Player Matchup

Guan Yu
Guan Yu
Matt969
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
abdshanti3
Chang'e
Level 27
God Stats
24W - 37L
1,419 SR
Queue Stats
126W - 180L
1,521 Elo+
Solo
Artemis
Artemis
extreeemSnipeZz
Artemis
Level 29
God Stats
5W - 1L
1,791 SR
Queue Stats
50W - 51L
1,492 Elo+
Solo
Arachne
Arachne
magnusbogh98
Arachne
Level 21
God Stats
43W - 38L
1,513 SR
Queue Stats
151W - 124L
1,503 Elo+
Solo
Cthulhu
Cthulhu
maticontador1972
Cthulhu
Level 29
God Stats
16W - 12L
1,534 SR
Queue Stats
177W - 150L
1,547 Elo+
Solo
Team Averages
Level 27
1,551 SR
1,513 Elo+

VS

Team Averages
Level 15
1,546 SR
1,417 Elo+
Chaac
Chaac
Rock_invictuz
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,402 Elo+
Party 1
Anubis
Anubis
Waitings 2
Anubis
Level 24
God Stats
17W - 13L
1,636 SR
Queue Stats
75W - 41L
1,640 Elo+
Solo
Ymir
Ymir
Weeaks_
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,243 Elo+
Party 1
Fenrir
Fenrir
Wolf_invictuz
Fenrir
Level 16
God Stats
4W - 3L
1,633 SR
Queue Stats
17W - 28L
1,286 Elo+
Party 1
Freya
Freya
sh4ddyh-
Freya
Level 15
God Stats
2W - 3L
1,462 SR
Queue Stats
11W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Matt969
Guan Yu
19
11 / 1 / 4
12,605
630
18,005
15,576
13,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
abdshanti3
Chang'e
16
6 / 5 / 1
10,895
545
4,778
12,790
3,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 6 / 4
10,544
527
6,970
14,247
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
magnusbogh98
Arachne
18
3 / 2 / 8
11,366
568
9,585
14,456
5,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 10
10,728
536
11,353
16,132
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
6,462
323
3,837
9,399
7,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Waitings 2
Anubis
18
9 / 5 / 2
11,781
589
19,178
17,961
8,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Weeaks_
Ymir
10
0 / 6 / 1
6,588
329
1,010
10,430
3,751
11
4 / 7 / 1
8,275
414
9,312
13,320
4,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
sh4ddyh-
Freya
14
4 / 6 / 3
8,993
450
11,010
16,872
7,280
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
29
Kills
17
17
Deaths
29
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Matt969
Guan Yu
11
1
4
13
L
0
5
0
0
L
Anubis
Waitings 2
Anubis
9
5
2
2
L
Ymir
Weeaks_
Ymir
0
6
1
0.08
L
4
7
1
0.64
W
Chang'e
abdshanti3
Chang'e
6
5
1
1.3
W
5
6
4
1.17
W
Arachne
magnusbogh98
Arachne
3
2
8
3.5
W
4
3
10
3
L
Freya
sh4ddyh-
Freya
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,691
Damage
44,347
73,201
Taken
67,982
33,799
Mitigated
31,697
27,315
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Matt969
Guan Yu
18,005
3,874
2,020
5,033
15,576
13,109
2,388
3,405
12,171
390
87,321
L
3,837
995
0
659
9,399
7,373
0
0
9,399
4,247
12,939
L
Anubis
Waitings 2
Anubis
19,178
2,210
0
10,916
17,961
8,350
384
6,645
11,026
94,525
0
L
Ymir
Weeaks_
Ymir
1,010
66
0
0
10,430
3,751
191
2,833
7,597
12,896
0
L
9,312
1,952
0
2,912
13,320
4,943
0
1,989
11,331
0
38,618
W
Chang'e
abdshanti3
Chang'e
4,778
344
1,123
5,159
12,790
3,429
704
6,793
5,997
47,254
0
W
6,970
4,573
0
5,426
14,247
4,486
754
5,694
8,553
0
70,566
W
Arachne
magnusbogh98
Arachne
9,585
7,258
0
3,819
14,456
5,517
1,485
6,559
7,897
0
88,097
W
11,353
1,004
0
4,735
16,132
7,258
276
9,873
6,259
40,112
0
L
Freya
sh4ddyh-
Freya
11,010
2,742
0
5,569
16,872
7,280
450
4,764
12,108
63,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,138
Gold Earned
42,099
546
Minions Killed
395
0
Camps Cleared
0
1,860,522
Distance Traveled
1,417,941
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,605
630
160
8
0
387,033
3
L
Chaac
6,462
323
29
1
0
228,796
0
L
Anubis
11,781
589
179
9
0
310,489
3
L
Ymir
6,588
329
24
1
0
275,321
1
L
Fenrir
8,275
414
66
3
0
301,947
0
W
Chang'e
10,895
545
76
4
0
352,551
2
W
Artemis
10,544
527
108
5
0
331,783
0
W
Arachne
11,366
568
136
7
0
420,395
3
W
Cthulhu
10,728
536
66
3
0
368,760
0
L
Freya
8,993
450
97
5
0
301,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role