Player Matchup

Sol
Sol
Apex25
Sol
Level 113
God Stats
3W - 1L
1,762 SR
Queue Stats
166W - 170L
1,513 Elo+
Solo
Ymir
Ymir
CupcakeLoverBoy
Ymir
Level 23
God Stats
1W - 2L
1,542 SR
Queue Stats
6W - 3L
1,518 Elo+
Party 2
Vamana
Vamana
NateDaDank
Vamana
Level 60
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 2L
1,518 Elo+
Party 2
Scylla
Scylla
literaltraaash
Scylla
Level 52
God Stats
6W - 8L
1,537 SR
Queue Stats
503W - 507L
1,437 Elo+
Party 3
Fenrir
Fenrir
theblack234
Fenrir
Level 36
God Stats
16W - 22L
1,491 SR
Queue Stats
244W - 268L
1,461 Elo+
Party 3
Team Averages
Level 57
1,611 SR
1,489 Elo+

VS

Team Averages
Level 102
1,660 SR
1,486 Elo+
Ao Kuang
Ao Kuang
ExaltedUmbra
Ao Kuang
Level 124
God Stats
25W - 15L
1,731 SR
Queue Stats
417W - 366L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
FORGEGORGONA
Sun Wukong
Level 148
God Stats
9W - 12L
1,465 SR
Queue Stats
89W - 107L
1,372 Elo+
Party 4
Jing Wei
Jing Wei
Souljakid
Jing Wei
Level 86
God Stats
50W - 25L
1,685 SR
Queue Stats
408W - 355L
1,558 Elo+
Party 1
Ares
Ares
Srboras69
Ares
Level 28
God Stats
2W - 0L
1,766 SR
Queue Stats
33W - 44L
1,385 Elo+
Party 4
Baba Yaga
Baba Yaga
maximumwaves
Baba Yaga
Level 122
God Stats
14W - 11L
1,655 SR
Queue Stats
417W - 360L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Apex25
Sol
12
5 / 5 / 5
7,231
517
11,704
10,212
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 4 / 6
5,200
371
1,470
6,078
2,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
NateDaDank
Vamana
11
0 / 2 / 0
5,837
417
3,472
10,195
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 3 / 1
8,046
575
5,124
5,145
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
1 / 3 / 5
6,658
476
3,582
8,275
2,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ExaltedUmbra
Ao Kuang
14
8 / 0 / 3
8,832
631
7,601
12,270
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
FORGEGORGONA
Sun Wukong
13
3 / 2 / 5
8,469
605
7,215
8,985
6,873
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jing Wei
Souljakid
Jing Wei
12
2 / 3 / 9
7,672
548
5,831
9,227
3,135
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
10
1 / 5 / 3
6,737
481
2,544
8,248
4,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
maximumwaves
Baba Yaga
14
3 / 1 / 4
8,225
588
4,622
5,910
2,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
10
Kills
17
17
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
Apex25
Sol
5
5
5
1.5
L
0
4
6
0.75
W
Ao Kuang
ExaltedUmbra
Ao Kuang
8
0
3
9.5
W
Sun Wukong
FORGEGORGONA
Sun Wukong
3
2
5
2.75
L
Vamana
NateDaDank
Vamana
0
2
0
0
W
Jing Wei
Souljakid
Jing Wei
2
3
9
2.17
W
Ares
1
5
3
0.5
L
4
3
1
1.5
W
Baba Yaga
maximumwaves
Baba Yaga
3
1
4
5
L
Fenrir
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,352
Damage
27,813
39,905
Taken
44,640
16,782
Mitigated
21,104
12,341
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Apex25
Sol
11,704
3,730
0
3,251
10,212
3,753
0
5,234
4,978
44,533
3,480
L
1,470
435
687
649
6,078
2,648
0
3,696
2,382
4,531
0
W
Ao Kuang
ExaltedUmbra
Ao Kuang
7,601
1,737
0
4,729
12,270
4,136
0
4,365
7,875
56,723
0
W
Sun Wukong
FORGEGORGONA
Sun Wukong
7,215
1,227
0
1,851
8,985
6,873
368
3,002
5,503
0
41,706
L
Vamana
NateDaDank
Vamana
3,472
1,644
0
4,797
10,195
5,509
420
1,064
9,131
1,266
24,686
W
Jing Wei
Souljakid
Jing Wei
5,831
4,016
0
2,731
9,227
3,135
21
3,016
6,211
0
36,363
W
Ares
2,544
221
0
1,409
8,248
4,502
223
4,333
3,915
15,017
0
L
5,124
169
0
0
5,145
1,959
0
3,578
1,567
48,853
0
W
Baba Yaga
maximumwaves
Baba Yaga
4,622
0
0
1,819
5,910
2,458
433
3,515
2,365
51,976
0
L
Fenrir
3,582
671
0
2,957
8,275
2,913
0
1,195
7,080
0
34,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
39,935
314
Minions Killed
364
0
Camps Cleared
0
1,243,129
Distance Traveled
1,307,937
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,231
517
80
6
0
228,291
4
L
Ymir
5,200
371
2
0
0
203,071
5
W
Ao Kuang
8,832
631
84
6
0
286,480
5
W
Sun Wukong
8,469
605
72
5
0
253,666
0
L
Vamana
5,837
417
54
4
0
269,981
2
W
Jing Wei
7,672
548
73
5
0
242,728
2
W
Ares
6,737
481
32
2
0
261,024
0
L
Scylla
8,046
575
99
7
0
251,908
7
W
Baba Yaga
8,225
588
103
7
0
264,039
0
L
Fenrir
6,658
476
79
6
0
289,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role