Player Matchup

Izanami
Izanami
GETDOWN1984
Izanami
Level 27
God Stats
4W - 1L
1,546 SR
Queue Stats
13W - 20L
1,395 Elo+
Solo
Jormungandr
Jormungandr
ICuBrownieZzz
Jormungandr
Level 18
God Stats
21W - 19L
1,437 SR
Queue Stats
80W - 98L
1,299 Elo+
Solo
Arachne
Arachne
JackOldDaniels
Arachne
Level 25
God Stats
67W - 42L
1,473 SR
Queue Stats
465W - 424L
1,380 Elo+
Solo
Anubis
Anubis
PridefulBird927
Anubis
Level 22
God Stats
2W - 0L
1,718 SR
Queue Stats
15W - 21L
1,256 Elo+
Solo
Vamana
Vamana
melancholyape
Vamana
Level 19
God Stats
5W - 4L
1,314 SR
Queue Stats
98W - 80L
1,403 Elo+
Solo
Team Averages
Level 22
1,498 SR
1,346 Elo+

VS

Team Averages
Level 22
1,500 SR
1,320 Elo+
Fafnir
Fafnir
Germanjames9243
Fafnir
Level 28
God Stats
0W - 5L
1,685 SR
Queue Stats
12W - 19L
1,385 Elo+
Solo
Poseidon
Poseidon
IgnitedOne
Poseidon
Level 12
God Stats
0W - 3L
1,165 SR
Queue Stats
9W - 17L
1,297 Elo+
Solo
Loki
Loki
MAGNUTZ82
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,184 Elo+
Solo
Osiris
Osiris
Panguwasamat
Osiris
Level 29
God Stats
1W - 1L
1,721 SR
Queue Stats
71W - 95L
1,373 Elo+
Solo
Sol
Sol
der_Pate1984
Sol
Level 28
God Stats
49W - 64L
1,428 SR
Queue Stats
50W - 64L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GETDOWN1984
Izanami
20
9 / 2 / 2
13,959
607
22,882
15,142
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
ICuBrownieZzz
Jormungandr
16
2 / 1 / 9
11,260
490
8,725
14,708
8,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
10 / 1 / 2
14,529
632
7,742
17,523
11,629
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
11 / 3 / 2
13,558
589
16,880
17,464
8,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 4 / 3
12,915
562
9,062
11,328
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
8,959
390
4,903
23,314
25,952
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
IgnitedOne
Poseidon
11
1 / 6 / 0
7,796
339
3,508
7,682
2,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
2 / 12 / 1
9,245
402
8,549
17,466
5,037
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Osiris
14
2 / 7 / 0
8,638
376
6,159
19,872
14,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
4 / 9 / 2
11,134
484
11,894
22,969
8,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
36
Kills
10
11
Deaths
38
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
GETDOWN1984
Izanami
9
2
2
5
L
1
4
1
0.38
W
Jormungandr
ICuBrownieZzz
Jormungandr
2
1
9
6.5
L
Poseidon
IgnitedOne
Poseidon
1
6
0
0.17
W
10
1
2
11
L
Loki
2
12
1
0.21
L
Osiris
2
7
0
0.29
W
11
3
2
4
L
4
9
2
0.56
W
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,291
Damage
35,013
76,165
Taken
91,303
42,981
Mitigated
55,543
25,709
Healing
20,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GETDOWN1984
Izanami
22,882
16,339
606
4,799
15,142
7,228
5,275
5,354
9,788
0
104,458
L
4,903
1,515
0
7,066
23,314
25,952
188
3,326
19,988
46,090
0
W
Jormungandr
ICuBrownieZzz
Jormungandr
8,725
2,351
219
3,252
14,708
8,249
346
4,879
9,829
43,940
0
L
Poseidon
IgnitedOne
Poseidon
3,508
861
0
1,474
7,682
2,072
201
2,669
5,013
27,149
0
W
7,742
4,986
0
6,403
17,523
11,629
182
3,467
14,056
0
153,051
L
Loki
8,549
2,295
0
358
17,466
5,037
460
7,127
10,339
0
34,599
L
Osiris
6,159
2,344
219
5,006
19,872
14,248
377
2,550
17,322
0
36,423
W
16,880
1,478
0
8,009
17,464
8,889
5,152
5,205
12,104
70,375
0
L
11,894
2,575
128
5,908
22,969
8,234
1,641
9,933
13,036
67,385
0
W
9,062
3,713
0
2,421
11,328
6,986
3,405
3,680
7,648
0
65,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,221
Gold Earned
45,772
631
Minions Killed
357
0
Camps Cleared
0
2,082,742
Distance Traveled
1,598,300
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,959
607
145
6
0
386,634
5
L
Fafnir
8,959
390
48
2
0
271,065
0
W
Jormungandr
11,260
490
68
3
0
388,114
2
L
Poseidon
7,796
339
50
2
0
196,503
0
W
Arachne
14,529
632
198
9
0
494,562
0
L
Loki
9,245
402
64
3
0
369,860
2
L
Osiris
8,638
376
77
3
0
390,875
0
W
Anubis
13,558
589
114
5
0
355,946
0
L
Sol
11,134
484
118
5
0
369,997
2
W
Vamana
12,915
562
106
5
0
457,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role