Player Matchup

Merlin
Merlin
FascistClean
Merlin
Level 3
God Stats
1W - 1L
1,249 SR
Queue Stats
10W - 5L
1,170 Elo+
Party 1
Sol
Sol
Smoke954
Sol
Level 26
God Stats
5W - 2L
1,836 SR
Queue Stats
106W - 102L
1,639 Elo+
Solo
Sobek
Sobek
SovietBandit101
Sobek
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 9L
1,795 Elo+
Party 1
Susano
Susano
Steeleyeblue
Susano
Level 8
God Stats
3W - 5L
1,623 SR
Queue Stats
73W - 84L
1,573 Elo+
Solo
Achilles
Achilles
freezing_ending4
Achilles
Level 28
God Stats
3W - 3L
1,603 SR
Queue Stats
96W - 98L
1,513 Elo+
Solo
Team Averages
Level 14
1,562 SR
1,538 Elo+

VS

Team Averages
Level 13
1,466 SR
1,537 Elo+
Jormungandr
Jormungandr
RetiringHades79
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,439 Elo+
Solo
Bakasura
Bakasura
SaintWxr
Bakasura
Level 14
God Stats
3W - 5L
1,232 SR
Queue Stats
25W - 12L
1,810 Elo+
Solo
Discordia
Discordia
TonioMac1372
Discordia
Level 14
God Stats
0W - 1L
1,475 SR
Queue Stats
3W - 2L
1,589 Elo+
Solo
Baron Samedi
Baron Samedi
TyDaDopePeddler
Baron Samedi
Level 7
God Stats
5W - 7L
1,624 SR
Queue Stats
7W - 8L
1,588 Elo+
Solo
Camazotz
Camazotz
l WolfKing l
Camazotz
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 5 / 3
12,063
548
10,899
13,874
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 4 / 4
12,761
580
17,298
17,111
6,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 2 / 9
12,494
568
9,141
21,784
25,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
14
1 / 7 / 3
9,777
444
6,890
19,465
8,442
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
3 / 4 / 5
10,589
481
6,037
12,539
8,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
RetiringHades79
Jormungandr
14
0 / 7 / 4
9,674
440
6,591
18,605
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
SaintWxr
Bakasura
20
13 / 1 / 0
14,133
642
20,940
19,447
11,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
TonioMac1372
Discordia
18
3 / 3 / 4
11,078
504
12,859
13,668
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TyDaDopePeddler
Baron Samedi
16
5 / 4 / 2
10,544
479
8,472
11,012
4,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
l WolfKing l
Camazotz
12
0 / 12 / 3
8,049
366
5,080
15,896
4,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
27
Kills
21
22
Deaths
27
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
5
3
1.1
L
Jormungandr
RetiringHades79
Jormungandr
0
7
4
0.29
L
Bakasura
SaintWxr
Bakasura
13
1
0
13
W
14
4
4
4
W
5
2
9
4.75
W
Susano
1
7
3
0.36
L
Discordia
TonioMac1372
Discordia
3
3
4
1.67
L
Baron Samedi
TyDaDopePeddler
Baron Samedi
5
4
2
1.5
W
3
4
5
1.38
L
Camazotz
l WolfKing l
Camazotz
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,265
Damage
53,942
84,773
Taken
78,628
54,069
Mitigated
42,011
25,238
Healing
17,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,899
623
158
2,969
13,874
5,392
0
5,070
7,506
84,123
0
L
Jormungandr
RetiringHades79
Jormungandr
6,591
2,684
0
581
18,605
15,929
176
12,004
6,576
40,120
0
L
Bakasura
SaintWxr
Bakasura
20,940
15,041
0
8,288
19,447
11,363
2,788
4,545
14,794
0
109,723
W
17,298
6,556
0
9,434
17,111
6,307
3,388
5,576
10,518
96,358
0
W
9,141
1,216
0
8,425
21,784
25,710
0
4,945
15,268
53,403
0
W
Susano
6,890
1,339
0
952
19,465
8,442
65
7,471
10,882
0
39,326
L
Discordia
TonioMac1372
Discordia
12,859
215
1,048
3,517
13,668
5,137
111
7,268
6,018
75,612
0
L
Baron Samedi
TyDaDopePeddler
Baron Samedi
8,472
372
0
2,336
11,012
4,660
154
3,195
7,767
38,894
0
W
6,037
1,231
0
3,300
12,539
8,218
407
2,934
8,572
0
53,472
L
Camazotz
l WolfKing l
Camazotz
5,080
1,402
0
1,831
15,896
4,922
571
9,631
6,135
0
23,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,684
Gold Earned
53,478
567
Minions Killed
526
0
Camps Cleared
0
1,994,758
Distance Traveled
2,046,718
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,063
548
166
8
0
384,457
3
L
Jormungandr
9,674
440
55
3
0
339,932
0
L
Bakasura
14,133
642
208
9
0
507,393
2
W
Sol
12,761
580
153
7
0
364,646
5
W
Sobek
12,494
568
61
3
0
411,144
5
W
Susano
9,777
444
73
3
0
401,115
4
L
Discordia
11,078
504
142
6
0
408,394
2
L
Baron Samedi
10,544
479
75
3
0
363,445
0
W
Achilles
10,589
481
114
5
0
433,396
2
L
Camazotz
8,049
366
46
2
0
427,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role