Player Matchup

Baron Samedi
Baron Samedi
Akitaro2591
Baron Samedi
Level 88
God Stats
1W - 0L
1,266 SR
Queue Stats
64W - 105L
1,369 Elo+
Party 2
Amaterasu
Amaterasu
DiegoLOL2017
Amaterasu
Level 28
God Stats
1W - 4L
1,084 SR
Queue Stats
22W - 44L
1,354 Elo+
Party 2
Izanami
Izanami
Eduardocq0705
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,371 Elo+
Party 2
Hera
Hera
jorgedemolidor
Hera
Level 84
God Stats
3W - 3L
1,347 SR
Queue Stats
54W - 85L
1,374 Elo+
Party 2
Thanatos
Thanatos
zKapuT
Thanatos
Level 68
God Stats
1W - 1L
1,328 SR
Queue Stats
54W - 79L
1,392 Elo+
Party 2
Team Averages
Level 57
1,305 SR
1,372 Elo+

VS

Team Averages
Level 39
1,401 SR
1,421 Elo+
Hercules
Hercules
FacuRinaldi2
Hercules
Level 29
God Stats
19W - 13L
1,240 SR
Queue Stats
122W - 121L
1,399 Elo+
Party 1
Janus
Janus
IgnacioRuiz465
Janus
Level 47
God Stats
1W - 2L
1,270 SR
Queue Stats
133W - 132L
1,419 Elo+
Party 1
Ymir
Ymir
LuTiaNNN
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,514 Elo+
Party 3
Apollo
Apollo
tomy20113
Apollo
Level 45
God Stats
2W - 1L
1,495 SR
Queue Stats
12W - 8L
1,432 Elo+
Party 3
Kali
Kali
tryus21
Kali
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 108L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akitaro2591
Baron Samedi
19
2 / 2 / 17
13,971
517
15,295
16,185
15,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amaterasu
DiegoLOL2017
Amaterasu
19
3 / 0 / 7
13,824
512
11,040
18,142
15,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
19
2 / 5 / 9
13,132
486
6,276
13,283
5,394
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 0 / 10
16,104
596
29,181
10,224
4,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
zKapuT
Thanatos
20
7 / 2 / 6
14,338
531
14,351
19,085
7,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FacuRinaldi2
Hercules
17
0 / 6 / 2
10,978
407
8,527
32,129
23,989
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 6 / 1
9,848
365
6,588
10,305
3,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
15
2 / 5 / 4
9,682
359
9,664
22,381
14,989
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
tomy20113
Apollo
17
3 / 5 / 4
11,123
412
5,155
12,924
4,266
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kali
tryus21
Kali
20
4 / 5 / 2
12,890
477
8,550
23,796
12,955
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
22
27
Kills
9
9
Deaths
27
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Akitaro2591
Baron Samedi
2
2
17
5.25
W
Amaterasu
DiegoLOL2017
Amaterasu
3
0
7
6.5
W
Izanami
2
5
9
1.3
L
Hercules
FacuRinaldi2
Hercules
0
6
2
0.17
L
0
6
1
0.08
L
Ymir
2
5
4
0.8
W
13
0
10
18
L
Apollo
tomy20113
Apollo
3
5
4
1
L
Kali
tryus21
Kali
4
5
2
1
W
Thanatos
zKapuT
Thanatos
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,143
Damage
38,484
76,919
Taken
101,535
48,308
Mitigated
59,266
41,413
Healing
24,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Akitaro2591
Baron Samedi
15,295
1,553
2,641
7,680
16,185
15,360
2,107
6,422
9,669
53,680
0
W
Amaterasu
DiegoLOL2017
Amaterasu
11,040
4,120
0
7,639
18,142
15,362
3,937
3,425
14,554
134
69,314
W
Izanami
6,276
5,070
0
1,978
13,283
5,394
2,259
4,664
8,619
0
81,167
L
Hercules
FacuRinaldi2
Hercules
8,527
1,278
0
13,646
32,129
23,989
0
11,041
20,111
0
54,251
L
6,588
0
0
482
10,305
3,067
270
4,389
5,742
54,550
0
L
Ymir
9,664
1,973
0
2,430
22,381
14,989
0
11,772
10,283
44,882
0
W
29,181
3,937
660
5,515
10,224
4,629
5,062
1,752
8,357
135,288
0
L
Apollo
tomy20113
Apollo
5,155
2,822
0
1,670
12,924
4,266
0
8,576
4,172
0
73,452
L
Kali
tryus21
Kali
8,550
4,653
0
6,021
23,796
12,955
26
7,751
15,805
0
93,792
W
Thanatos
zKapuT
Thanatos
14,351
4,799
0
15,300
19,085
7,563
5,342
3,607
15,370
0
106,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,369
Gold Earned
54,521
692
Minions Killed
542
0
Camps Cleared
0
2,372,383
Distance Traveled
2,430,755
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,971
517
68
3
0
430,633
3
W
Amaterasu
13,824
512
124
5
0
520,847
4
W
Izanami
13,132
486
114
4
0
387,156
0
L
Hercules
10,978
407
101
4
0
487,585
3
L
Janus
9,848
365
111
4
0
483,730
4
L
Ymir
9,682
359
55
2
0
475,293
2
W
Hera
16,104
596
234
9
0
525,413
8
L
Apollo
11,123
412
138
5
0
446,968
4
L
Kali
12,890
477
137
5
0
537,179
0
W
Thanatos
14,338
531
152
6
0
508,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role