Player Matchup

Pele
Pele
Gold III
Heimey_DaGOAT_03
Pele
Gold III
Level 129
God Stats
7W - 9L
1,562 SR
Queue Stats
399W - 409L
1,563 MMR
Solo
Heimdallr
Heimdallr
Gold V
Maiky_Ramirez2
Heimdallr
Gold V
Level 68
God Stats
1W - 6L
1,595 SR
Queue Stats
146W - 146L
1,542 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Snickerr Gang
Cu Chulainn
Bronze III
Level 101
God Stats
2W - 2L
1,322 SR
Queue Stats
94W - 77L
1,540 MMR
Solo
Ymir
Ymir
Bronze III
VariableBeef
Ymir
Bronze III
Level 84
God Stats
1W - 4L
1,560 SR
Queue Stats
2W - 4L
1,564 MMR
Solo
Chang'e
Chang'e
Gold II
Yennefer_rebirth
Chang'e
Gold II
Level 102
God Stats
15W - 23L
1,441 SR
Queue Stats
478W - 482L
1,533 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,496 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 117
1,552 SR
1,549 MMR
Izanami
Izanami
Platinum III
FSOxKEV
Izanami
Platinum III
Level 127
God Stats
55W - 51L
1,598 SR
Queue Stats
219W - 216L
1,700 MMR
Party 1
The Morrigan
The Morrigan
Gold II
FSOxMIL
The Morrigan
Gold II
Level 118
God Stats
4W - 2L
1,579 SR
Queue Stats
440W - 452L
1,414 MMR
Party 1
Tyr
Tyr
Gold III
Miken Dude
Tyr
Gold III
Level 85
God Stats
3W - 0L
1,827 SR
Queue Stats
193W - 182L
1,529 MMR
Solo
Awilix
Awilix
Gold I
MrGibsyDanger
Awilix
Gold I
Level 105
God Stats
3W - 5L
1,476 SR
Queue Stats
86W - 90L
1,560 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Soul3ater15
Sylvanus
Bronze III
Level 152
God Stats
1W - 0L
1,280 SR
Queue Stats
4W - 6L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 5
14,508
580
14,314
20,792
14,401
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Maiky_Ramirez2
Heimdallr
19
0 / 4 / 3
11,721
469
9,567
14,507
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Snickerr Gang
Cu Chulainn
20
4 / 7 / 0
13,238
530
22,506
23,853
28,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 7 / 1
9,187
367
7,698
17,213
14,215
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 3 / 4
9,823
393
4,718
9,814
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
FenrirSetTiamatGilgameshKhepri

VS

Bans
AthenaDanzaburouKing ArthurScyllaChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FSOxKEV
Izanami
20
12 / 2 / 3
15,979
639
23,608
21,946
10,650
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
FSOxMIL
The Morrigan
20
3 / 5 / 9
14,952
598
10,780
9,491
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 1 / 7
15,582
623
9,868
21,190
26,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 4 / 3
15,354
614
10,467
15,838
7,480
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Soul3ater15
Sylvanus
19
0 / 3 / 12
12,355
494
9,073
24,158
28,412
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
15
Kills
25
25
Deaths
15
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
FSOxKEV
Izanami
12
2
3
6.75
W
The Morrigan
FSOxMIL
The Morrigan
3
5
9
1.5
L
8
4
5
2.63
L
Heimdallr
Maiky_Ramirez2
Heimdallr
0
4
3
0.38
W
3
1
7
6.5
W
7
4
3
2.13
L
Cu Chulainn
Snickerr Gang
Cu Chulainn
4
7
0
0.57
W
Sylvanus
Soul3ater15
Sylvanus
0
3
12
2
L
1
7
1
0.21
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,803
Damage
63,796
86,179
Taken
92,623
65,371
Mitigated
76,215
15,193
Healing
37,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FSOxKEV
Izanami
23,608
19,636
0
10,728
21,946
10,650
9,330
3,277
18,609
0
166,906
W
The Morrigan
FSOxMIL
The Morrigan
10,780
1,035
0
757
9,491
3,600
1,003
2,678
6,457
88,047
8,611
L
14,314
3,228
0
2,123
20,792
14,401
0
2,686
18,014
0
132,082
L
Heimdallr
Maiky_Ramirez2
Heimdallr
9,567
5,058
0
3,392
14,507
5,578
0
3,858
10,629
0
94,606
W
9,868
2,572
0
8,514
21,190
26,073
2,266
3,008
17,042
0
93,477
W
10,467
3,853
0
754
15,838
7,480
2,268
1,818
13,754
0
103,653
L
Cu Chulainn
Snickerr Gang
Cu Chulainn
22,506
4,509
0
4,381
23,853
28,147
688
1,418
22,395
13,565
86,563
W
Sylvanus
Soul3ater15
Sylvanus
9,073
1,689
6,102
11,041
24,158
28,412
212
7,046
16,998
35,234
0
L
7,698
630
406
1,591
17,213
14,215
0
4,268
12,945
39,773
0
L
4,718
0
95
3,205
9,814
3,030
0
3,936
5,631
50,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,477
Gold Earned
74,222
706
Minions Killed
786
0
Camps Cleared
0
2,085,948
Distance Traveled
2,400,243
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,979
639
224
9
0
430,685
4
W
The Morrigan
14,952
598
169
7
0
464,133
7
L
Pele
14,508
580
197
8
0
489,339
3
L
Heimdallr
11,721
469
176
7
0
435,207
1
W
Tyr
15,582
623
192
8
0
517,643
0
W
Awilix
15,354
614
157
6
0
556,503
0
L
Cu Chulainn
13,238
530
175
7
0
445,172
2
W
Sylvanus
12,355
494
44
2
0
431,279
11
L
Ymir
9,187
367
71
3
0
452,794
2
L
Chang'e
9,823
393
87
3
0
263,436
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role