Player Matchup

Discordia
Discordia
Gold I
Neys0on
Discordia
Gold I
Level 147
God Stats
160W - 139L
1,654 SR
Queue Stats
716W - 706L
1,635 MMR
Solo
Pele
Pele
Gold IV
No-patience-no-t
Pele
Gold IV
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,551 MMR
Solo
Athena
Athena
Gold III
cm-2012
Athena
Gold III
Level 126
God Stats
8W - 6L
1,586 SR
Queue Stats
424W - 430L
1,553 MMR
Solo
Cernunnos
Cernunnos
Gold II
quinnadjie
Cernunnos
Gold II
Level 136
God Stats
1W - 4L
1,383 SR
Queue Stats
181W - 176L
1,624 MMR
Solo
Bellona
Bellona
Gold IV
tv_skysgaming
Bellona
Gold IV
Level 113
God Stats
32W - 32L
1,625 SR
Queue Stats
733W - 754L
1,519 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,550 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,556 SR
1,576 MMR
Geb
Geb
Gold II
ABlack-Samurai
Geb
Gold II
Level 156
God Stats
32W - 27L
1,651 SR
Queue Stats
316W - 308L
1,525 MMR
Solo
Apollo
Apollo
Gold III
Kiffmann1
Apollo
Gold III
Level 144
God Stats
1W - 1L
1,247 SR
Queue Stats
17W - 18L
1,632 MMR
Party 1
Awilix
Awilix
Gold III
KiriiKou--
Awilix
Gold III
Level 126
God Stats
2W - 2L
1,754 SR
Queue Stats
16W - 17L
1,587 MMR
Party 1
Hera
Hera
Gold I
MonkeyD_Dani
Hera
Gold I
Level 160
God Stats
25W - 25L
1,626 SR
Queue Stats
610W - 599L
1,636 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Steppi1337
Sun Wukong
Bronze III
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Neys0on
Discordia
18
3 / 7 / 3
11,384
422
10,505
17,028
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
1 / 7 / 7
11,955
443
11,703
29,544
11,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
cm-2012
Athena
17
1 / 8 / 7
11,504
426
6,895
32,413
31,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
quinnadjie
Cernunnos
20
4 / 2 / 1
14,262
528
22,209
19,402
8,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
18
3 / 7 / 1
12,085
448
14,236
25,052
23,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
DanzaburouGilgameshTiamatScyllaTsukuyomi

VS

Bans
SetKing ArthurCu ChulainnJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 15
12,357
458
6,520
25,670
25,811
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Kiffmann1
Apollo
20
6 / 1 / 13
15,281
566
15,088
17,458
7,556
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
KiriiKou--
Awilix
20
14 / 3 / 8
15,779
584
24,820
18,909
9,933
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 9
14,825
549
24,119
14,757
6,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Steppi1337
Sun Wukong
20
5 / 3 / 8
15,331
568
22,664
27,656
26,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
12
Kills
31
31
Deaths
12
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
1
15
9.5
W
Apollo
Kiffmann1
Apollo
6
1
13
12.5
W
Awilix
KiriiKou--
Awilix
14
3
8
6
W
4
4
9
2.13
L
Discordia
Neys0on
Discordia
3
7
3
0.64
L
1
7
7
0.64
W
Sun Wukong
Steppi1337
Sun Wukong
5
3
8
3
L
Athena
cm-2012
Athena
1
8
7
0.56
L
Cernunnos
quinnadjie
Cernunnos
4
2
1
2.25
L
Bellona
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,548
Damage
93,211
123,439
Taken
104,450
80,608
Mitigated
76,596
29,792
Healing
46,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,520
1,083
920
9,463
25,670
25,811
563
3,406
22,108
22,476
0
W
Apollo
Kiffmann1
Apollo
15,088
9,709
0
11,453
17,458
7,556
9,562
869
16,583
0
132,507
W
Awilix
KiriiKou--
Awilix
24,820
11,789
0
6,588
18,909
9,933
3,869
3,827
14,976
0
114,144
W
24,119
4,484
135
4,157
14,757
6,989
1,854
4,018
10,356
118,251
0
L
Discordia
Neys0on
Discordia
10,505
371
84
3,513
17,028
5,809
558
6,642
10,094
79,952
0
L
11,703
2,842
0
9,442
29,544
11,718
33
5,305
24,011
0
91,498
W
Sun Wukong
Steppi1337
Sun Wukong
22,664
3,200
0
13,739
27,656
26,307
583
5,068
22,422
0
97,958
L
Athena
cm-2012
Athena
6,895
1,094
0
3,739
32,413
31,593
111
8,231
23,860
30,723
0
L
Cernunnos
quinnadjie
Cernunnos
22,209
11,272
0
8,511
19,402
8,243
1,035
5,672
13,652
0
132,193
L
Bellona
14,236
6,033
0
4,503
25,052
23,245
560
3,924
20,895
0
85,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,190
Gold Earned
73,573
688
Minions Killed
709
0
Camps Cleared
0
2,440,984
Distance Traveled
2,685,239
31
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,357
458
24
1
0
545,549
13
W
Apollo
15,281
566
198
7
0
515,249
9
W
Awilix
15,779
584
150
6
0
608,085
1
W
Hera
14,825
549
168
6
0
501,955
7
L
Discordia
11,384
422
136
5
0
417,386
5
L
Pele
11,955
443
157
6
0
552,262
4
W
Sun Wukong
15,331
568
169
6
0
514,401
6
L
Athena
11,504
426
44
2
0
497,032
5
L
Cernunnos
14,262
528
188
7
0
460,843
8
L
Bellona
12,085
448
163
6
0
513,461
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role