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JENGEL_LAWE
Kumbhakarna
15
1 / 5 / 10
9,654
439
4,786
20,396
13,511
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Seriphos23
Guan Yu
15
2 / 1 / 7
9,629
438
3,228
13,158
9,854
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Waitings 2
Anubis
20
14 / 0 / 5
13,549
616
37,577
20,983
11,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
8 / 5 / 5
10,938
497
11,369
10,892
4,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
darkspas37
Yemoja
16
6 / 1 / 5
10,423
474
7,319
14,373
9,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
12
Kills
31
33
Deaths
12
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
5
2
0.8
L
2
6
8
1
W
Kumbhakarna
JENGEL_LAWE
Kumbhakarna
1
5
10
1.2
L
2
12
5
0.38
L
Hou Yi
Moydale
Hou Yi
5
6
3
1.08
L
0
4
0
0
W
Guan Yu
Seriphos23
Guan Yu
2
1
7
5.5
W
Anubis
Waitings 2
Anubis
14
0
5
16.5
W
8
5
5
2.1
W
Yemoja
darkspas37
Yemoja
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,143
Damage
64,279
85,425
Taken
79,802
44,276
Mitigated
48,541
21,973
Healing
34,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,495
823
3,182
6,149
21,252
10,421
0
15,275
5,977
39,092
0
L
14,039
2,415
0
4,306
20,814
22,271
0
15,149
5,665
37,298
0
W
Kumbhakarna
JENGEL_LAWE
Kumbhakarna
4,786
972
0
3,223
20,396
13,511
112
7,618
12,544
44,203
0
L
8,127
446
0
971
16,001
3,081
293
10,514
5,487
35,007
0
L
Hou Yi
Moydale
Hou Yi
16,172
7,953
0
2,696
16,933
4,796
125
11,667
5,266
0
56,461
L
3,310
321
316
4,353
10,425
3,707
0
8,446
1,979
23,852
0
W
Guan Yu
Seriphos23
Guan Yu
3,228
1,023
1,966
1,830
13,158
9,854
450
3,329
9,687
0
48,260
W
Anubis
Waitings 2
Anubis
37,577
3,909
0
16,382
20,983
11,369
1,934
10,263
10,134
129,509
0
W
11,369
1,463
1,422
2,460
10,892
4,398
1,044
4,367
6,398
53,089
0
W
Yemoja
darkspas37
Yemoja
7,319
836
2,466
5,118
14,373
9,409
2,128
4,103
10,068
41,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
54,193
314
Minions Killed
479
0
Camps Cleared
0
1,676,987
Distance Traveled
1,873,238
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,732
397
78
4
0
409,694
2
L
Bacchus
9,562
435
31
1
0
393,244
5
W
Kumbhakarna
9,654
439
65
3
0
387,788
7
L
Agni
8,663
394
49
2
0
348,937
0
L
Hou Yi
9,058
412
94
4
0
362,260
1
L
Hades
7,200
327
62
3
0
162,852
0
W
Guan Yu
9,629
438
76
3
0
345,406
0
W
Anubis
13,549
616
202
9
0
341,011
3
W
Ra
10,938
497
83
4
0
403,844
6
W
Yemoja
10,423
474
53
2
0
395,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role