Player Matchup

Cupid
Cupid
Burrance
Cupid
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 13L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
Jumpe_Yumm74
Gilgamesh
Level 29
God Stats
4W - 3L
1,533 SR
Queue Stats
111W - 121L
1,472 Elo+
Party 3
Ratatoskr
Ratatoskr
Neon8090
Ratatoskr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 132L
1,403 Elo+
Party 3
Sobek
Sobek
iEarthSharter_
Sobek
Level 15
God Stats
4W - 3L
1,826 SR
Queue Stats
4W - 3L
1,633 Elo+
Party 2
Merlin
Merlin
staircaseShaggey
Merlin
Level 85
God Stats
3W - 2L
1,678 SR
Queue Stats
344W - 297L
1,532 Elo+
Party 2
Team Averages
Level 52
1,607 SR
1,527 Elo+

VS

Team Averages
Level 70
1,566 SR
1,472 Elo+
Cthulhu
Cthulhu
BilalLaMoule83
Cthulhu
Level 25
God Stats
10W - 7L
1,542 SR
Queue Stats
11W - 10L
1,467 Elo+
Party 1
Sol
Sol
Pt Lew
Sol
Level 119
God Stats
15W - 8L
1,600 SR
Queue Stats
627W - 594L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
Sirgreater
Gilgamesh
Level 75
God Stats
12W - 14L
1,437 SR
Queue Stats
351W - 349L
1,447 Elo+
Solo
Pele
Pele
SkL_ReSvaL
Pele
Level 86
God Stats
6W - 2L
1,775 SR
Queue Stats
16W - 14L
1,483 Elo+
Party 1
Cupid
Cupid
SkL_VannS
Cupid
Level 45
God Stats
3W - 3L
1,475 SR
Queue Stats
9W - 8L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Burrance
Cupid
12
2 / 5 / 1
7,362
409
7,842
11,515
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Jumpe_Yumm74
Gilgamesh
14
2 / 6 / 0
8,284
460
8,501
20,141
14,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ratatoskr
Neon8090
Ratatoskr
15
1 / 7 / 1
8,677
482
4,835
15,229
5,954
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12
1 / 4 / 1
7,005
389
4,440
15,428
9,860
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 3 / 1
9,186
510
5,876
7,305
2,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,156
453
3,224
11,609
5,674
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Pt Lew
Sol
19
7 / 1 / 0
11,601
645
11,500
13,269
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Sirgreater
Gilgamesh
19
7 / 2 / 1
11,513
640
17,487
16,616
15,676
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 0 / 0
10,606
589
8,729
10,626
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
SkL_VannS
Cupid
14
2 / 1 / 7
8,961
498
11,033
7,461
2,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
25
25
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Cupid
Burrance
Cupid
2
5
1
0.5
L
Gilgamesh
Jumpe_Yumm74
Gilgamesh
2
6
0
0.33
L
Ratatoskr
Neon8090
Ratatoskr
1
7
1
0.21
W
Sol
Pt Lew
Sol
7
1
0
7
W
Gilgamesh
Sirgreater
Gilgamesh
7
2
1
3.75
W
7
0
0
7
W
Cupid
SkL_VannS
Cupid
2
1
7
5.5
L
1
4
1
0.38
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,494
Damage
51,973
69,618
Taken
59,581
35,862
Mitigated
32,460
22,590
Healing
24,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,224
577
523
2,129
11,609
5,674
781
2,140
9,469
26,406
0
L
Cupid
Burrance
Cupid
7,842
4,647
253
4,001
11,515
3,299
0
2,153
9,362
0
40,082
L
Gilgamesh
Jumpe_Yumm74
Gilgamesh
8,501
2,462
0
7,721
20,141
14,079
0
1,889
18,252
0
48,021
L
Ratatoskr
Neon8090
Ratatoskr
4,835
494
0
4,310
15,229
5,954
0
3,198
12,031
0
53,573
W
Sol
Pt Lew
Sol
11,500
2,690
0
9,119
13,269
4,445
916
5,772
7,497
107,485
0
W
Gilgamesh
Sirgreater
Gilgamesh
17,487
4,677
0
5,244
16,616
15,676
792
0
15,656
0
79,125
W
8,729
2,678
0
4,764
10,626
4,124
200
1,356
9,270
0
76,935
W
Cupid
SkL_VannS
Cupid
11,033
6,654
1,238
1,656
7,461
2,541
2,209
1,048
6,413
0
56,852
L
4,440
709
0
4,985
15,428
9,860
0
3,118
12,310
21,088
0
L
5,876
244
0
1,320
7,305
2,670
536
4,366
2,939
78,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,514
Gold Earned
50,837
473
Minions Killed
622
0
Camps Cleared
0
1,543,105
Distance Traveled
1,682,656
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,156
453
51
3
0
341,841
0
L
Cupid
7,362
409
69
4
0
283,778
0
L
Gilgamesh
8,284
460
93
5
0
320,232
1
L
Ratatoskr
8,677
482
117
7
0
303,788
2
W
Sol
11,601
645
197
11
0
305,491
5
W
Gilgamesh
11,513
640
147
8
0
295,013
4
W
Pele
10,606
589
137
8
0
406,988
0
W
Cupid
8,961
498
90
5
0
333,323
3
L
Sobek
7,005
389
44
2
0
321,818
0
L
Merlin
9,186
510
150
8
0
313,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role