Player Matchup

Medusa
Medusa
Bro Jay Mc
Medusa
Level 122
God Stats
1W - 1L
1,516 SR
Queue Stats
71W - 71L
1,515 Elo+
Party 2
Da Ji
Da Ji
JohnLFC1997
Da Ji
Level 124
God Stats
1W - 2L
1,215 SR
Queue Stats
83W - 74L
1,562 Elo+
Party 2
Ganesha
Ganesha
Macca08lfc
Ganesha
Level 107
God Stats
3W - 1L
1,610 SR
Queue Stats
58W - 67L
1,479 Elo+
Party 2
Xing Tian
Xing Tian
iSkach
Xing Tian
Level 118
God Stats
7W - 4L
1,513 SR
Queue Stats
258W - 243L
1,527 Elo+
Party 1
Sol
Sol
Хель94
Sol
Level 126
God Stats
4W - 11L
1,127 SR
Queue Stats
229W - 248L
1,422 Elo+
Party 1
Team Averages
Level 119
1,396 SR
1,501 Elo+

VS

Team Averages
Level 104
1,557 SR
1,509 Elo+
Nox
Nox
Aegiir_
Nox
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 130L
1,561 Elo+
Party 3
Sobek
Sobek
DarrenFTW
Sobek
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 48L
1,370 Elo+
Party 4
Skadi
Skadi
TheHunterBlade12
Skadi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 128L
1,563 Elo+
Party 3
Xbalanque
Xbalanque
Vayull
Xbalanque
Level 77
God Stats
2W - 3L
1,522 SR
Queue Stats
440W - 387L
1,507 Elo+
Solo
Kali
Kali
stevenp95
Kali
Level 129
God Stats
1W - 1L
1,762 SR
Queue Stats
169W - 152L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bro Jay Mc
Medusa
16
4 / 1 / 15
10,467
952
8,644
9,681
4,648
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 3 / 16
9,907
901
7,745
10,101
6,147
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Macca08lfc
Ganesha
14
0 / 4 / 21
9,183
835
6,411
13,307
15,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
iSkach
Xing Tian
16
6 / 2 / 16
10,281
935
5,551
14,496
17,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
7 / 2 / 13
9,707
882
14,406
10,576
4,718
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
2 / 2 / 9
9,268
843
13,988
6,218
2,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
DarrenFTW
Sobek
14
1 / 5 / 7
8,085
735
6,200
15,723
15,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 6 / 4
10,279
934
8,252
9,877
3,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Vayull
Xbalanque
13
0 / 6 / 6
7,539
685
4,987
9,097
3,133
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
13
2 / 4 / 4
8,087
735
7,185
8,977
4,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
42
23
Kills
12
12
Deaths
23
81
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nox
2
2
9
3.25
W
Medusa
Bro Jay Mc
Medusa
4
1
15
11.5
L
Sobek
DarrenFTW
Sobek
1
5
7
0.9
W
6
3
16
4.67
W
Ganesha
Macca08lfc
Ganesha
0
4
21
2.63
L
7
6
4
1.5
L
Xbalanque
Vayull
Xbalanque
0
6
6
0.5
W
Xing Tian
iSkach
Xing Tian
6
2
16
7
L
Kali
2
4
4
1
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
40,612
58,161
Taken
49,892
48,489
Mitigated
29,426
20,671
Healing
14,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
13,988
571
1,731
1,541
6,218
2,616
833
3,425
2,793
32,579
0
W
Medusa
Bro Jay Mc
Medusa
8,644
2,413
2,318
3,670
9,681
4,648
942
3,458
6,163
0
25,307
L
Sobek
DarrenFTW
Sobek
6,200
266
0
3,265
15,723
15,654
215
7,909
7,814
15,203
0
W
7,745
2,487
3,644
1,877
10,101
6,147
979
4,043
5,976
0
15,566
W
Ganesha
Macca08lfc
Ganesha
6,411
74
793
825
13,307
15,871
240
4,026
9,221
12,880
0
L
8,252
3,739
2,560
1,484
9,877
3,696
296
6,023
3,854
0
12,937
L
Xbalanque
Vayull
Xbalanque
4,987
1,780
939
597
9,097
3,133
804
4,103
4,994
0
13,813
W
Xing Tian
iSkach
Xing Tian
5,551
307
966
1,343
14,496
17,105
348
5,231
9,115
12,385
0
L
Kali
7,185
2,685
155
1,817
8,977
4,327
514
4,908
4,069
0
10,537
W
14,406
2,539
2,082
3,153
10,576
4,718
2,742
3,430
6,996
29,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,545
Gold Earned
43,258
111
Minions Killed
103
0
Camps Cleared
0
942,934
Distance Traveled
948,456
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,268
843
51
5
0
206,051
2
W
Medusa
10,467
952
34
3
0
194,480
2
L
Sobek
8,085
735
15
1
0
193,422
1
W
Da Ji
9,907
901
19
2
0
201,686
3
W
Ganesha
9,183
835
0
0
0
179,073
3
L
Skadi
10,279
934
7
1
0
169,234
0
L
Xbalanque
7,539
685
21
2
0
166,505
2
W
Xing Tian
10,281
935
17
2
0
177,612
3
L
Kali
8,087
735
9
1
0
213,244
3
W
Sol
9,707
882
41
4
0
190,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role