Player Matchup

Sol
Sol
Gold IV
Aywhatsreallygoo
Sol
Gold IV
Level 118
God Stats
156W - 120L
1,627 SR
Queue Stats
421W - 434L
1,527 MMR
Solo
Chang'e
Chang'e
Bronze III
Dranikiz_3024
Chang'e
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
Phenomdad0n
Osiris
Bronze III
Level 65
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Set
Set
Gold V
fetecini
Set
Gold V
Level 129
God Stats
3W - 3L
1,617 SR
Queue Stats
45W - 39L
1,540 MMR
Party 1
Chiron
Chiron
Gold IV
kookoftheyear
Chiron
Gold IV
Level 125
God Stats
16W - 11L
1,614 SR
Queue Stats
35W - 20L
1,636 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,527 SR
1,540 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,551 SR
1,543 MMR
Xing Tian
Xing Tian
Bronze III
Godspeed887
Xing Tian
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
Chronos
Chronos
Gold II
HEAR-BREAcKER
Chronos
Gold II
Level 151
God Stats
26W - 28L
1,647 SR
Queue Stats
309W - 294L
1,571 MMR
Solo
Hun Batz
Hun Batz
Silver I
HOSTALFOX
Hun Batz
Silver I
Level 141
God Stats
1W - 0L
1,457 SR
Queue Stats
19W - 14L
1,571 MMR
Solo
Ullr
Ullr
Gold III
Prodigal6sage
Ullr
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
clive is great
Chaac
Silver I
Level 142
God Stats
35W - 25L
1,650 SR
Queue Stats
57W - 53L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 9
15,165
489
24,953
30,504
13,824
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
17
2 / 11 / 8
12,353
398
10,122
28,310
15,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
3 / 8 / 7
13,476
435
11,108
31,782
29,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 6 / 7
16,452
531
17,415
24,420
18,206
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
14 / 6 / 6
17,604
568
38,334
30,179
12,057
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AthenaGilgameshTsukuyomiKing ArthurCu Chulainn

VS

Bans
FafnirScyllaCthulhuApolloYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Godspeed887
Xing Tian
20
6 / 11 / 13
15,721
507
12,207
31,016
30,586
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
20
9 / 4 / 12
21,922
707
29,600
30,357
13,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
HOSTALFOX
Hun Batz
20
6 / 8 / 14
16,263
525
18,972
25,261
14,623
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 13
14,909
481
19,468
27,202
11,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
12 / 3 / 10
20,335
656
31,617
32,459
42,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
99
32
Kills
37
38
Deaths
32
37
Assists
62
Player
Kills
Deaths
Assists
KDA
L
7
7
9
1.64
L
Chang'e
2
11
8
0.55
W
Xing Tian
Godspeed887
Xing Tian
6
11
13
1.14
W
Chronos
9
4
12
3.75
W
Hun Batz
HOSTALFOX
Hun Batz
6
8
14
1.63
L
Osiris
3
8
7
0.81
W
4
6
13
1.75
W
12
3
10
5.67
L
6
6
7
1.58
L
14
6
6
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,932
Damage
111,864
145,195
Taken
146,295
88,586
Mitigated
113,471
43,939
Healing
40,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,953
5,445
1,465
12,197
30,504
13,824
3,480
12,501
18,003
110,476
0
L
Chang'e
10,122
575
1,318
9,993
28,310
15,124
46
7,788
20,522
66,908
0
W
Xing Tian
Godspeed887
Xing Tian
12,207
696
2,235
5,491
31,016
30,586
74
5,895
24,651
59,339
0
W
Chronos
29,600
9,014
0
5,566
30,357
13,914
1,723
8,771
21,544
169,531
0
W
Hun Batz
HOSTALFOX
Hun Batz
18,972
3,591
0
5,883
25,261
14,623
1,183
9,483
15,770
0
111,413
L
Osiris
11,108
3,030
0
4,184
31,782
29,375
0
11,689
20,093
11,442
58,078
W
19,468
8,686
0
6,626
27,202
11,936
3,603
6,034
20,904
0
113,010
W
31,617
5,682
0
15,093
32,459
42,412
2,812
7,472
24,875
21,950
121,430
L
17,415
7,407
0
1,852
24,420
18,206
560
7,178
17,242
0
147,640
L
38,334
21,881
1,318
11,612
30,179
12,057
2,721
8,339
21,804
0
145,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,050
Gold Earned
89,150
787
Minions Killed
787
0
Camps Cleared
0
2,440,575
Distance Traveled
2,861,323
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,165
489
184
6
0
458,190
7
L
Chang'e
12,353
398
95
3
0
412,454
2
W
Xing Tian
15,721
507
69
2
0
611,597
3
W
Chronos
21,922
707
223
7
0
604,262
8
W
Hun Batz
16,263
525
149
5
0
571,608
5
L
Osiris
13,476
435
120
4
0
510,973
1
W
Ullr
14,909
481
131
4
0
526,635
7
W
Chaac
20,335
656
215
7
0
547,221
0
L
Set
16,452
531
200
6
0
542,323
4
L
Chiron
17,604
568
188
6
0
516,635
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role