Player Matchup

Nemesis
Nemesis
ElSesame
Nemesis
Level 28
God Stats
8W - 6L
1,509 SR
Queue Stats
217W - 241L
1,575 Elo+
Solo
Hercules
Hercules
Jesseballoon
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 41L
1,668 Elo+
Solo
Rama
Rama
Joeytherama
Rama
Level 10
God Stats
31W - 17L
1,889 SR
Queue Stats
121W - 83L
1,635 Elo+
Party 1
Cabrakan
Cabrakan
Nobleknightdark
Cabrakan
Level 121
God Stats
4W - 3L
1,651 SR
Queue Stats
493W - 428L
1,584 Elo+
Party 1
Scylla
Scylla
Rackaneeze
Scylla
Level 7
God Stats
2W - 1L
1,798 SR
Queue Stats
7W - 9L
1,635 Elo+
Solo
Team Averages
Level 39
1,669 SR
1,620 Elo+

VS

Team Averages
Level 20
1,576 SR
1,565 Elo+
Kumbhakarna
Kumbhakarna
Elohimjh0331
Kumbhakarna
Level 15
God Stats
2W - 3L
1,675 SR
Queue Stats
11W - 9L
1,601 Elo+
Solo
Medusa
Medusa
NotJayTee
Medusa
Level 27
God Stats
1W - 4L
1,523 SR
Queue Stats
31W - 41L
1,478 Elo+
Solo
Anubis
Anubis
SuperToxicAF
Anubis
Level 25
God Stats
170W - 118L
1,682 SR
Queue Stats
395W - 327L
1,638 Elo+
Solo
Thor
Thor
jcward27
Thor
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
potatocarry69
Nike
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 25L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElSesame
Nemesis
13
4 / 2 / 5
8,016
573
7,169
8,512
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
Jesseballoon
Hercules
13
5 / 2 / 3
8,813
630
7,176
12,247
8,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
10 / 0 / 0
9,696
693
13,338
12,018
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
14
0 / 3 / 2
7,732
552
1,801
7,937
5,643
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Rackaneeze
Scylla
8
0 / 1 / 4
5,448
389
1,442
2,046
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Elohimjh0331
Kumbhakarna
8
0 / 2 / 0
5,717
408
1,487
7,451
3,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
NotJayTee
Medusa
9
0 / 5 / 0
6,131
438
2,083
7,883
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
3 / 2 / 1
8,833
631
7,427
7,125
3,010
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
2 / 6 / 2
6,901
493
5,098
10,706
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
3 / 5 / 0
7,768
555
9,981
13,536
8,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
8
8
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ElSesame
Nemesis
4
2
5
3.25
L
Kumbhakarna
Elohimjh0331
Kumbhakarna
0
2
0
0
W
Hercules
Jesseballoon
Hercules
5
2
3
3.25
W
10
0
0
10
W
Cabrakan
0
3
2
0.33
L
Medusa
NotJayTee
Medusa
0
5
0
0
W
Scylla
Rackaneeze
Scylla
0
1
4
2
L
Anubis
3
2
1
1.75
L
Thor
2
6
2
0.5
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,926
Damage
26,076
42,760
Taken
46,701
22,277
Mitigated
20,380
14,395
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ElSesame
Nemesis
7,169
3,614
0
406
8,512
3,384
0
887
7,625
0
51,303
L
Kumbhakarna
Elohimjh0331
Kumbhakarna
1,487
457
0
2,637
7,451
3,285
96
192
7,219
10,739
0
W
Hercules
Jesseballoon
Hercules
7,176
2,263
0
4,037
12,247
8,335
0
1,882
10,365
0
32,933
W
13,338
11,514
0
7,357
12,018
4,580
3,652
1,265
10,753
0
76,518
W
Cabrakan
1,801
206
0
2,186
7,937
5,643
0
4,880
3,057
42,068
0
L
Medusa
NotJayTee
Medusa
2,083
1,030
0
0
7,883
2,122
960
0
7,883
0
32,500
W
Scylla
Rackaneeze
Scylla
1,442
80
0
409
2,046
335
68
0
2,046
11,846
0
L
Anubis
7,427
282
0
4,572
7,125
3,010
240
1,801
5,324
59,232
0
L
Thor
5,098
2,190
0
1,780
10,706
3,175
0
301
10,325
0
20,287
L
9,981
2,746
0
2,749
13,536
8,788
0
675
12,707
0
49,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
35,350
391
Minions Killed
337
0
Camps Cleared
0
1,257,590
Distance Traveled
1,197,722
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,016
573
82
6
0
304,763
2
L
Kumbhakarna
5,717
408
16
1
0
238,322
4
W
Hercules
8,813
630
59
4
0
292,454
0
W
Rama
9,696
693
131
9
0
237,493
2
W
Cabrakan
7,732
552
103
7
0
264,769
1
L
Medusa
6,131
438
55
4
0
250,905
0
W
Scylla
5,448
389
16
1
0
158,111
3
L
Anubis
8,833
631
123
9
0
192,230
2
L
Thor
6,901
493
49
4
0
244,800
1
L
Nike
7,768
555
94
7
0
271,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role