Player Matchup

Susano
Susano
AmazingIy Bad
Susano
Level 85
God Stats
1W - 0L
1,325 SR
Queue Stats
183W - 209L
1,385 Elo+
Party 1
Khepri
Khepri
Histhunder030
Khepri
Level 87
God Stats
2W - 1L
1,399 SR
Queue Stats
12W - 16L
1,429 Elo+
Party 1
Anubis
Anubis
icycooper5223
Anubis
Level 65
God Stats
2W - 1L
1,740 SR
Queue Stats
39W - 50L
1,475 Elo+
Party 1
Anhur
Anhur
mLalli
Anhur
Level 109
God Stats
2W - 1L
1,629 SR
Queue Stats
160W - 146L
1,581 Elo+
Party 1
Achilles
Achilles
xI-Am-Lightningx
Achilles
Level 128
God Stats
5W - 11L
1,241 SR
Queue Stats
328W - 374L
1,423 Elo+
Solo
Team Averages
Level 95
1,467 SR
1,458 Elo+

VS

Team Averages
Level 85
1,448 SR
1,450 Elo+
Discordia
Discordia
Ash_Lockhart
Discordia
Level 70
God Stats
18W - 24L
1,526 SR
Queue Stats
565W - 528L
1,513 Elo+
Solo
Anhur
Anhur
FrozenPorkChop
Anhur
Level 96
God Stats
4W - 14L
1,500 SR
Queue Stats
102W - 109L
1,487 Elo+
Party 2
Geb
Geb
Parjozz
Geb
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
257W - 354L
1,329 Elo+
Solo
King Arthur
King Arthur
RancorCA
King Arthur
Level 104
God Stats
3W - 7L
1,257 SR
Queue Stats
78W - 88L
1,463 Elo+
Party 2
Mercury
Mercury
TheUnluckiestBoy
Mercury
Level 88
God Stats
11W - 16L
1,454 SR
Queue Stats
518W - 552L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 7
12,278
512
9,601
15,338
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 2 / 7
11,084
462
8,777
15,684
17,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 4 / 7
12,988
541
13,685
12,862
7,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
mLalli
Anhur
18
6 / 4 / 4
11,357
473
19,639
17,790
8,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 0 / 0
11,897
496
6,611
20,126
39,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ash_Lockhart
Discordia
18
3 / 3 / 3
10,937
456
9,011
10,058
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 4 / 4
10,644
444
11,469
19,306
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Geb
15
2 / 5 / 3
10,003
417
7,133
25,338
23,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
RancorCA
King Arthur
20
4 / 1 / 1
13,487
562
19,184
17,341
16,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 4 / 1
8,929
372
4,054
9,114
2,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
17
Kills
13
13
Deaths
17
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
7
2.83
L
Discordia
Ash_Lockhart
Discordia
3
3
3
1.5
L
2
4
4
1
W
2
2
7
2.75
L
Geb
2
5
3
0.7
L
King Arthur
RancorCA
King Arthur
4
1
1
4.5
L
2
4
1
0.63
W
4
4
7
1.88
W
Anhur
mLalli
Anhur
6
4
4
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,313
Damage
50,851
81,800
Taken
81,157
79,451
Mitigated
52,773
27,798
Healing
22,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,601
2,265
0
5,351
15,338
6,762
514
2,579
12,619
0
81,481
L
Discordia
Ash_Lockhart
Discordia
9,011
88
224
2,893
10,058
3,767
0
3,794
6,264
62,666
0
L
11,469
7,135
420
8,567
19,306
5,544
132
6,745
12,561
0
78,324
W
8,777
476
1,296
3,128
15,684
17,476
804
3,400
12,258
27,824
0
L
Geb
7,133
455
0
5,746
25,338
23,947
120
6,255
19,083
32,631
0
L
King Arthur
RancorCA
King Arthur
19,184
2,133
0
3,950
17,341
16,877
0
3,069
14,272
0
109,107
L
4,054
2,375
0
1,000
9,114
2,638
0
2,709
6,405
0
42,593
W
13,685
819
0
6,165
12,862
7,252
2,107
4,520
7,776
91,907
0
W
Anhur
mLalli
Anhur
19,639
11,946
0
6,577
17,790
8,690
3,306
3,864
13,882
0
91,740
W
6,611
1,210
0
5,281
20,126
39,271
0
935
19,121
117
82,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,604
Gold Earned
54,000
624
Minions Killed
578
0
Camps Cleared
0
2,262,483
Distance Traveled
1,957,943
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,278
512
138
6
0
523,061
4
L
Discordia
10,937
456
113
5
0
422,373
4
L
Anhur
10,644
444
146
6
0
391,620
0
W
Khepri
11,084
462
22
1
0
459,227
4
L
Geb
10,003
417
36
2
0
404,006
4
L
King Arthur
13,487
562
203
8
0
462,577
6
L
Mercury
8,929
372
80
3
0
277,367
0
W
Anubis
12,988
541
155
6
0
407,861
3
W
Anhur
11,357
473
138
6
0
409,345
1
W
Achilles
11,897
496
171
7
0
462,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role