Player Matchup

Janus
Janus
Kejhio16
Janus
Level 8
God Stats
2W - 2L
1,274 SR
Queue Stats
8W - 11L
1,320 Elo+
Party 1
Apollo
Apollo
Llanoski
Apollo
Level 6
God Stats
6W - 10L
1,274 SR
Queue Stats
13W - 21L
1,127 Elo+
Party 1
Cthulhu
Cthulhu
caponeso
Cthulhu
Level 26
God Stats
1W - 5L
1,377 SR
Queue Stats
19W - 34L
1,120 Elo+
Party 1
King Arthur
King Arthur
chancly
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,189 Elo+
Party 1
Fenrir
Fenrir
thiagiño
Fenrir
Level 17
God Stats
10W - 18L
1,189 SR
Queue Stats
45W - 55L
1,197 Elo+
Party 1
Team Averages
Level 12
1,323 SR
1,191 Elo+

VS

Team Averages
Level 17
1,413 SR
1,293 Elo+
Persephone
Persephone
Luqq93
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,254 Elo+
Party 2
Neith
Neith
MaxTul
Neith
Level 18
God Stats
39W - 49L
1,357 SR
Queue Stats
66W - 91L
1,278 Elo+
Solo
King Arthur
King Arthur
Tonybr2020
King Arthur
Level 15
God Stats
59W - 53L
1,318 SR
Queue Stats
520W - 547L
1,413 Elo+
Solo
Camazotz
Camazotz
brunolago
Camazotz
Level 26
God Stats
2W - 1L
1,458 SR
Queue Stats
64W - 78L
1,328 Elo+
Solo
Cerberus
Cerberus
valentinjnm
Cerberus
Level 11
God Stats
2W - 2L
1,433 SR
Queue Stats
6W - 11L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kejhio16
Janus
14
0 / 11 / 1
9,242
355
10,950
14,865
3,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Llanoski
Apollo
14
2 / 6 / 3
9,335
359
6,119
12,712
4,213
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
caponeso
Cthulhu
14
4 / 7 / 1
10,060
387
14,579
24,817
17,901
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
chancly
King Arthur
15
0 / 9 / 1
9,300
358
3,566
15,794
6,384
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
thiagiño
Fenrir
19
4 / 5 / 2
11,917
458
12,145
24,700
18,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Luqq93
Persephone
20
11 / 3 / 4
14,406
554
20,850
15,685
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MaxTul
Neith
16
0 / 6 / 8
10,854
417
5,639
11,970
4,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Tonybr2020
King Arthur
20
8 / 1 / 16
13,908
535
18,944
24,599
16,823
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Camazotz
brunolago
Camazotz
20
11 / 1 / 11
14,479
557
13,364
20,132
8,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
valentinjnm
Cerberus
17
8 / 0 / 9
13,095
504
10,650
11,316
12,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
86
10
Kills
38
38
Deaths
11
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Janus
Kejhio16
Janus
0
11
1
0.05
L
Apollo
Llanoski
Apollo
2
6
3
0.58
W
Persephone
Luqq93
Persephone
11
3
4
4.33
W
Neith
MaxTul
Neith
0
6
8
0.67
W
King Arthur
Tonybr2020
King Arthur
8
1
16
16
W
Camazotz
brunolago
Camazotz
11
1
11
16.5
L
Cthulhu
caponeso
Cthulhu
4
7
1
0.64
L
King Arthur
chancly
King Arthur
0
9
1
0.06
L
Fenrir
thiagiño
Fenrir
4
5
2
1
W
Cerberus
valentinjnm
Cerberus
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,359
Damage
69,447
92,888
Taken
83,702
51,353
Mitigated
48,444
10,815
Healing
30,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Kejhio16
Janus
10,950
414
0
152
14,865
3,882
402
7,812
6,809
56,485
0
L
Apollo
Llanoski
Apollo
6,119
3,462
219
797
12,712
4,213
0
3,357
9,261
0
38,241
W
Persephone
Luqq93
Persephone
20,850
1,837
218
3,852
15,685
6,284
1,553
4,918
10,764
101,724
0
W
Neith
MaxTul
Neith
5,639
1,719
0
2,862
11,970
4,290
3,400
3,939
8,031
0
54,340
W
King Arthur
Tonybr2020
King Arthur
18,944
2,703
0
11,027
24,599
16,823
221
4,454
19,761
0
84,200
W
Camazotz
brunolago
Camazotz
13,364
3,557
0
10,686
20,132
8,385
5,144
7,709
12,244
0
80,879
L
Cthulhu
caponeso
Cthulhu
14,579
1,252
806
2,188
24,817
17,901
0
8,274
16,332
50,223
0
L
King Arthur
chancly
King Arthur
3,566
543
0
0
15,794
6,384
590
3,576
12,194
0
37,023
L
Fenrir
thiagiño
Fenrir
12,145
3,325
0
6,653
24,700
18,973
451
7,764
16,792
0
81,681
W
Cerberus
valentinjnm
Cerberus
10,650
832
0
1,877
11,316
12,662
693
4,509
6,473
48,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
66,742
430
Minions Killed
601
0
Camps Cleared
0
2,240,112
Distance Traveled
2,457,620
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,242
355
100
4
0
437,676
1
L
Apollo
9,335
359
84
3
0
412,216
0
W
Persephone
14,406
554
165
6
0
462,422
4
W
Neith
10,854
417
82
3
0
444,119
2
W
King Arthur
13,908
535
127
5
0
507,123
3
W
Camazotz
14,479
557
147
6
0
503,662
0
L
Cthulhu
10,060
387
50
2
0
476,341
3
L
King Arthur
9,300
358
69
3
0
397,939
1
L
Fenrir
11,917
458
127
5
0
515,940
0
W
Cerberus
13,095
504
80
3
0
540,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role