Player Matchup

Horus
Horus
Platinum V
BadNewsBears6151
Horus
Platinum V
Level 117
God Stats
6W - 3L
1,866 SR
Queue Stats
694W - 703L
1,798 MMR
Solo
Nike
Nike
Platinum IV
BoundingAbyss
Nike
Platinum IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 114L
1,746 MMR
Solo
Janus
Janus
Diamond IV
Starxby
Janus
Diamond IV
Level 158
God Stats
0W - 1L
1,306 SR
Queue Stats
104W - 102L
2,117 MMR
Solo
Mercury
Mercury
Platinum III
Thirtiethh
Mercury
Platinum III
Level 156
God Stats
15W - 16L
1,625 SR
Queue Stats
217W - 211L
1,776 MMR
Solo
Heimdallr
Heimdallr
Platinum II
iLocus
Heimdallr
Platinum II
Level 128
God Stats
10W - 23L
1,537 SR
Queue Stats
205W - 198L
1,961 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,567 SR
1,879 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 110
1,581 SR
1,906 MMR
Sol
Sol
Diamond III
Défine
Sol
Diamond III
Level 160
God Stats
12W - 17L
1,707 SR
Queue Stats
361W - 347L
2,291 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Flyytech
Ne Zha
Gold III
Level 86
God Stats
8W - 5L
1,436 SR
Queue Stats
210W - 201L
1,581 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Kuzoro
Cthulhu
Platinum III
Level 160
God Stats
12W - 19L
1,450 SR
Queue Stats
724W - 718L
1,709 MMR
Solo
Apollo
Apollo
Diamond II
Marğiela
Apollo
Diamond II
Level 59
God Stats
33W - 19L
1,812 SR
Queue Stats
178W - 160L
2,265 MMR
Party 1
Camazotz
Camazotz
Silver I
Zant1
Camazotz
Silver I
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 6
8,325
490
9,275
16,039
6,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 5 / 1
8,035
473
10,090
14,063
8,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Starxby
Janus
15
4 / 6 / 4
9,137
537
7,328
13,713
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
Thirtiethh
Mercury
12
0 / 7 / 3
7,108
418
5,961
14,082
3,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
iLocus
Heimdallr
14
2 / 8 / 0
8,965
527
6,053
15,725
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatSetGilgameshThorTsukuyomi

VS

Bans
AthenaKaliSobekKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
11 / 0 / 6
11,593
682
20,619
13,306
5,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
Flyytech
Ne Zha
16
6 / 3 / 6
10,429
613
8,813
12,289
4,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Kuzoro
Cthulhu
12
1 / 4 / 10
8,627
507
7,251
17,376
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Marğiela
Apollo
17
8 / 2 / 8
11,479
675
11,142
10,761
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
Zant1
Camazotz
16
4 / 2 / 4
10,502
618
10,287
17,363
8,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
10
Kills
30
30
Deaths
11
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
2
5
1
0.5
W
Sol
11
0
6
14
W
Ne Zha
Flyytech
Ne Zha
6
3
6
3
W
Cthulhu
Kuzoro
Cthulhu
1
4
10
1.5
W
Apollo
Marğiela
Apollo
8
2
8
6
L
Janus
Starxby
Janus
4
6
4
1
L
Mercury
Thirtiethh
Mercury
0
7
3
0.21
W
Camazotz
Zant1
Camazotz
4
2
4
3
L
Heimdallr
iLocus
Heimdallr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,707
Damage
58,112
73,622
Taken
71,095
27,550
Mitigated
31,586
17,357
Healing
33,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,275
4,919
719
4,104
16,039
6,400
0
8,887
7,152
0
21,154
L
10,090
1,609
0
3,390
14,063
8,379
0
2,331
11,732
0
51,272
W
Sol
20,619
7,037
0
8,546
13,306
5,226
2,961
730
12,390
99,575
0
W
Ne Zha
Flyytech
Ne Zha
8,813
2,936
0
5,299
12,289
4,911
0
1,249
10,944
0
64,922
W
Cthulhu
Kuzoro
Cthulhu
7,251
592
418
3,448
17,376
7,959
0
3,385
13,802
24,214
0
W
Apollo
Marğiela
Apollo
11,142
6,290
0
5,216
10,761
4,563
4,072
91
10,670
0
76,221
L
Janus
Starxby
Janus
7,328
864
0
2,622
13,713
4,002
0
6,512
7,201
60,687
0
L
Mercury
Thirtiethh
Mercury
5,961
1,435
0
3,800
14,082
3,967
0
4,509
9,573
0
44,952
W
Camazotz
Zant1
Camazotz
10,287
2,083
0
10,799
17,363
8,927
640
1,448
15,829
0
59,881
L
Heimdallr
iLocus
Heimdallr
6,053
3,121
0
2,722
15,725
4,802
136
5,631
10,094
0
53,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,570
Gold Earned
52,630
430
Minions Killed
548
0
Camps Cleared
0
1,586,265
Distance Traveled
1,709,033
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,325
490
20
1
0
314,899
0
L
Nike
8,035
473
98
6
0
329,298
4
W
Sol
11,593
682
144
8
0
327,018
2
W
Ne Zha
10,429
613
112
7
0
348,771
5
W
Cthulhu
8,627
507
24
1
0
355,865
2
W
Apollo
11,479
675
148
9
0
327,198
7
L
Janus
9,137
537
132
8
0
310,227
10
L
Mercury
7,108
418
81
5
0
352,310
2
W
Camazotz
10,502
618
120
7
0
350,181
3
L
Heimdallr
8,965
527
99
6
0
279,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role