Player Matchup

King Arthur
King Arthur
KAB o Bolt
King Arthur
Level 26
God Stats
3W - 1L
1,645 SR
Queue Stats
8W - 9L
1,398 Elo+
Party 1
Agni
Agni
SuperrealTick03
Agni
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,555 Elo+
Party 1
Susano
Susano
XIBulwarklX
Susano
Level 18
God Stats
8W - 3L
1,711 SR
Queue Stats
42W - 17L
1,598 Elo+
Solo
Team Averages
Level 58
1,618 SR
1,517 Elo+

VS

Team Averages
Level 75
1,603 SR
1,505 Elo+
Loki
Loki
ExedOut-Smileys
Loki
Level 89
God Stats
14W - 8L
1,803 SR
Queue Stats
111W - 87L
1,525 Elo+
Party 2
Fenrir
Fenrir
GaySpaceGoats
Fenrir
Level 122
God Stats
5W - 5L
1,563 SR
Queue Stats
165W - 139L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
Salty Dripp
Gilgamesh
Level 15
God Stats
18W - 12L
1,443 SR
Queue Stats
33W - 24L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KAB o Bolt
King Arthur
13
4 / 4 / 11
8,925
811
5,228
9,519
7,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 2 / 13
9,240
840
13,548
7,291
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
13
11 / 3 / 4
10,047
913
10,565
8,401
3,239
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 3
8,164
742
5,779
9,605
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 5 / 1
8,501
773
8,325
13,446
8,774
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Salty Dripp
Gilgamesh
9
1 / 9 / 2
7,038
640
4,665
11,475
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
20
Kills
9
9
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
5
5
1
1.1
W
King Arthur
KAB o Bolt
King Arthur
4
4
11
2.38
L
Gilgamesh
Salty Dripp
Gilgamesh
1
9
2
0.22
W
5
2
13
5.75
W
Susano
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,341
Damage
18,769
25,211
Taken
34,526
12,415
Mitigated
16,996
3,472
Healing
2,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,779
457
612
1,179
9,605
4,330
0
4,276
5,329
0
24,758
L
8,325
1,501
0
347
13,446
8,774
0
5,621
7,825
7,884
16,305
W
King Arthur
KAB o Bolt
King Arthur
5,228
447
0
1,125
9,519
7,022
35
938
8,197
0
21,154
L
Gilgamesh
Salty Dripp
Gilgamesh
4,665
966
0
42
11,475
3,892
0
3,742
7,733
0
13,335
W
13,548
1,429
0
1,397
7,291
2,154
155
539
6,572
43,379
0
W
Susano
10,565
3,243
0
950
8,401
3,239
115
627
7,624
0
34,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
23,703
151
Minions Killed
101
0
Camps Cleared
0
684,169
Distance Traveled
593,295
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,164
742
33
3
0
194,749
1
L
Fenrir
8,501
773
46
4
0
200,128
0
W
King Arthur
8,925
811
32
3
0
219,589
0
L
Gilgamesh
7,038
640
22
2
0
198,418
0
W
Agni
9,240
840
65
6
0
227,271
2
W
Susano
10,047
913
54
5
0
237,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role