Player Matchup

The Morrigan
The Morrigan
JPGHavoc
The Morrigan
Level 79
God Stats
4W - 1L
1,961 SR
Queue Stats
315W - 328L
1,499 Elo+
Party 4
Chaac
Chaac
TiFi52
Chaac
Level 30
God Stats
13W - 7L
1,898 SR
Queue Stats
156W - 143L
1,553 Elo+
Party 1
Thor
Thor
Tiktxrd123
Thor
Level 13
God Stats
9W - 5L
1,534 SR
Queue Stats
10W - 6L
1,443 Elo+
Party 4
Bacchus
Bacchus
old_okyn
Bacchus
Level 51
God Stats
47W - 48L
1,442 SR
Queue Stats
436W - 438L
1,492 Elo+
Party 1
Skadi
Skadi
xBillaysx
Skadi
Level 59
God Stats
14W - 14L
1,694 SR
Queue Stats
336W - 334L
1,518 Elo+
Party 1
Team Averages
Level 46
1,706 SR
1,501 Elo+

VS

Team Averages
Level 68
1,584 SR
1,566 Elo+
Heimdallr
Heimdallr
Aspenda
Heimdallr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Git0Gud
Gilgamesh
Level 16
God Stats
3W - 3L
1,903 SR
Queue Stats
28W - 29L
1,777 Elo+
Party 3
Hercules
Hercules
JoBeRTuS-_
Hercules
Level 108
God Stats
7W - 11L
1,719 SR
Queue Stats
253W - 213L
1,501 Elo+
Party 2
Raijin
Raijin
cNevar
Raijin
Level 18
God Stats
2W - 5L
1,296 SR
Queue Stats
44W - 39L
1,497 Elo+
Party 2
Da Ji
Da Ji
loleo22
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
JPGHavoc
The Morrigan
20
12 / 9 / 12
16,756
559
23,405
20,143
13,132
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
TiFi52
Chaac
20
10 / 8 / 18
16,583
553
26,742
31,834
39,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
3 / 12 / 4
12,892
430
5,301
28,489
12,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
old_okyn
Bacchus
20
3 / 4 / 24
15,753
525
11,955
26,408
38,235
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
xBillaysx
Skadi
20
14 / 4 / 17
17,303
577
42,008
21,873
9,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aspenda
Heimdallr
19
4 / 9 / 7
12,903
430
16,040
20,844
11,362
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Git0Gud
Gilgamesh
20
5 / 11 / 11
14,391
480
19,885
28,378
17,068
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
JoBeRTuS-_
Hercules
19
4 / 8 / 11
13,654
455
15,065
38,164
43,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
cNevar
Raijin
20
6 / 10 / 8
15,340
511
20,900
27,140
12,784
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
loleo22
Da Ji
20
18 / 4 / 7
15,875
529
22,399
26,240
12,668
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
81
42
Kills
37
37
Deaths
42
75
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aspenda
Heimdallr
4
9
7
0.83
L
Gilgamesh
Git0Gud
Gilgamesh
5
11
11
0.95
W
The Morrigan
JPGHavoc
The Morrigan
12
9
12
2
L
Hercules
JoBeRTuS-_
Hercules
4
8
11
1.19
W
Chaac
TiFi52
Chaac
10
8
18
2.38
W
3
12
4
0.42
L
Raijin
cNevar
Raijin
6
10
8
1
L
Da Ji
loleo22
Da Ji
18
4
7
5.38
W
Bacchus
old_okyn
Bacchus
3
4
24
3.75
W
Skadi
xBillaysx
Skadi
14
4
17
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,411
Damage
94,289
128,747
Taken
140,766
113,176
Mitigated
97,856
33,305
Healing
23,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aspenda
Heimdallr
16,040
6,442
0
2,080
20,844
11,362
0
4,739
16,105
0
93,024
L
Gilgamesh
Git0Gud
Gilgamesh
19,885
4,814
0
2,064
28,378
17,068
1,978
5,808
22,570
0
89,584
W
The Morrigan
JPGHavoc
The Morrigan
23,405
5,994
0
4,536
20,143
13,132
2,557
4,565
15,311
118,117
9,076
L
Hercules
JoBeRTuS-_
Hercules
15,065
3,222
0
9,985
38,164
43,974
0
9,054
29,110
0
49,787
W
Chaac
TiFi52
Chaac
26,742
4,100
0
12,531
31,834
39,468
1,015
7,384
24,227
0
97,513
W
5,301
1,421
0
7,372
28,489
12,902
915
2,699
25,610
0
73,763
L
Raijin
cNevar
Raijin
20,900
2,671
63
3,802
27,140
12,784
1,575
7,722
19,418
116,038
0
L
Da Ji
loleo22
Da Ji
22,399
6,278
0
5,044
26,240
12,668
1,148
3,884
22,356
0
88,474
W
Bacchus
old_okyn
Bacchus
11,955
1,519
0
3,851
26,408
38,235
310
2,932
23,347
33,153
0
W
Skadi
xBillaysx
Skadi
42,008
19,059
0
5,015
21,873
9,439
1,816
4,469
17,298
0
145,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,287
Gold Earned
72,163
668
Minions Killed
604
0
Camps Cleared
0
2,635,939
Distance Traveled
2,589,352
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,903
430
148
5
0
511,780
2
L
Gilgamesh
14,391
480
134
4
0
529,056
2
W
The Morrigan
16,756
559
215
7
0
510,143
2
L
Hercules
13,654
455
37
1
0
497,191
2
W
Chaac
16,583
553
149
5
0
447,465
4
W
Thor
12,892
430
114
4
0
490,857
0
L
Raijin
15,340
511
192
6
0
457,876
1
L
Da Ji
15,875
529
93
3
0
593,449
3
W
Bacchus
15,753
525
29
1
0
630,825
5
W
Skadi
17,303
577
161
5
0
556,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role