Player Matchup

Baron Samedi
Baron Samedi
AlwaysBillyMays
Baron Samedi
Level 27
God Stats
45W - 41L
1,480 SR
Queue Stats
97W - 92L
1,292 Elo+
Party 2
Eset
Eset
StronkIand
Eset
Level 126
God Stats
22W - 16L
1,578 SR
Queue Stats
122W - 110L
1,365 Elo+
Party 2
Nemesis
Nemesis
XIBulwarklX
Nemesis
Level 18
God Stats
14W - 1L
1,962 SR
Queue Stats
42W - 17L
1,589 Elo+
Solo
Team Averages
Level 57
1,673 SR
1,416 Elo+

VS

Team Averages
Level 56
1,579 SR
1,430 Elo+
Ares
Ares
KAB o Bolt
Ares
Level 26
God Stats
0W - 1L
1,714 SR
Queue Stats
8W - 9L
1,428 Elo+
Party 1
Merlin
Merlin
SuperrealTick03
Merlin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,637 Elo+
Party 1
Fenrir
Fenrir
asatpa
Fenrir
Level 12
God Stats
0W - 1L
1,524 SR
Queue Stats
1W - 5L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlwaysBillyMays
Baron Samedi
12
4 / 0 / 16
9,585
871
4,719
6,378
3,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
7 / 1 / 13
9,426
857
6,512
6,269
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
XIBulwarklX
Nemesis
13
12 / 0 / 9
9,847
895
13,135
8,856
3,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,521
593
2,198
10,869
6,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 4 / 0
7,193
654
7,698
6,795
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
asatpa
Fenrir
8
0 / 11 / 1
6,334
576
1,020
10,791
3,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
23
Kills
1
1
Deaths
23
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlwaysBillyMays
Baron Samedi
4
0
16
12
L
0
8
1
0.06
W
7
1
13
13.5
L
1
4
0
0.25
W
Nemesis
XIBulwarklX
Nemesis
12
0
9
16.5
L
Fenrir
asatpa
Fenrir
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,366
Damage
10,916
21,503
Taken
28,455
10,345
Mitigated
11,699
9,002
Healing
1,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlwaysBillyMays
Baron Samedi
4,719
137
1,085
2,953
6,378
3,890
320
3,591
2,787
16,882
0
L
2,198
148
0
0
10,869
6,196
0
3,065
7,804
15,650
0
W
6,512
651
531
2,151
6,269
2,492
731
2,978
3,291
38,085
1,967
L
7,698
241
0
699
6,795
2,117
0
3,042
3,753
36,666
0
W
Nemesis
XIBulwarklX
Nemesis
13,135
5,737
0
2,282
8,856
3,963
216
3,444
5,412
0
40,997
L
Fenrir
asatpa
Fenrir
1,020
0
0
496
10,791
3,386
0
5,083
5,708
0
5,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,858
Gold Earned
20,048
144
Minions Killed
96
0
Camps Cleared
0
655,924
Distance Traveled
538,568
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,585
871
16
1
0
210,834
0
L
Ares
6,521
593
21
2
0
183,506
2
W
Eset
9,426
857
74
7
0
193,931
2
L
Merlin
7,193
654
57
5
0
181,065
1
W
Nemesis
9,847
895
54
5
0
251,159
3
L
Fenrir
6,334
576
18
2
0
173,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role