Player Matchup

Jormungandr
Jormungandr
Cribb Knight
Jormungandr
Level 22
God Stats
29W - 24L
1,475 SR
Queue Stats
38W - 40L
1,334 Elo+
Party 2
Chronos
Chronos
Dextrose57
Chronos
Level 22
God Stats
10W - 5L
1,568 SR
Queue Stats
93W - 93L
1,371 Elo+
Party 3
Anhur
Anhur
OMN1P0T3NT_BL00D
Anhur
Level 26
God Stats
3W - 2L
1,381 SR
Queue Stats
64W - 56L
1,329 Elo+
Party 2
Sun Wukong
Sun Wukong
evan4456
Sun Wukong
Level 23
God Stats
17W - 14L
1,460 SR
Queue Stats
106W - 108L
1,381 Elo+
Party 3
Fenrir
Fenrir
ryanbroen
Fenrir
Level 26
God Stats
21W - 23L
1,572 SR
Queue Stats
182W - 198L
1,497 Elo+
Party 3
Team Averages
Level 24
1,491 SR
1,382 Elo+

VS

Team Averages
Level 25
1,567 SR
1,374 Elo+
Merlin
Merlin
FROSTYoo
Merlin
Level 32
God Stats
18W - 21L
1,473 SR
Queue Stats
64W - 80L
1,389 Elo+
Party 1
Pele
Pele
backdropped
Pele
Level 26
God Stats
0W - 3L
1,598 SR
Queue Stats
76W - 91L
1,323 Elo+
Solo
Cu Chulainn
Cu Chulainn
clever_pleasure
Cu Chulainn
Level 24
God Stats
2W - 2L
1,764 SR
Queue Stats
24W - 24L
1,391 Elo+
Party 1
Rama
Rama
clevrpleasur
Rama
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 49L
1,349 Elo+
Party 1
Athena
Athena
jachan9
Athena
Level 19
God Stats
6W - 1L
1,501 SR
Queue Stats
659W - 576L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cribb Knight
Jormungandr
16
1 / 2 / 8
10,223
444
7,799
10,253
9,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
Dextrose57
Chronos
18
6 / 5 / 6
11,809
513
13,387
14,580
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
7 / 3 / 3
11,114
483
12,338
14,913
5,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
evan4456
Sun Wukong
20
11 / 0 / 8
13,342
580
17,244
14,301
10,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
ryanbroen
Fenrir
20
12 / 0 / 7
13,880
603
14,633
15,607
11,218
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FROSTYoo
Merlin
18
7 / 7 / 1
11,288
491
16,428
15,993
6,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 7 / 0
6,723
292
2,392
10,004
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
clever_pleasure
Cu Chulainn
13
0 / 13 / 0
8,440
367
6,840
21,067
12,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 10 / 3
8,529
371
3,685
14,752
3,462
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
jachan9
Athena
16
2 / 3 / 4
10,557
459
10,675
30,477
18,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
18
37
Kills
10
10
Deaths
40
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cribb Knight
Jormungandr
1
2
8
2.5
W
Chronos
Dextrose57
Chronos
6
5
6
1.8
L
Merlin
FROSTYoo
Merlin
7
7
1
1.07
W
7
3
3
2.83
L
0
7
0
0
L
Cu Chulainn
clever_pleasure
Cu Chulainn
0
13
0
0
L
1
10
3
0.25
W
Sun Wukong
evan4456
Sun Wukong
11
0
8
15
L
Athena
jachan9
Athena
2
3
4
1.33
W
Fenrir
ryanbroen
Fenrir
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,401
Damage
40,020
69,654
Taken
92,293
42,739
Mitigated
43,944
16,278
Healing
22,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cribb Knight
Jormungandr
7,799
2,215
0
220
10,253
9,804
974
3,962
6,229
42,964
0
W
Chronos
Dextrose57
Chronos
13,387
3,238
0
2,006
14,580
5,734
2,924
8,992
5,000
56,772
0
L
Merlin
FROSTYoo
Merlin
16,428
1,410
102
1,644
15,993
6,406
644
6,467
9,526
73,548
0
W
12,338
6,531
0
5,012
14,913
5,306
5,306
5,547
9,262
0
81,385
L
2,392
881
0
1,855
10,004
2,179
0
870
9,134
0
18,427
L
Cu Chulainn
clever_pleasure
Cu Chulainn
6,840
2,164
0
3,896
21,067
12,908
358
2,244
18,823
0
44,415
L
3,685
3,403
0
164
14,752
3,462
280
2,059
12,693
0
36,659
W
Sun Wukong
evan4456
Sun Wukong
17,244
3,794
0
4,921
14,301
10,677
2,990
3,236
10,951
0
74,838
L
Athena
jachan9
Athena
10,675
2,053
213
14,170
30,477
18,989
0
9,546
20,931
54,617
0
W
Fenrir
ryanbroen
Fenrir
14,633
3,473
0
4,119
15,607
11,218
832
4,346
11,109
0
111,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,368
Gold Earned
45,537
578
Minions Killed
368
0
Camps Cleared
0
2,087,220
Distance Traveled
1,663,662
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,223
444
64
3
0
447,505
0
W
Chronos
11,809
513
109
5
0
378,164
4
L
Merlin
11,288
491
129
6
0
338,213
5
W
Anhur
11,114
483
111
5
0
358,769
0
L
Pele
6,723
292
25
1
0
199,751
2
L
Cu Chulainn
8,440
367
65
3
0
356,786
3
L
Rama
8,529
371
67
3
0
279,063
0
W
Sun Wukong
13,342
580
145
6
0
431,038
1
L
Athena
10,557
459
82
4
0
489,849
1
W
Fenrir
13,880
603
149
6
0
471,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role