Player Matchup

Neith
Neith
J-StAnCiL_99
Neith
Level 29
God Stats
2W - 1L
1,547 SR
Queue Stats
188W - 177L
1,499 Elo+
Solo
Cthulhu
Cthulhu
MarLuck2413
Cthulhu
Level 16
God Stats
1W - 1L
1,322 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ymir
Ymir
VISOIN boss
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,123 Elo+
Solo
Tiamat
Tiamat
hamsammichh
Tiamat
Level 14
God Stats
2W - 2L
1,559 SR
Queue Stats
4W - 6L
1,272 Elo+
Solo
Cupid
Cupid
ltsLoganXx
Cupid
Level 18
God Stats
1W - 2L
1,712 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,528 SR
1,379 Elo+

VS

Team Averages
Level 5
1,489 SR
1,419 Elo+
Chaac
Chaac
Bluebloods7539
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ares
Ares
DoujinSenpai
Ares
Level 12
God Stats
0W - 2L
1,252 SR
Queue Stats
16W - 21L
1,216 Elo+
Party 1
Khepri
Khepri
KrashStyla47
Khepri
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ReDeadRyan
Medusa
Level 5
God Stats
11W - 10L
1,695 SR
Queue Stats
40W - 42L
1,379 Elo+
Party 1
Thor
Thor
tunafish099
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 8
5,974
543
3,860
3,746
1,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
MarLuck2413
Cthulhu
4
0 / 0 / 3
4,199
382
1,823
2,156
632
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

7
1 / 3 / 0
4,994
454
575
4,314
1,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
10
4 / 1 / 1
6,362
578
4,697
4,135
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
10
9 / 1 / 2
6,353
578
5,637
4,520
1,246
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,173
379
970
3,876
1,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 5 / 1
4,570
415
1,069
7,685
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
5
1 / 3 / 1
4,585
417
919
5,763
2,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
ReDeadRyan
Medusa
5
0 / 4 / 0
3,950
359
1,814
5,378
1,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 6 / 0
3,911
356
1,290
5,229
1,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
1
5
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
0
5
1
0.1
W
3
0
8
7
L
Khepri
1
3
1
0.5
W
Cthulhu
MarLuck2413
Cthulhu
0
0
3
1.5
L
Medusa
ReDeadRyan
Medusa
0
4
0
0
W
1
3
0
0.33
W
Tiamat
4
1
1
4.5
W
Cupid
9
1
2
10
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
6,062
18,871
Taken
27,931
6,890
Mitigated
10,579
4,838
Healing
1,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
970
367
0
378
3,876
1,695
0
1,974
1,676
0
8,288
L
1,069
259
0
228
7,685
3,580
25
714
6,955
7,393
0
W
3,860
2,224
0
1,592
3,746
1,110
774
455
3,291
0
27,377
L
Khepri
919
319
0
276
5,763
2,700
0
2,361
3,256
6,903
0
W
Cthulhu
MarLuck2413
Cthulhu
1,823
827
210
186
2,156
632
132
170
1,872
4,099
0
L
Medusa
ReDeadRyan
Medusa
1,814
1,108
0
0
5,378
1,253
48
329
5,049
0
9,309
W
575
316
0
744
4,314
1,692
0
174
4,140
12,955
0
W
Tiamat
4,697
272
0
825
4,135
2,210
846
415
3,610
22,202
0
W
Cupid
5,637
3,600
0
1,281
4,520
1,246
693
774
3,746
0
22,929
L
1,290
193
0
189
5,229
1,351
0
1,195
3,900
0
5,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
21,189
155
Minions Killed
61
0
Camps Cleared
0
745,012
Distance Traveled
845,523
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,173
379
17
2
0
182,510
0
L
Ares
4,570
415
9
1
0
149,134
0
W
Neith
5,974
543
40
4
0
197,212
1
L
Khepri
4,585
417
9
1
0
197,759
1
W
Cthulhu
4,199
382
3
0
0
90,440
3
L
Medusa
3,950
359
16
1
0
166,861
0
W
Ymir
4,994
454
26
2
0
138,261
1
W
Tiamat
6,362
578
46
4
0
175,997
1
W
Cupid
6,353
578
40
4
0
143,102
0
L
Thor
3,911
356
10
1
0
149,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role