Player Matchup

Bakasura
Bakasura
ELITEXT936
Bakasura
Level 29
God Stats
26W - 45L
1,444 SR
Queue Stats
106W - 110L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
INSANE SOCKZ
Sun Wukong
Level 82
God Stats
4W - 2L
1,695 SR
Queue Stats
549W - 413L
1,537 Elo+
Party 1
Fafnir
Fafnir
MinstrelPro27
Fafnir
Level 106
God Stats
5W - 4L
1,480 SR
Queue Stats
476W - 373L
1,614 Elo+
Party 1
He Bo
He Bo
Negativity qwq
He Bo
Level 5
God Stats
2W - 0L
1,798 SR
Queue Stats
7W - 3L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
Oxystupid
Danzaburou
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 24L
1,685 Elo+
Party 1
Team Averages
Level 45
1,583 SR
1,576 Elo+

VS

Team Averages
Level 19
1,603 SR
1,576 Elo+
Olorun
Olorun
ImperialPage890
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,734 Elo+
Solo
Ares
Ares
Papa Jeff445654
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,600 Elo+
Solo
Artemis
Artemis
extreeemSnipeZz
Artemis
Level 29
God Stats
5W - 1L
1,979 SR
Queue Stats
50W - 51L
1,502 Elo+
Solo
Arachne
Arachne
magnusbogh98
Arachne
Level 21
God Stats
43W - 38L
1,537 SR
Queue Stats
151W - 124L
1,513 Elo+
Solo
Fenrir
Fenrir
sh4ddyh-
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ELITEXT936
Bakasura
9
3 / 3 / 0
5,647
706
2,161
5,020
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
INSANE SOCKZ
Sun Wukong
10
4 / 0 / 0
5,952
744
3,528
4,146
1,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
3 / 0 / 3
5,475
684
2,660
4,476
2,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 2
5,873
734
3,907
3,804
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Oxystupid
Danzaburou
8
2 / 1 / 2
5,323
665
4,028
3,450
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 2
3,762
470
1,462
3,458
912
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
1 / 3 / 0
4,063
508
1,249
5,544
1,864
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
4,059
507
2,778
4,879
1,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
magnusbogh98
Arachne
9
5 / 1 / 0
5,179
647
3,746
4,753
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
sh4ddyh-
Fenrir
7
0 / 4 / 0
4,215
527
1,056
5,407
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
16
Kills
6
6
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ELITEXT936
Bakasura
3
3
0
1
W
Sun Wukong
INSANE SOCKZ
Sun Wukong
4
0
0
4
L
0
5
2
0.2
W
3
0
3
4.5
W
4
2
2
2.5
W
Danzaburou
Oxystupid
Danzaburou
2
1
2
3
L
1
3
0
0.33
L
0
3
0
0
L
Arachne
magnusbogh98
Arachne
5
1
0
5
L
Fenrir
sh4ddyh-
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,284
Damage
10,291
20,896
Taken
24,041
7,308
Mitigated
7,342
6,369
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ELITEXT936
Bakasura
2,161
1,863
0
746
5,020
1,551
40
190
4,830
0
20,943
W
Sun Wukong
INSANE SOCKZ
Sun Wukong
3,528
536
0
1,818
4,146
1,681
0
0
4,146
0
30,104
L
1,462
875
0
123
3,458
912
316
1,864
1,422
6,872
0
W
2,660
849
0
1,866
4,476
2,214
0
566
3,910
8,662
0
W
3,907
451
0
1,378
3,804
1,049
240
1,272
2,532
26,920
0
W
Danzaburou
Oxystupid
Danzaburou
4,028
2,357
0
561
3,450
813
976
683
2,767
0
21,997
L
1,249
395
0
960
5,544
1,864
0
1,012
4,532
7,654
0
L
2,778
1,567
0
1,499
4,879
1,197
0
1,970
2,909
0
18,313
L
Arachne
magnusbogh98
Arachne
3,746
2,679
0
1,233
4,753
1,813
0
1,481
3,128
0
22,686
L
Fenrir
sh4ddyh-
Fenrir
1,056
418
0
1,515
5,407
1,556
0
0
5,407
0
15,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,270
Gold Earned
21,278
243
Minions Killed
146
0
Camps Cleared
0
778,619
Distance Traveled
718,392
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,647
706
72
9
0
154,586
0
W
Sun Wukong
5,952
744
56
7
0
161,454
1
L
Olorun
3,762
470
8
1
0
110,575
0
W
Fafnir
5,475
684
10
1
0
167,345
0
W
He Bo
5,873
734
61
8
0
148,057
1
W
Danzaburou
5,323
665
44
6
0
147,177
2
L
Ares
4,063
508
15
2
0
165,881
1
L
Artemis
4,059
507
33
4
0
126,750
0
L
Arachne
5,179
647
52
7
0
174,201
1
L
Fenrir
4,215
527
38
5
0
140,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role