Player Matchup

Eset
Eset
KadgerTV
Eset
Level 67
God Stats
15W - 8L
1,875 SR
Queue Stats
551W - 560L
1,487 Elo+
Solo
Yemoja
Yemoja
PokemonChampion1
Yemoja
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,494 Elo+
Solo
Chaac
Chaac
Scooberino
Chaac
Level 64
God Stats
28W - 15L
1,611 SR
Queue Stats
358W - 240L
1,625 Elo+
Solo
Thor
Thor
Yuкidаmа
Thor
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 116L
1,577 Elo+
Party 2
Izanami
Izanami
imaginаry
Izanami
Level 146
God Stats
3W - 1L
1,470 SR
Queue Stats
23W - 15L
1,686 Elo+
Party 2
Team Averages
Level 80
1,591 SR
1,574 Elo+

VS

Team Averages
Level 85
1,572 SR
1,502 Elo+
Camazotz
Camazotz
Alibango
Camazotz
Level 68
God Stats
2W - 2L
1,243 SR
Queue Stats
280W - 267L
1,474 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Bika31
Kumbhakarna
Level 83
God Stats
11W - 8L
1,525 SR
Queue Stats
565W - 554L
1,494 Elo+
Solo
Cernunnos
Cernunnos
SaintMush
Cernunnos
Level 102
God Stats
14W - 4L
1,719 SR
Queue Stats
512W - 484L
1,480 Elo+
Party 1
Danzaburou
Danzaburou
ScreamingPipes
Danzaburou
Level 89
God Stats
10W - 4L
1,874 SR
Queue Stats
304W - 283L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Skadisor
Nu Wa
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 71L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
2 / 5 / 3
11,114
463
13,230
13,696
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 4 / 7
10,688
445
11,386
15,970
9,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
17
4 / 5 / 1
11,327
472
18,165
23,985
27,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 6 / 4
10,449
435
9,260
17,927
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
imaginаry
Izanami
19
8 / 6 / 2
12,869
536
22,476
21,985
6,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Alibango
Camazotz
20
10 / 2 / 5
14,468
603
13,843
22,814
10,010
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Bika31
Kumbhakarna
16
1 / 3 / 14
9,779
407
8,048
24,244
18,560
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
SaintMush
Cernunnos
20
7 / 7 / 4
12,488
520
13,417
23,306
9,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
ScreamingPipes
Danzaburou
19
0 / 5 / 11
12,712
530
13,367
23,332
20,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Skadisor
Nu Wa
20
8 / 0 / 10
13,946
581
28,581
11,962
4,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
16
Kills
26
26
Deaths
17
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Alibango
Camazotz
10
2
5
6.25
W
Kumbhakarna
Bika31
Kumbhakarna
1
3
14
2.67
L
Eset
2
5
3
0.7
L
1
4
7
1.13
W
Cernunnos
SaintMush
Cernunnos
7
7
4
1.29
L
Chaac
4
5
1
0.9
W
Danzaburou
ScreamingPipes
Danzaburou
0
5
11
1.1
W
Nu Wa
Skadisor
Nu Wa
8
0
10
13
L
1
6
4
0.5
L
Izanami
imaginаry
Izanami
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,517
Damage
77,256
93,563
Taken
105,658
55,156
Mitigated
63,367
25,048
Healing
41,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Alibango
Camazotz
13,843
3,376
0
14,049
22,814
10,010
820
5,079
17,609
0
116,232
W
Kumbhakarna
Bika31
Kumbhakarna
8,048
659
756
5,524
24,244
18,560
0
7,028
16,966
32,327
0
L
Eset
13,230
546
651
2,177
13,696
4,333
0
6,864
6,832
91,759
0
L
11,386
1,624
3,372
3,467
15,970
9,990
0
9,820
6,150
39,100
0
W
Cernunnos
SaintMush
Cernunnos
13,417
7,361
0
8,456
23,306
9,675
1,546
4,903
18,361
0
98,501
L
Chaac
18,165
4,606
0
6,229
23,985
27,357
463
5,298
18,687
0
76,100
W
Danzaburou
ScreamingPipes
Danzaburou
13,367
6,386
0
7,545
23,332
20,401
2,435
1,415
21,797
0
83,905
W
Nu Wa
Skadisor
Nu Wa
28,581
5,374
123
5,013
11,962
4,721
543
5,453
6,223
127,013
0
L
9,260
1,147
0
3,745
17,927
6,791
0
4,537
13,390
0
77,122
L
Izanami
imaginаry
Izanami
22,476
18,636
0
5,407
21,985
6,685
402
10,110
11,875
0
103,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,447
Gold Earned
63,393
643
Minions Killed
691
0
Camps Cleared
0
2,066,338
Distance Traveled
2,154,131
21
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
14,468
603
169
7
0
491,480
6
W
Kumbhakarna
9,779
407
23
1
0
461,476
7
L
Eset
11,114
463
179
7
0
413,851
11
L
Yemoja
10,688
445
57
2
0
401,095
2
W
Cernunnos
12,488
520
136
6
0
376,907
14
L
Chaac
11,327
472
125
5
0
395,047
2
W
Danzaburou
12,712
530
165
7
0
377,818
3
W
Nu Wa
13,946
581
198
8
0
446,450
9
L
Thor
10,449
435
128
5
0
455,267
6
L
Izanami
12,869
536
154
6
0
401,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role