Player Matchup

Nemesis
Nemesis
Jumin9263
Nemesis
Level 29
God Stats
1W - 1L
1,681 SR
Queue Stats
42W - 51L
1,276 Elo+
Party 2
Fafnir
Fafnir
LateralSkunk
Fafnir
Level 84
God Stats
0W - 2L
1,468 SR
Queue Stats
50W - 59L
1,292 Elo+
Party 2
Hachiman
Hachiman
the9pathsofpain
Hachiman
Level 13
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Team Averages
Level 42
1,469 SR
1,242 Elo+

VS

Team Averages
Level 39
1,377 SR
1,378 Elo+
Zeus
Zeus
JrDouglas666
Zeus
Level 27
God Stats
1W - 2L
1,195 SR
Queue Stats
35W - 47L
1,141 Elo+
Solo
Cernunnos
Cernunnos
TGD Hotrod
Cernunnos
Level 25
God Stats
20W - 12L
1,381 SR
Queue Stats
43W - 27L
1,484 Elo+
Party 1
Ymir
Ymir
theoutcast8
Ymir
Level 65
God Stats
13W - 5L
1,554 SR
Queue Stats
56W - 48L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jumin9263
Nemesis
12
1 / 6 / 1
9,318
582
6,738
17,499
4,778
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
14
4 / 7 / 1
11,575
723
12,629
19,896
11,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
12
2 / 11 / 3
9,725
608
10,025
15,918
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 8
12,037
752
10,963
9,787
2,952
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
TGD Hotrod
Cernunnos
16
8 / 4 / 12
11,963
748
22,276
15,712
6,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
9 / 2 / 12
12,177
761
9,807
18,135
20,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
7
Kills
24
24
Deaths
7
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
Nemesis
Jumin9263
Nemesis
1
6
1
0.25
L
Fafnir
4
7
1
0.64
W
Cernunnos
TGD Hotrod
Cernunnos
8
4
12
3.5
L
Hachiman
2
11
3
0.32
W
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,392
Damage
43,046
53,313
Taken
43,634
21,022
Mitigated
29,807
9,985
Healing
17,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,963
2,095
451
4,259
9,787
2,952
136
3,812
5,975
52,047
0
L
Nemesis
Jumin9263
Nemesis
6,738
931
417
2,904
17,499
4,778
0
6,886
10,613
0
30,823
L
Fafnir
12,629
4,996
966
5,027
19,896
11,964
0
6,781
13,115
43,677
0
W
Cernunnos
TGD Hotrod
Cernunnos
22,276
15,763
0
8,031
15,712
6,532
1,279
4,945
10,767
0
65,845
L
Hachiman
10,025
6,049
0
671
15,918
4,280
333
7,138
8,780
0
22,405
W
9,807
1,527
378
4,294
18,135
20,323
382
3,976
14,159
26,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
36,177
120
Minions Killed
164
0
Camps Cleared
0
777,186
Distance Traveled
664,713
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,037
752
50
3
0
198,681
1
L
Nemesis
9,318
582
51
3
0
299,483
5
L
Fafnir
11,575
723
51
3
0
249,669
0
W
Cernunnos
11,963
748
82
5
0
216,479
0
L
Hachiman
9,725
608
18
1
0
228,034
0
W
Ymir
12,177
761
32
2
0
249,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role