Player Matchup

Nemesis
Nemesis
Masters
EurusHoImes
Nemesis
Masters
Level 102
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 68L
2,688 MMR
Party 1
Ganesha
Ganesha
Masters
GremIin
Ganesha
Masters
Level 160
God Stats
0W - 2L
1,299 SR
Queue Stats
306W - 255L
3,043 MMR
Solo
Loki
Loki
Diamond I
Hexä
Loki
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Masters
ItsLücky
Tyr
Masters
Level 160
God Stats
0W - 4L
1,628 SR
Queue Stats
435W - 386L
2,198 MMR
Solo
Thoth
Thoth
Masters
JoaoPauBroxaMuxo
Thoth
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 135
1,485 SR
2,186 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,593 SR
2,151 MMR
Cu Chulainn
Cu Chulainn
Masters
ASÐ666
Cu Chulainn
Masters
Level 160
God Stats
38W - 23L
1,675 SR
Queue Stats
753W - 745L
2,569 MMR
Solo
Ullr
Ullr
Grandmaster
ElSinBow
Ullr
Grandmaster
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
Joeldazeloth
Ne Zha
Masters
Level 160
God Stats
3W - 1L
1,790 SR
Queue Stats
514W - 460L
3,031 MMR
Solo
Chronos
Chronos
Masters
MαnjιяσSαnσ
Chronos
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
ĐingleBells
Odin
Diamond IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 195L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EurusHoImes
Nemesis
9
1 / 3 / 1
5,511
551
5,805
8,004
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
GremIin
Ganesha
8
0 / 2 / 4
5,350
535
2,588
6,516
2,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
Hexä
Loki
8
1 / 1 / 1
5,087
509
1,254
4,977
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,383
638
4,688
7,152
3,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
4,332
433
1,127
2,734
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TiamatApolloSetAthenaGeb

VS

Bans
GilgameshAnhurKing ArthurFenrirYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASÐ666
Cu Chulainn
11
1 / 0 / 0
6,495
650
4,639
5,889
2,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
11
2 / 1 / 0
6,069
607
3,427
3,831
1,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
11
0 / 2 / 2
5,775
578
3,636
7,071
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
3 / 1 / 1
6,474
647
5,218
7,534
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 3
5,201
520
2,748
3,460
1,193
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
4
Kills
8
8
Deaths
4
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
ASÐ666
Cu Chulainn
1
0
0
1
W
Ullr
2
1
0
2
L
Nemesis
EurusHoImes
Nemesis
1
3
1
0.5
L
Ganesha
GremIin
Ganesha
0
2
4
1
L
Loki
Hexä
Loki
1
1
1
1.5
L
2
1
0
2
L
0
1
0
0
W
Ne Zha
0
2
2
0.5
W
3
1
1
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,462
Damage
19,668
29,383
Taken
27,785
9,484
Mitigated
8,941
9,716
Healing
8,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
ASÐ666
Cu Chulainn
4,639
1,540
0
3,393
5,889
2,171
0
0
5,889
0
39,582
W
Ullr
3,427
1,680
0
119
3,831
1,368
300
580
3,251
0
41,738
L
Nemesis
EurusHoImes
Nemesis
5,805
2,677
0
2,080
8,004
2,452
0
3,888
4,116
0
27,824
L
Ganesha
GremIin
Ganesha
2,588
517
0
1,713
6,516
2,141
0
1,330
5,186
14,273
0
L
Loki
Hexä
Loki
1,254
271
0
1,712
4,977
1,319
0
0
4,977
0
21,804
L
4,688
1,054
0
3,336
7,152
3,079
0
0
7,152
0
37,662
L
1,127
40
0
875
2,734
493
0
0
2,734
16,146
0
W
Ne Zha
3,636
1,358
0
948
7,071
2,094
0
1,400
5,671
0
43,633
W
5,218
2,973
0
2,967
7,534
2,115
0
894
6,640
42,918
0
W
2,748
1,166
0
580
3,460
1,193
0
841
2,619
0
11,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,663
Gold Earned
30,014
272
Minions Killed
377
0
Camps Cleared
0
997,645
Distance Traveled
1,089,184
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,495
650
98
10
0
234,372
3
W
Ullr
6,069
607
96
10
0
201,611
2
L
Nemesis
5,511
551
80
8
0
229,255
1
L
Ganesha
5,350
535
9
1
0
221,961
6
L
Loki
5,087
509
65
7
0
201,925
4
L
Tyr
6,383
638
86
9
0
223,512
2
L
Thoth
4,332
433
32
3
0
120,992
3
W
Ne Zha
5,775
578
81
8
0
215,352
0
W
Chronos
6,474
647
82
8
0
209,065
5
W
Odin
5,201
520
20
2
0
228,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role