Player Matchup

Izanami
Izanami
RetroA22Reaper
Izanami
Level 39
God Stats
50W - 45L
1,670 SR
Queue Stats
112W - 106L
1,604 Elo+
Party 2
Agni
Agni
VFivesV
Agni
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,511 Elo+
Party 4
King Arthur
King Arthur
Wrcvael
King Arthur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 4
Fafnir
Fafnir
boomheadshoter
Fafnir
Level 73
God Stats
3W - 2L
1,690 SR
Queue Stats
322W - 309L
1,557 Elo+
Party 2
Fenrir
Fenrir
sad0thef0x
Fenrir
Level 15
God Stats
2W - 2L
1,402 SR
Queue Stats
9W - 7L
1,556 Elo+
Party 4
Team Averages
Level 54
1,552 SR
1,500 Elo+

VS

Team Averages
Level 41
1,569 SR
1,434 Elo+
Danzaburou
Danzaburou
BTYJackAttack
Danzaburou
Level 18
God Stats
1W - 1L
1,773 SR
Queue Stats
46W - 44L
1,418 Elo+
Party 1
Sobek
Sobek
Maokai
Sobek
Level 29
God Stats
2W - 2L
1,584 SR
Queue Stats
24W - 21L
1,625 Elo+
Party 1
Amaterasu
Amaterasu
MewNemia
Amaterasu
Level 46
God Stats
73W - 76L
1,492 SR
Queue Stats
382W - 439L
1,344 Elo+
Party 3
Hel
Hel
NNPhoenix
Hel
Level 24
God Stats
3W - 4L
1,464 SR
Queue Stats
69W - 93L
1,338 Elo+
Party 3
Awilix
Awilix
xAngelOfDeath07
Awilix
Level 87
God Stats
17W - 18L
1,533 SR
Queue Stats
223W - 198L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,336
485
3,240
6,268
1,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
VFivesV
Agni
13
9 / 3 / 1
7,546
686
9,667
6,215
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Wrcvael
King Arthur
11
0 / 0 / 1
6,043
549
1,955
3,724
2,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 1 / 6
6,662
606
3,772
7,185
4,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
sad0thef0x
Fenrir
10
2 / 0 / 1
5,901
536
699
3,633
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BTYJackAttack
Danzaburou
10
4 / 3 / 1
6,357
578
4,961
6,487
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Maokai
Sobek
9
0 / 4 / 3
5,502
500
3,572
8,909
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
MewNemia
Amaterasu
10
0 / 1 / 0
5,627
512
1,541
3,871
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 3 / 1
6,179
562
2,039
5,516
1,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 4 / 1
6,239
567
2,931
6,589
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
14
Kills
8
8
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BTYJackAttack
Danzaburou
4
3
1
1.5
L
Sobek
Maokai
Sobek
0
4
3
0.38
L
Amaterasu
MewNemia
Amaterasu
0
1
0
0
L
2
3
1
0.83
W
1
4
1
0.38
W
Agni
VFivesV
Agni
9
3
1
3.17
W
King Arthur
Wrcvael
King Arthur
0
0
1
0.5
W
2
1
6
5
W
Fenrir
sad0thef0x
Fenrir
2
0
1
2.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
15,044
27,025
Taken
31,372
11,767
Mitigated
12,674
5,897
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BTYJackAttack
Danzaburou
4,961
2,194
0
1,661
6,487
2,040
1,067
3,553
2,804
0
31,161
L
Sobek
Maokai
Sobek
3,572
313
0
2,263
8,909
4,971
319
3,244
5,625
10,148
0
L
Amaterasu
MewNemia
Amaterasu
1,541
836
0
1,373
3,871
1,321
0
0
3,751
0
17,409
L
2,039
420
0
1,330
5,516
1,808
793
3,815
1,291
21,515
0
W
3,240
1,865
0
904
6,268
1,566
0
1,421
4,847
0
25,824
W
Agni
VFivesV
Agni
9,667
1,273
0
595
6,215
1,778
0
2,211
4,004
37,208
0
W
King Arthur
Wrcvael
King Arthur
1,955
329
0
715
3,724
2,975
475
0
3,724
0
27,194
W
3,772
1,356
0
2,879
7,185
4,042
0
1,750
5,435
14,582
0
W
Fenrir
sad0thef0x
Fenrir
699
50
0
804
3,633
1,406
580
229
3,404
0
25,456
L
2,931
980
0
730
6,589
2,534
0
2,133
4,342
0
32,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
29,904
266
Minions Killed
248
0
Camps Cleared
0
1,084,150
Distance Traveled
955,903
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,357
578
69
6
0
173,522
0
L
Sobek
5,502
500
14
1
0
210,874
4
L
Amaterasu
5,627
512
45
4
0
152,338
0
L
Hel
6,179
562
52
5
0
171,975
0
W
Izanami
5,336
485
52
5
0
199,701
2
W
Agni
7,546
686
66
6
0
227,688
3
W
King Arthur
6,043
549
61
6
0
198,484
2
W
Fafnir
6,662
606
26
2
0
224,908
4
W
Fenrir
5,901
536
61
6
0
233,369
1
L
Awilix
6,239
567
68
6
0
247,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role