Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
A56_T1000
Mercury
Level 125
God Stats
9W - 11L
1,472 SR
Queue Stats
286W - 305L
1,407 Elo+
Solo
Heimdallr
Heimdallr
AestheticDolphin
Heimdallr
Level 49
God Stats
1W - 3L
1,552 SR
Queue Stats
90W - 96L
1,422 Elo+
Party 2
Anubis
Anubis
Azrael_Games_16
Anubis
Level 108
God Stats
2W - 5L
1,666 SR
Queue Stats
6W - 10L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
TastyTBags4U
Kumbhakarna
Level 45
God Stats
3W - 4L
1,403 SR
Queue Stats
14W - 16L
1,497 Elo+
Party 2
Team Averages
Level 87
1,519 SR
1,445 Elo+

VS

Team Averages
Level 77
1,508 SR
1,538 Elo+
Tyr
Tyr
ANightFlash
Tyr
Level 67
God Stats
40W - 25L
1,604 SR
Queue Stats
247W - 190L
1,532 Elo+
Solo
Janus
Janus
ElderKaizen
Janus
Level 81
God Stats
10W - 10L
1,484 SR
Queue Stats
448W - 446L
1,572 Elo+
Party 1
Hun Batz
Hun Batz
Mortus8998
Hun Batz
Level 95
God Stats
6W - 8L
1,382 SR
Queue Stats
788W - 793L
1,547 Elo+
Party 1
Tiamat
Tiamat
Rogue-_-squirrel
Tiamat
Level 99
God Stats
42W - 41L
1,568 SR
Queue Stats
264W - 264L
1,485 Elo+
Party 1
Chiron
Chiron
jeremiahray72
Chiron
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 65L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 3 / 1
6,802
453
5,852
10,361
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
A56_T1000
Mercury
13
1 / 2 / 2
7,134
476
3,588
9,862
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
11
0 / 3 / 0
6,486
432
2,766
6,955
2,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 4 / 1
7,067
471
5,476
8,033
4,302
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
TastyTBags4U
Kumbhakarna
10
1 / 1 / 0
6,776
452
2,316
9,699
4,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
8,112
541
8,196
7,395
4,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 1 / 1
8,217
548
4,126
5,583
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Mortus8998
Hun Batz
15
3 / 0 / 4
8,425
562
7,266
8,650
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 2 / 3
7,080
472
6,244
7,374
7,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 2
7,844
523
4,752
4,279
1,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
3
1
0.17
L
Mercury
A56_T1000
Mercury
1
2
2
1
W
3
0
1
3.5
L
Heimdallr
0
3
0
0
L
1
4
1
0.38
W
2
1
1
2.5
W
Hun Batz
Mortus8998
Hun Batz
3
0
4
5
W
4
2
3
2.75
L
Kumbhakarna
TastyTBags4U
Kumbhakarna
1
1
0
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
30,584
44,910
Taken
33,281
19,875
Mitigated
18,318
9,404
Healing
9,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,852
1,292
0
2,888
10,361
5,446
0
480
9,813
0
32,111
L
Mercury
A56_T1000
Mercury
3,588
1,366
0
110
9,862
3,490
0
1,600
8,178
0
47,061
W
8,196
1,824
0
4,024
7,395
4,652
516
154
7,241
0
45,774
L
Heimdallr
2,766
1,774
99
1,552
6,955
2,405
0
1,385
5,364
0
34,065
L
5,476
319
0
3,005
8,033
4,302
0
2,350
5,511
45,051
0
W
4,126
295
0
766
5,583
1,554
670
2,104
3,479
51,751
0
W
Hun Batz
Mortus8998
Hun Batz
7,266
2,360
0
735
8,650
3,060
0
2,755
5,895
0
58,203
W
6,244
410
0
1,372
7,374
7,498
1,037
2,161
5,213
26,664
0
L
Kumbhakarna
TastyTBags4U
Kumbhakarna
2,316
748
0
1,750
9,699
4,232
52
3,807
5,674
18,638
0
W
4,752
1,410
717
2,014
4,279
1,554
339
618
3,661
0
42,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,265
Gold Earned
39,678
371
Minions Killed
428
0
Camps Cleared
0
1,406,432
Distance Traveled
1,438,023
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,802
453
74
5
0
266,359
2
L
Mercury
7,134
476
84
6
0
340,014
3
W
Tyr
8,112
541
89
6
0
287,698
4
L
Heimdallr
6,486
432
78
5
0
255,481
1
L
Anubis
7,067
471
99
7
0
241,517
6
W
Janus
8,217
548
113
8
0
289,430
0
W
Hun Batz
8,425
562
101
7
0
327,576
3
W
Tiamat
7,080
472
34
2
0
244,449
3
L
Kumbhakarna
6,776
452
36
2
0
303,061
4
W
Chiron
7,844
523
91
6
0
288,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role