Player Matchup

Amaterasu
Amaterasu
Heitor8048
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,111 Elo+
Solo
King Arthur
King Arthur
LUBU07
King Arthur
Level 14
God Stats
9W - 9L
1,262 SR
Queue Stats
134W - 102L
1,398 Elo+
Solo
Neith
Neith
SeasonedPage301
Neith
Level 30
God Stats
4W - 6L
1,520 SR
Queue Stats
101W - 136L
1,364 Elo+
Solo
Chang'e
Chang'e
SordidInk342476
Chang'e
Level 3
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 2
Gilgamesh
Gilgamesh
Terrytiddies699
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,195 Elo+
Party 2
Team Averages
Level 11
1,413 SR
1,253 Elo+

VS

Team Averages
Level 30
1,539 SR
1,434 Elo+
Anubis
Anubis
Kitsune_Skylar
Anubis
Level 23
God Stats
20W - 15L
1,900 SR
Queue Stats
232W - 279L
1,484 Elo+
Party 1
Geb
Geb
ReverendSloth0
Geb
Level 29
God Stats
6W - 6L
1,477 SR
Queue Stats
139W - 183L
1,436 Elo+
Party 1
Arachne
Arachne
Type100kb
Arachne
Level 28
God Stats
35W - 43L
1,478 SR
Queue Stats
191W - 228L
1,404 Elo+
Party 1
Izanami
Izanami
rob_png
Izanami
Level 29
God Stats
8W - 7L
1,282 SR
Queue Stats
151W - 192L
1,429 Elo+
Party 1
Vulcan
Vulcan
souleater9466
Vulcan
Level 43
God Stats
9W - 10L
1,559 SR
Queue Stats
151W - 182L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Heitor8048
Amaterasu
4
0 / 7 / 0
3,974
397
313
5,857
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
LUBU07
King Arthur
7
0 / 1 / 0
4,680
468
780
3,705
1,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 3 / 0
5,007
501
2,713
4,871
1,257
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 8 / 0
3,994
399
1,533
6,367
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Terrytiddies699
Gilgamesh
6
0 / 6 / 0
3,903
390
961
5,590
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 1
6,714
671
3,261
3,893
1,940
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 1 / 4
6,244
624
1,093
4,091
1,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Type100kb
Arachne
10
5 / 0 / 2
6,127
613
4,274
4,056
1,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
rob_png
Izanami
11
3 / 0 / 2
6,839
684
1,826
3,789
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
8 / 0 / 2
7,112
711
5,560
2,001
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
24
25
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Heitor8048
Amaterasu
0
7
0
0
W
5
0
1
5.5
L
King Arthur
LUBU07
King Arthur
0
1
0
0
W
3
1
4
5
L
0
3
0
0
L
0
8
0
0
L
Gilgamesh
Terrytiddies699
Gilgamesh
0
6
0
0
W
Arachne
Type100kb
Arachne
5
0
2
6
W
Izanami
rob_png
Izanami
3
0
2
4
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,300
Damage
16,014
26,390
Taken
17,830
7,785
Mitigated
7,035
3,930
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Heitor8048
Amaterasu
313
180
0
135
5,857
1,811
0
2,128
3,525
0
5,318
W
3,261
193
0
2,746
3,893
1,940
625
754
3,045
31,296
0
L
King Arthur
LUBU07
King Arthur
780
477
111
1,080
3,705
1,599
0
0
3,705
0
19,702
W
1,093
203
0
1,619
4,091
1,988
1,357
32
4,059
12,995
0
L
2,713
529
0
1,873
4,871
1,257
0
1,278
3,593
0
22,422
L
1,533
519
116
547
6,367
1,378
0
3,645
2,582
7,732
0
L
Gilgamesh
Terrytiddies699
Gilgamesh
961
295
0
68
5,590
1,740
0
2,471
3,071
0
7,136
W
Arachne
Type100kb
Arachne
4,274
2,845
111
3,028
4,056
1,290
742
218
3,804
0
23,458
W
Izanami
rob_png
Izanami
1,826
747
0
1,954
3,789
1,134
5,537
0
3,729
0
42,190
W
5,560
1,712
0
626
2,001
683
1,366
327
1,600
35,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,558
Gold Earned
33,036
133
Minions Killed
309
0
Camps Cleared
0
820,275
Distance Traveled
948,125
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,974
397
13
1
0
156,431
0
W
Anubis
6,714
671
73
7
0
163,037
1
L
King Arthur
4,680
468
42
4
0
143,802
2
W
Geb
6,244
624
23
2
0
192,984
0
L
Neith
5,007
501
50
5
0
127,143
3
L
Chang'e
3,994
399
18
2
0
182,220
2
L
Gilgamesh
3,903
390
10
1
0
210,679
1
W
Arachne
6,127
613
51
5
0
227,891
0
W
Izanami
6,839
684
92
9
0
169,726
3
W
Vulcan
7,112
711
70
7
0
194,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role