Player Matchup

Tiamat
Tiamat
Glendora_Wint
Tiamat
Level 29
God Stats
41W - 26L
1,692 SR
Queue Stats
563W - 462L
1,611 Elo+
Party 2
Chaac
Chaac
Moose112608
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,242 Elo+
Solo
Neith
Neith
Ripple_Fam
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Geb
Geb
Storm_Shadow8P
Geb
Level 27
God Stats
12W - 7L
1,726 SR
Queue Stats
81W - 67L
1,463 Elo+
Solo
Izanami
Izanami
jmoney1137
Izanami
Level 17
God Stats
11W - 14L
1,491 SR
Queue Stats
52W - 50L
1,452 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,454 Elo+

VS

Team Averages
Level 47
1,567 SR
1,503 Elo+
Ymir
Ymir
Avery1234
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Solo
Hercules
Hercules
FruitK1ller
Hercules
Level 82
God Stats
304W - 281L
1,526 SR
Queue Stats
1,107W - 1,031L
1,524 Elo+
Party 1
Jing Wei
Jing Wei
GreyFaiden
Jing Wei
Level 127
God Stats
81W - 58L
1,642 SR
Queue Stats
959W - 826L
1,644 Elo+
Party 1
Ares
Ares
PuppiesAwesomnes
Ares
Level 8
God Stats
15W - 10L
1,642 SR
Queue Stats
23W - 13L
1,624 Elo+
Party 1
Loki
Loki
x_KingDre
Loki
Level 14
God Stats
14W - 9L
1,524 SR
Queue Stats
180W - 163L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 2
9,041
565
13,414
11,384
7,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 6 / 3
6,631
414
4,036
13,472
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
11
1 / 6 / 1
6,978
436
3,814
7,667
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 7
7,767
485
4,908
12,418
5,064
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
jmoney1137
Izanami
12
1 / 4 / 3
7,551
472
6,217
9,969
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 5 / 1
6,443
403
1,779
8,856
3,369
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
FruitK1ller
Hercules
14
7 / 1 / 5
9,248
578
10,689
10,669
6,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
GreyFaiden
Jing Wei
16
4 / 3 / 6
9,826
614
12,436
13,243
4,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 2 / 5
9,068
567
7,141
10,934
6,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
12
4 / 3 / 4
8,064
504
6,658
8,997
2,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
14
Kills
23
23
Deaths
14
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
5
1
0.1
W
Hercules
FruitK1ller
Hercules
7
1
5
9.5
L
9
2
2
5
W
Jing Wei
GreyFaiden
Jing Wei
4
3
6
2.33
L
2
6
3
0.58
W
8
2
5
5.25
L
Neith
1
6
1
0.25
L
1
5
7
0.9
L
Izanami
jmoney1137
Izanami
1
4
3
0.63
W
Loki
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,389
Damage
38,703
54,910
Taken
52,699
29,170
Mitigated
24,118
8,946
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,779
317
0
337
8,856
3,369
254
2,182
6,533
16,178
0
W
Hercules
FruitK1ller
Hercules
10,689
4,192
0
3,558
10,669
6,650
0
4,008
6,571
0
46,920
L
13,414
1,611
0
3,952
11,384
7,077
0
3,232
8,152
42,346
0
W
Jing Wei
GreyFaiden
Jing Wei
12,436
9,830
0
5,732
13,243
4,377
1,564
4,306
8,877
0
78,808
L
4,036
645
0
2,505
13,472
10,371
753
1,843
11,629
0
24,284
W
7,141
570
0
3,961
10,934
6,972
630
4,069
6,745
27,364
0
L
Neith
3,814
2,666
0
224
7,667
2,645
962
288
7,379
0
27,487
L
4,908
894
0
1,260
12,418
5,064
0
2,029
10,389
14,067
0
L
Izanami
jmoney1137
Izanami
6,217
4,058
0
1,005
9,969
4,013
853
1,528
8,441
0
47,940
W
Loki
6,658
2,668
0
0
8,997
2,750
0
3,757
5,150
0
39,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,968
Gold Earned
42,649
233
Minions Killed
361
0
Camps Cleared
0
1,399,108
Distance Traveled
1,606,408
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,443
403
32
2
0
351,244
1
W
Hercules
9,248
578
102
6
0
328,063
2
L
Tiamat
9,041
565
56
4
0
297,294
0
W
Jing Wei
9,826
614
130
8
0
282,551
1
L
Chaac
6,631
414
35
2
0
250,868
1
W
Ares
9,068
567
34
2
0
307,776
2
L
Neith
6,978
436
49
3
0
228,241
0
L
Geb
7,767
485
11
1
0
336,531
1
L
Izanami
7,551
472
82
5
0
286,174
0
W
Loki
8,064
504
63
4
0
336,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role