Player Matchup

Achilles
Achilles
BuddahOnLotuss
Achilles
Level 18
God Stats
6W - 12L
1,231 SR
Queue Stats
50W - 73L
1,309 Elo+
Party 4
Ao Kuang
Ao Kuang
Genysixx
Ao Kuang
Level 23
God Stats
5W - 6L
1,244 SR
Queue Stats
114W - 115L
1,357 Elo+
Solo
Cthulhu
Cthulhu
Hecran1
Cthulhu
Level 15
God Stats
0W - 2L
1,255 SR
Queue Stats
10W - 15L
1,308 Elo+
Party 3
Hades
Hades
OrangeDPhoenix
Hades
Level 27
God Stats
40W - 36L
1,511 SR
Queue Stats
531W - 599L
1,370 Elo+
Party 4
Artemis
Artemis
rastrello00012
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Party 3
Team Averages
Level 18
1,348 SR
1,367 Elo+

VS

Team Averages
Level 15
1,506 SR
1,324 Elo+
Anubis
Anubis
Alexblackoutman
Anubis
Level 28
God Stats
56W - 32L
1,657 SR
Queue Stats
74W - 54L
1,463 Elo+
Solo
Danzaburou
Danzaburou
DarthFenix
Danzaburou
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,265 Elo+
Party 1
Zhong Kui
Zhong Kui
Elewix
Zhong Kui
Level 15
God Stats
2W - 3L
1,497 SR
Queue Stats
20W - 35L
1,355 Elo+
Party 2
Bellona
Bellona
Zzrotgone
Bellona
Level 7
God Stats
7W - 6L
1,375 SR
Queue Stats
9W - 12L
1,245 Elo+
Party 1
Cupid
Cupid
elrubico18
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
7 / 1 / 3
11,503
523
9,402
15,267
16,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
Genysixx
Ao Kuang
20
9 / 6 / 5
12,759
580
19,501
19,399
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
Hecran1
Cthulhu
15
9 / 9 / 6
10,304
468
13,664
24,949
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 9 / 8
10,603
482
8,734
19,725
8,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 10 / 13
10,873
494
9,892
14,641
5,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 0
14,635
665
33,930
23,889
14,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DarthFenix
Danzaburou
16
3 / 4 / 5
10,618
483
4,428
12,456
4,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Elewix
Zhong Kui
16
9 / 8 / 6
10,815
492
16,273
18,559
12,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Zzrotgone
Bellona
17
1 / 6 / 5
10,935
497
7,705
15,616
11,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
14
1 / 8 / 11
9,530
433
6,272
15,144
5,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
61
31
Kills
34
35
Deaths
31
35
Assists
27
Player
Kills
Deaths
Assists
KDA
W
20
5
0
4
L
Achilles
7
1
3
8.5
W
Danzaburou
DarthFenix
Danzaburou
3
4
5
1.38
W
Zhong Kui
Elewix
Zhong Kui
9
8
6
1.5
L
Ao Kuang
Genysixx
Ao Kuang
9
6
5
1.92
L
Cthulhu
Hecran1
Cthulhu
9
9
6
1.33
L
2
9
8
0.67
W
Bellona
Zzrotgone
Bellona
1
6
5
0.58
W
Cupid
1
8
11
0.81
L
4
10
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,193
Damage
68,608
93,981
Taken
85,664
50,342
Mitigated
47,554
20,030
Healing
30,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,930
2,668
0
14,238
23,889
14,307
3,329
13,784
9,895
99,745
0
L
Achilles
9,402
1,789
0
6,358
15,267
16,485
622
4,972
10,295
0
59,217
W
Danzaburou
DarthFenix
Danzaburou
4,428
1,807
0
4,508
12,456
4,437
1,958
3,535
8,755
0
51,369
W
Zhong Kui
Elewix
Zhong Kui
16,273
2,264
0
3,625
18,559
12,458
686
9,953
8,091
51,351
2,638
L
Ao Kuang
Genysixx
Ao Kuang
19,501
7,279
0
6,603
19,399
6,058
1,071
8,097
11,302
91,368
0
L
Cthulhu
Hecran1
Cthulhu
13,664
718
150
3,732
24,949
13,924
19
15,521
9,428
45,772
0
L
8,734
103
0
3,052
19,725
8,819
1,317
11,853
7,872
48,801
0
W
Bellona
Zzrotgone
Bellona
7,705
3,601
0
4,744
15,616
11,291
1,002
4,425
10,741
349
54,393
W
Cupid
6,272
3,683
612
2,687
15,144
5,061
327
9,145
5,563
0
31,948
L
9,892
5,001
0
135
14,641
5,056
63
9,608
5,033
0
42,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,042
Gold Earned
56,533
477
Minions Killed
526
0
Camps Cleared
0
1,739,611
Distance Traveled
1,841,335
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,635
665
168
8
0
316,945
0
L
Achilles
11,503
523
116
5
0
376,705
1
W
Danzaburou
10,618
483
94
4
0
372,212
3
W
Zhong Kui
10,815
492
92
4
0
348,990
1
L
Ao Kuang
12,759
580
134
6
0
359,721
3
L
Cthulhu
10,304
468
71
3
0
364,556
2
L
Hades
10,603
482
87
4
0
310,576
1
W
Bellona
10,935
497
123
6
0
398,831
3
W
Cupid
9,530
433
49
2
0
404,357
0
L
Artemis
10,873
494
69
3
0
328,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role