Player Matchup

Gilgamesh
Gilgamesh
Bigcoolcook
Gilgamesh
Level 16
God Stats
3W - 1L
1,647 SR
Queue Stats
27W - 27L
1,627 Elo+
Solo
Neith
Neith
ExoticMuncher10
Neith
Level 5
God Stats
5W - 1L
1,500 SR
Queue Stats
75W - 48L
1,428 Elo+
Solo
Cthulhu
Cthulhu
KungFuFlacko
Cthulhu
Level 26
God Stats
21W - 11L
1,745 SR
Queue Stats
323W - 209L
1,611 Elo+
Solo
Olorun
Olorun
Plukovnik-89
Olorun
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 29L
1,569 Elo+
Solo
Heimdallr
Heimdallr
火狂OuO
Heimdallr
Level 24
God Stats
9W - 9L
1,454 SR
Queue Stats
94W - 70L
1,553 Elo+
Solo
Team Averages
Level 16
1,569 SR
1,558 Elo+

VS

Team Averages
Level 23
1,611 SR
1,564 Elo+
Hades
Hades
AleexBrown
Hades
Level 29
God Stats
36W - 21L
1,670 SR
Queue Stats
250W - 264L
1,550 Elo+
Solo
Odin
Odin
MesonicErmine13
Odin
Level 26
God Stats
106W - 129L
1,652 SR
Queue Stats
193W - 224L
1,660 Elo+
Solo
Bakasura
Bakasura
TechnicolorRay
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 275L
1,480 Elo+
Solo
He Bo
He Bo
ThePunisher4668
He Bo
Level 8
God Stats
1W - 1L
1,731 SR
Queue Stats
9W - 9L
1,657 Elo+
Solo
Hachiman
Hachiman
cro_o_
Hachiman
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bigcoolcook
Gilgamesh
18
11 / 4 / 14
12,812
1,281
13,480
14,828
10,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
7 / 0 / 22
11,642
1,164
21,091
8,472
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
KungFuFlacko
Cthulhu
17
4 / 1 / 22
10,908
1,091
13,961
14,872
16,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
16
2 / 5 / 22
10,050
1,005
5,472
9,392
3,394
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
火狂OuO
Heimdallr
19
9 / 2 / 21
11,864
1,186
17,525
11,397
4,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

236

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
3 / 6 / 3
9,907
991
20,404
22,532
14,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 3 / 3
9,544
954
5,147
14,581
10,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
16
2 / 12 / 6
9,817
982
5,222
17,088
7,093
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 5 / 6
11,098
1,110
16,885
11,894
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
cro_o_
Hachiman
15
0 / 7 / 5
9,108
911
7,750
14,603
5,790
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
35
33
Kills
12
12
Deaths
33
101
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hades
3
6
3
0.75
W
Gilgamesh
Bigcoolcook
Gilgamesh
11
4
14
4.5
W
7
0
22
18
W
Cthulhu
KungFuFlacko
Cthulhu
4
1
22
15
L
2
3
3
1.17
W
Olorun
2
5
22
2.6
L
Bakasura
2
12
6
0.42
L
5
5
6
1.6
L
Hachiman
cro_o_
Hachiman
0
7
5
0.36
W
Heimdallr
火狂OuO
Heimdallr
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,529
Damage
55,408
58,961
Taken
80,698
37,624
Mitigated
43,174
10,762
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
20,404
495
642
6,070
22,532
14,751
0
4,085
18,447
44,158
0
W
Gilgamesh
Bigcoolcook
Gilgamesh
13,480
5,288
0
2,810
14,828
10,162
0
8,802
5,896
0
25,603
W
21,091
7,943
0
1,692
8,472
2,907
0
5,628
2,656
0
44,874
W
Cthulhu
KungFuFlacko
Cthulhu
13,961
549
1,786
637
14,872
16,739
0
8,932
5,778
27,105
0
L
5,147
2,864
171
1,454
14,581
10,861
0
3,320
11,261
0
14,986
W
Olorun
5,472
3,661
225
1,734
9,392
3,394
0
5,097
4,029
14,517
0
L
Bakasura
5,222
3,730
0
644
17,088
7,093
0
3,026
14,062
0
13,340
L
16,885
406
0
528
11,894
4,679
0
5,285
6,609
33,832
0
L
Hachiman
cro_o_
Hachiman
7,750
3,888
0
2,464
14,603
5,790
0
3,717
10,883
0
29,731
W
Heimdallr
火狂OuO
Heimdallr
17,525
13,077
0
1,878
11,397
4,422
0
8,118
3,063
0
38,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,276
Gold Earned
49,474
186
Minions Killed
177
7
Camps Cleared
6
984,042
Distance Traveled
944,700
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,907
991
64
6
2
219,081
1
W
Gilgamesh
12,812
1,281
22
2
6
204,664
0
W
Neith
11,642
1,164
59
6
0
204,484
1
W
Cthulhu
10,908
1,091
36
4
0
215,947
0
L
Odin
9,544
954
14
1
1
181,552
0
W
Olorun
10,050
1,005
19
2
0
165,236
0
L
Bakasura
9,817
982
13
1
2
177,716
0
L
He Bo
11,098
1,110
43
4
0
181,922
0
L
Hachiman
9,108
911
43
4
1
184,429
0
W
Heimdallr
11,864
1,186
50
5
1
193,711
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role