Player Matchup

Izanami
Izanami
AbsoluteZero92
Izanami
Level 22
God Stats
17W - 16L
1,491 SR
Queue Stats
274W - 397L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
SalamanderV
Nu Wa
Level 8
God Stats
8W - 3L
1,655 SR
Queue Stats
38W - 27L
1,659 Elo+
Solo
Fenrir
Fenrir
cristalbong
Fenrir
Level 23
God Stats
2W - 2L
1,724 SR
Queue Stats
57W - 43L
1,626 Elo+
Party 2
Ymir
Ymir
rstreich87
Ymir
Level 3
God Stats
66W - 60L
1,698 SR
Queue Stats
275W - 351L
1,482 Elo+
Party 1
Chaac
Chaac
thewich321
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,600 Elo+
Party 2
Team Averages
Level 13
1,614 SR
1,574 Elo+

VS

Team Averages
Level 16
1,488 SR
1,595 Elo+
Heimdallr
Heimdallr
BigCasino
Heimdallr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,672 Elo+
Solo
Yemoja
Yemoja
FishbowledBrain
Yemoja
Level 20
God Stats
11W - 18L
1,552 SR
Queue Stats
13W - 18L
1,613 Elo+
Solo
Baron Samedi
Baron Samedi
Teraphus
Baron Samedi
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
49W - 57L
1,506 Elo+
Solo
Loki
Loki
ajb30
Loki
Level 19
God Stats
22W - 15L
1,632 SR
Queue Stats
60W - 52L
1,544 Elo+
Solo
Bellona
Bellona
ihatethisgam3
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 8
8,696
544
6,701
9,758
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 2 / 8
10,134
633
13,736
5,430
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
16
13 / 6 / 6
10,543
659
11,848
13,125
8,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 6 / 6
6,962
435
1,357
11,133
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
14
2 / 5 / 3
8,437
527
2,958
8,889
3,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigCasino
Heimdallr
10
2 / 9 / 5
7,211
451
7,136
11,985
4,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 6
7,318
457
3,387
6,660
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Teraphus
Baron Samedi
14
2 / 5 / 2
8,386
524
6,544
10,459
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
ajb30
Loki
15
7 / 5 / 2
9,791
612
5,331
12,196
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
16
8 / 5 / 1
9,650
603
13,407
14,569
13,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
27
Kills
21
21
Deaths
27
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Heimdallr
BigCasino
Heimdallr
2
9
5
0.5
L
2
3
6
1.67
W
7
2
8
5.5
L
Baron Samedi
Teraphus
Baron Samedi
2
5
2
0.6
L
Loki
ajb30
Loki
7
5
2
1.6
W
Fenrir
13
6
6
2.67
L
Bellona
8
5
1
1.7
W
0
6
6
0.5
W
Chaac
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,600
Damage
35,805
48,335
Taken
55,869
24,108
Mitigated
31,034
10,720
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,701
5,086
0
4,035
9,758
3,001
1,300
2,765
6,878
0
55,483
L
Heimdallr
BigCasino
Heimdallr
7,136
4,223
0
1,003
11,985
4,760
510
3,034
8,785
0
30,994
L
3,387
1,162
1,738
898
6,660
3,651
264
985
5,523
15,278
0
W
13,736
2,909
0
1,951
5,430
1,849
764
2,017
3,245
63,784
0
L
Baron Samedi
Teraphus
Baron Samedi
6,544
980
486
2,604
10,459
3,948
38
5,282
4,783
58,054
0
L
Loki
ajb30
Loki
5,331
1,205
0
3,076
12,196
4,887
0
2,719
9,251
0
54,881
W
Fenrir
11,848
4,839
0
1,838
13,125
8,578
0
1,671
11,380
0
57,815
L
Bellona
13,407
6,282
0
3,280
14,569
13,788
0
1,951
12,434
0
66,724
W
1,357
280
0
976
11,133
7,203
142
2,487
8,569
3,692
0
W
Chaac
2,958
865
0
1,920
8,889
3,477
792
557
8,332
0
27,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
42,356
386
Minions Killed
395
0
Camps Cleared
0
1,478,406
Distance Traveled
1,415,029
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,696
544
117
7
0
288,370
0
L
Heimdallr
7,211
451
48
3
0
296,223
0
L
Yemoja
7,318
457
28
2
0
276,640
4
W
Nu Wa
10,134
633
113
7
0
304,815
4
L
Baron Samedi
8,386
524
111
7
0
276,902
7
L
Loki
9,791
612
101
6
0
309,245
0
W
Fenrir
10,543
659
104
7
0
332,290
1
L
Bellona
9,650
603
107
7
0
256,019
1
W
Ymir
6,962
435
4
0
0
308,690
2
W
Chaac
8,437
527
48
3
0
244,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role