Player Matchup

Jing Wei
Jing Wei
DogDino
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,700 Elo+
Party 1
Arachne
Arachne
FFVIIRemakeWhen
Arachne
Level 15
God Stats
4W - 4L
1,654 SR
Queue Stats
43W - 35L
1,610 Elo+
Solo
Sol
Sol
LeFyre
Sol
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,650 Elo+
Party 1
Khepri
Khepri
OfficialMXB
Khepri
Level 105
God Stats
26W - 21L
1,650 SR
Queue Stats
152W - 127L
1,642 Elo+
Party 1
Cerberus
Cerberus
UwUStepOnMeUwU
Cerberus
Level 7
God Stats
5W - 3L
1,587 SR
Queue Stats
16W - 22L
1,645 Elo+
Party 1
Team Averages
Level 33
1,578 SR
1,650 Elo+

VS

Team Averages
Level 21
1,527 SR
1,416 Elo+
Yemoja
Yemoja
BloodLust61
Yemoja
Level 48
God Stats
1W - 0L
1,483 SR
Queue Stats
3W - 10L
1,175 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ordensriddare
Tsukuyomi
Level 27
God Stats
19W - 10L
1,654 SR
Queue Stats
81W - 70L
1,543 Elo+
Party 2
Odin
Odin
SwaydeR
Odin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,329 Elo+
Party 3
Olorun
Olorun
Taveno
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 3
Cernunnos
Cernunnos
ekMagician
Cernunnos
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 71L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DogDino
Jing Wei
10
1 / 2 / 2
5,465
497
2,231
4,682
1,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

1
0 / 1 / 0
3,633
330
371
558
187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
LeFyre
Sol
12
7 / 6 / 1
7,072
643
7,839
7,637
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
9
0 / 2 / 2
5,536
503
2,403
5,933
2,803
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
11
3 / 1 / 0
6,521
593
5,089
7,039
3,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 1 / 2
5,412
492
2,594
4,358
1,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Ordensriddare
Tsukuyomi
13
10 / 1 / 0
7,802
709
5,926
6,880
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odin
SwaydeR
Odin
9
0 / 5 / 1
5,171
470
2,848
6,743
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Taveno
Olorun
9
1 / 3 / 4
5,510
501
3,179
5,671
1,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
ekMagician
Cernunnos
9
1 / 1 / 0
5,424
493
3,339
5,297
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
11
Kills
12
12
Deaths
11
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
1
2
1
L
Jing Wei
DogDino
Jing Wei
1
2
2
1
L
0
1
0
0
L
Sol
LeFyre
Sol
7
6
1
1.25
L
Khepri
0
2
2
0.5
W
Tsukuyomi
Ordensriddare
Tsukuyomi
10
1
0
10
W
Odin
SwaydeR
Odin
0
5
1
0.1
W
Olorun
Taveno
Olorun
1
3
4
1
L
Cerberus
3
1
0
3
W
Cernunnos
ekMagician
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,933
Damage
17,886
25,849
Taken
28,949
10,303
Mitigated
10,028
5,888
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
2,594
689
549
913
4,358
1,797
0
1,896
2,418
14,275
0
L
Jing Wei
DogDino
Jing Wei
2,231
1,602
0
840
4,682
1,551
0
1,175
3,477
0
20,649
L
371
279
0
21
558
187
0
554
4
0
371
L
Sol
LeFyre
Sol
7,839
2,202
0
1,775
7,637
2,193
203
3,171
4,406
28,597
0
L
Khepri
2,403
77
0
750
5,933
2,803
0
873
5,060
17,248
0
W
Tsukuyomi
Ordensriddare
Tsukuyomi
5,926
1,290
0
1,755
6,880
1,978
0
2,502
4,307
0
39,382
W
Odin
SwaydeR
Odin
2,848
1,662
0
239
6,743
2,773
0
4,974
1,705
0
15,362
W
Olorun
Taveno
Olorun
3,179
1,463
0
1,146
5,671
1,568
1,024
3,451
1,994
20,212
0
L
Cerberus
5,089
1,202
0
2,502
7,039
3,569
0
0
6,769
31,948
0
W
Cernunnos
ekMagician
Cernunnos
3,339
1,503
0
764
5,297
1,912
327
2,062
3,194
0
30,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,227
Gold Earned
29,319
213
Minions Killed
242
0
Camps Cleared
0
816,654
Distance Traveled
959,674
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,412
492
29
3
0
184,264
5
L
Jing Wei
5,465
497
50
5
0
204,519
0
L
Arachne
3,633
330
0
0
0
19,656
0
L
Sol
7,072
643
62
6
0
177,057
0
L
Khepri
5,536
503
18
2
0
223,595
4
W
Tsukuyomi
7,802
709
87
8
0
218,459
0
W
Odin
5,171
470
30
3
0
196,664
0
W
Olorun
5,510
501
36
3
0
175,754
2
L
Cerberus
6,521
593
83
8
0
191,827
0
W
Cernunnos
5,424
493
60
5
0
184,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role