Player Matchup

Osiris
Osiris
CTG VP
Osiris
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,924 Elo+
Party 1
Baron Samedi
Baron Samedi
KubSandwich
Baron Samedi
Level 41
God Stats
73W - 69L
1,581 SR
Queue Stats
352W - 331L
1,565 Elo+
Solo
Arachne
Arachne
NephlIlm
Arachne
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,824 Elo+
Party 1
Nu Wa
Nu Wa
Photonic_Python
Nu Wa
Level 115
God Stats
21W - 20L
1,479 SR
Queue Stats
462W - 443L
1,480 Elo+
Solo
Gilgamesh
Gilgamesh
Trollypolley206
Gilgamesh
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,924 Elo+
Party 1
Team Averages
Level 78
1,512 SR
1,744 Elo+

VS

Team Averages
Level 111
1,528 SR
1,534 Elo+
Neith
Neith
EzPz BigDogg
Neith
Level 87
God Stats
13W - 9L
1,691 SR
Queue Stats
157W - 118L
1,562 Elo+
Party 2
Arachne
Arachne
EzPzPhilTeTe
Arachne
Level 159
God Stats
11W - 4L
1,732 SR
Queue Stats
139W - 114L
1,561 Elo+
Party 2
Ganesha
Ganesha
FluffyKing91
Ganesha
Level 160
God Stats
157W - 124L
1,537 SR
Queue Stats
193W - 152L
1,559 Elo+
Party 2
Anhur
Anhur
SKULLSAX DU 25
Anhur
Level 122
God Stats
3W - 4L
1,180 SR
Queue Stats
184W - 209L
1,385 Elo+
Solo
Ra
Ra
TyrantFlex
Ra
Level 29
God Stats
3W - 3L
1,497 SR
Queue Stats
75W - 60L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CTG VP
Osiris
18
4 / 3 / 14
10,907
992
10,392
12,274
7,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
KubSandwich
Baron Samedi
20
10 / 2 / 14
13,388
1,217
25,408
7,674
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
NephlIlm
Arachne
17
6 / 3 / 11
11,241
1,022
10,093
20,071
19,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 3 / 19
11,564
1,051
14,876
8,063
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Trollypolley206
Gilgamesh
17
9 / 6 / 12
12,196
1,109
23,210
17,698
9,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

205

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 8
11,160
1,015
10,686
11,934
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
EzPzPhilTeTe
Arachne
17
8 / 6 / 5
12,687
1,153
19,300
24,307
10,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
FluffyKing91
Ganesha
18
0 / 9 / 12
10,471
952
10,388
23,055
10,866
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 10 / 7
10,219
929
7,804
17,128
6,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 6 / 8
10,615
965
12,338
11,143
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
57
34
Kills
17
17
Deaths
34
70
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
CTG VP
Osiris
4
3
14
3.67
L
4
3
8
2.67
L
Arachne
EzPzPhilTeTe
Arachne
8
6
5
1.75
L
Ganesha
FluffyKing91
Ganesha
0
9
12
0.67
W
Baron Samedi
KubSandwich
Baron Samedi
10
2
14
8.5
W
Arachne
NephlIlm
Arachne
6
3
11
3.83
W
5
3
19
4.83
L
3
10
7
0.65
W
Gilgamesh
Trollypolley206
Gilgamesh
9
6
12
2.5
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,979
Damage
60,516
65,780
Taken
87,567
42,208
Mitigated
36,889
17,763
Healing
18,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CTG VP
Osiris
10,392
3,245
0
3,000
12,274
7,527
0
3,079
9,014
0
19,572
L
10,686
7,147
0
3,226
11,934
4,711
0
6,829
4,823
0
35,084
L
Arachne
EzPzPhilTeTe
Arachne
19,300
14,816
0
6,766
24,307
10,840
0
9,534
14,122
0
40,309
L
Ganesha
FluffyKing91
Ganesha
10,388
1,004
0
3,886
23,055
10,866
0
12,227
10,448
34,582
0
W
Baron Samedi
KubSandwich
Baron Samedi
25,408
684
4,104
3,799
7,674
3,545
0
2,455
5,123
59,887
0
W
Arachne
NephlIlm
Arachne
10,093
7,235
0
4,873
20,071
19,303
0
5,986
13,941
0
15,966
W
14,876
5,142
104
163
8,063
2,389
0
4,077
3,955
27,459
0
L
7,804
4,132
0
374
17,128
6,097
0
5,208
11,712
0
16,373
W
Gilgamesh
Trollypolley206
Gilgamesh
23,210
10,418
0
1,720
17,698
9,444
0
6,414
11,021
0
39,268
L
12,338
747
2,547
1,861
11,143
4,375
0
5,062
5,763
41,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,296
Gold Earned
55,152
181
Minions Killed
252
1
Camps Cleared
14
997,972
Distance Traveled
926,755
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,907
992
24
2
0
187,770
0
L
Neith
11,160
1,015
62
6
1
165,970
0
L
Arachne
12,687
1,153
52
5
10
212,810
0
L
Ganesha
10,471
952
5
0
1
188,011
0
W
Baron Samedi
13,388
1,217
80
7
1
203,905
0
W
Arachne
11,241
1,022
17
2
0
230,551
0
W
Nu Wa
11,564
1,051
25
2
0
161,200
2
L
Anhur
10,219
929
26
2
1
166,975
0
W
Gilgamesh
12,196
1,109
35
3
0
214,546
0
L
Ra
10,615
965
107
10
1
192,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role