Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ICourtesanI
Ravana
Level 127
God Stats
3W - 5L
1,710 SR
Queue Stats
36W - 50L
1,357 Elo+
Solo
Izanami
Izanami
Perfect Sith
Izanami
Level 127
God Stats
14W - 10L
1,664 SR
Queue Stats
148W - 149L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
Val-R-01
Gilgamesh
Level 89
God Stats
161W - 160L
1,486 SR
Queue Stats
483W - 560L
1,452 Elo+
Solo
Thanatos
Thanatos
Xitzyagurl_SARAH
Thanatos
Level 66
God Stats
13W - 17L
1,272 SR
Queue Stats
116W - 144L
1,356 Elo+
Solo
Team Averages
Level 93
1,526 SR
1,427 Elo+

VS

Team Averages
Level 65
1,491 SR
1,356 Elo+
Nemesis
Nemesis
Dsm_Fight
Nemesis
Level 68
God Stats
9W - 17L
1,383 SR
Queue Stats
234W - 330L
1,338 Elo+
Solo
He Bo
He Bo
EcaIIaw
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,680 Elo+
Solo
Persephone
Persephone
ExpIicitShooter
Persephone
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 408L
1,290 Elo+
Solo
Cabrakan
Cabrakan
Mr_Optional
Cabrakan
Level 62
God Stats
0W - 2L
1,597 SR
Queue Stats
3W - 10L
1,158 Elo+
Solo
Sylvanus
Sylvanus
NotRosieOdonnel
Sylvanus
Level 86
God Stats
4W - 2L
1,473 SR
Queue Stats
46W - 57L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
3 / 5 / 4
10,501
553
7,371
10,625
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
15
2 / 4 / 4
9,535
502
9,073
11,120
4,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Perfect Sith
Izanami
18
12 / 0 / 7
11,431
602
16,999
13,040
4,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Val-R-01
Gilgamesh
15
7 / 1 / 9
9,625
507
9,323
16,616
11,938
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 0 / 2
10,960
577
8,904
12,611
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dsm_Fight
Nemesis
16
0 / 1 / 0
8,830
465
3,602
11,257
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
EcaIIaw
He Bo
12
0 / 7 / 1
7,470
393
4,503
9,035
2,372
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ExpIicitShooter
Persephone
14
4 / 6 / 0
9,675
509
8,467
15,448
4,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
Mr_Optional
Cabrakan
16
3 / 7 / 1
9,215
485
10,259
19,755
13,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
12
2 / 9 / 0
7,349
387
6,955
20,340
9,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
30
Kills
9
10
Deaths
30
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
5
4
1
L
Nemesis
Dsm_Fight
Nemesis
0
1
0
0
L
He Bo
EcaIIaw
He Bo
0
7
1
0.07
L
Persephone
ExpIicitShooter
Persephone
4
6
0
0.67
W
Ravana
2
4
4
1
L
Cabrakan
Mr_Optional
Cabrakan
3
7
1
0.5
L
Sylvanus
2
9
0
0.22
W
Izanami
Perfect Sith
Izanami
12
0
7
15.5
W
Gilgamesh
Val-R-01
Gilgamesh
7
1
9
11.5
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,670
Damage
33,786
64,012
Taken
75,835
30,632
Mitigated
34,521
29,907
Healing
23,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,371
875
0
780
10,625
4,356
0
5,601
5,024
70,986
0
L
Nemesis
Dsm_Fight
Nemesis
3,602
960
207
6,058
11,257
4,385
0
0
11,257
0
66,169
L
He Bo
EcaIIaw
He Bo
4,503
30
0
590
9,035
2,372
0
346
8,663
37,476
0
L
Persephone
ExpIicitShooter
Persephone
8,467
1,093
0
4,972
15,448
4,295
120
3,689
11,469
46,841
0
W
Ravana
9,073
3,009
0
3,894
11,120
4,867
1,001
7,697
3,423
0
42,324
L
Cabrakan
Mr_Optional
Cabrakan
10,259
1,772
0
6,305
19,755
13,578
446
882
18,822
52,062
0
L
Sylvanus
6,955
2,019
421
4,448
20,340
9,891
18
2,011
18,248
24,338
3,623
W
Izanami
Perfect Sith
Izanami
16,999
12,840
0
8,955
13,040
4,898
4,037
4,872
8,168
0
96,266
W
Gilgamesh
Val-R-01
Gilgamesh
9,323
2,516
492
5,297
16,616
11,938
10
6,433
10,183
0
35,187
W
8,904
3,360
0
10,489
12,611
4,573
0
5,144
7,467
0
71,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
42,539
554
Minions Killed
426
0
Camps Cleared
0
1,775,222
Distance Traveled
1,643,658
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,501
553
134
7
0
322,463
1
L
Nemesis
8,830
465
130
7
0
392,597
2
L
He Bo
7,470
393
74
4
0
324,027
1
L
Persephone
9,675
509
89
5
0
309,879
0
W
Ravana
9,535
502
74
4
0
358,070
0
L
Cabrakan
9,215
485
92
5
0
309,027
0
L
Sylvanus
7,349
387
41
2
0
308,128
1
W
Izanami
11,431
602
173
9
0
341,874
0
W
Gilgamesh
9,625
507
45
2
0
362,549
1
W
Thanatos
10,960
577
128
7
0
390,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role