Player Matchup

Persephone
Persephone
HysteriaChan
Persephone
Level 11
God Stats
5W - 3L
1,959 SR
Queue Stats
35W - 26L
1,622 Elo+
Solo
Skadi
Skadi
MoLLyWhOp xX
Skadi
Level 4
God Stats
2W - 1L
1,712 SR
Queue Stats
6W - 4L
1,793 Elo+
Solo
Neith
Neith
Mr Chanterz
Neith
Level 16
God Stats
25W - 22L
1,474 SR
Queue Stats
96W - 104L
1,693 Elo+
Party 2
Ymir
Ymir
Smite Cranberry
Ymir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 42L
1,685 Elo+
Party 2
Gilgamesh
Gilgamesh
UrbanSeanyBoy
Gilgamesh
Level 15
God Stats
8W - 5L
1,742 SR
Queue Stats
55W - 40L
1,693 Elo+
Party 2
Team Averages
Level 14
1,677 SR
1,697 Elo+

VS

Team Averages
Level 11
1,653 SR
1,594 Elo+
Loki
Loki
AshKaliMain
Loki
Level 8
God Stats
25W - 29L
1,574 SR
Queue Stats
127W - 118L
1,364 Elo+
Solo
Skadi
Skadi
Dips1t174
Skadi
Level 15
God Stats
4W - 6L
1,594 SR
Queue Stats
10W - 13L
1,551 Elo+
Solo
Chang'e
Chang'e
SlappySquiwwel
Chang'e
Level 28
God Stats
7W - 3L
1,665 SR
Queue Stats
37W - 23L
1,751 Elo+
Solo
Pele
Pele
black_spider_010
Pele
Level 3
God Stats
1W - 3L
1,716 SR
Queue Stats
1W - 4L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
ttv_cat3
Cthulhu
Level 3
God Stats
1W - 2L
1,716 SR
Queue Stats
1W - 8L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HysteriaChan
Persephone
18
4 / 5 / 5
11,525
524
14,819
11,606
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
6 / 6 / 6
11,545
525
9,789
12,187
4,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 10
10,552
480
8,461
8,346
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
6 / 6 / 13
11,884
540
8,363
18,905
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
UrbanSeanyBoy
Gilgamesh
19
11 / 2 / 8
12,255
557
18,751
15,683
8,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 2
12,649
575
11,589
15,463
11,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
Dips1t174
Skadi
15
4 / 6 / 3
9,875
449
10,569
15,514
5,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
9 / 5 / 2
12,798
582
16,431
20,217
19,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 11 / 2
8,803
400
3,381
15,224
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
ttv_cat3
Cthulhu
11
1 / 6 / 6
8,279
376
4,273
15,670
6,799
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
38
30
Kills
23
23
Deaths
31
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
L
Skadi
Dips1t174
Skadi
4
6
3
0.92
W
Persephone
HysteriaChan
Persephone
4
5
5
1.3
W
6
6
6
1.5
W
3
4
10
2
L
9
5
2
2
W
6
6
13
2.08
W
Gilgamesh
UrbanSeanyBoy
Gilgamesh
11
2
8
7.5
L
2
11
2
0.27
L
Cthulhu
ttv_cat3
Cthulhu
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,183
Damage
46,243
66,727
Taken
82,088
35,642
Mitigated
48,054
14,460
Healing
16,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,589
3,954
0
878
15,463
11,582
200
5,394
10,069
0
97,070
L
Skadi
Dips1t174
Skadi
10,569
5,042
0
3,386
15,514
5,597
2,451
3,691
11,823
0
47,381
W
Persephone
HysteriaChan
Persephone
14,819
1,290
0
3,059
11,606
3,782
509
2,325
9,276
79,196
0
W
9,789
4,884
255
423
12,187
4,332
593
5,017
7,170
0
70,867
W
8,461
4,452
0
441
8,346
3,437
144
822
7,524
0
50,441
L
16,431
824
1,157
9,997
20,217
19,231
1,185
4,714
15,503
95,189
0
W
8,363
663
828
6,373
18,905
15,139
35
6,261
12,644
38,546
0
W
Gilgamesh
UrbanSeanyBoy
Gilgamesh
18,751
7,732
0
3,081
15,683
8,952
0
6,187
9,496
0
87,187
L
3,381
208
0
377
15,224
4,845
576
4,920
10,304
0
32,826
L
Cthulhu
ttv_cat3
Cthulhu
4,273
1,140
0
320
15,670
6,799
360
4,463
11,207
23,501
1,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,761
Gold Earned
52,404
513
Minions Killed
505
0
Camps Cleared
0
2,096,109
Distance Traveled
1,985,615
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,649
575
179
8
0
459,890
4
L
Skadi
9,875
449
88
4
0
351,507
5
W
Persephone
11,525
524
129
6
0
427,692
10
W
Skadi
11,545
525
107
5
0
423,252
4
W
Neith
10,552
480
86
4
0
364,276
0
L
Chang'e
12,798
582
155
7
0
378,579
1
W
Ymir
11,884
540
62
3
0
375,791
1
W
Gilgamesh
12,255
557
129
6
0
505,098
0
L
Pele
8,803
400
52
2
0
430,143
0
L
Cthulhu
8,279
376
31
1
0
365,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role