Player Matchup

Ganesha
Ganesha
ChojiChips
Ganesha
Level 29
God Stats
13W - 10L
1,723 SR
Queue Stats
157W - 137L
1,564 Elo+
Solo
Tiamat
Tiamat
HealsGoodMann_
Tiamat
Level 9
God Stats
0W - 1L
1,482 SR
Queue Stats
3W - 5L
1,394 Elo+
Solo
Camazotz
Camazotz
ThrexisMartyr
Camazotz
Level 7
God Stats
1W - 4L
1,470 SR
Queue Stats
14W - 16L
1,456 Elo+
Solo
Danzaburou
Danzaburou
artin_cr7_
Danzaburou
Level 17
God Stats
3W - 5L
1,371 SR
Queue Stats
54W - 61L
1,346 Elo+
Solo
Artemis
Artemis
bastille321
Artemis
Level 25
God Stats
3W - 1L
1,902 SR
Queue Stats
115W - 99L
1,491 Elo+
Solo
Team Averages
Level 17
1,589 SR
1,450 Elo+

VS

Team Averages
Level 24
1,544 SR
1,458 Elo+
Mulan
Mulan
CanadianBacnn
Mulan
Level 29
God Stats
66W - 72L
1,468 SR
Queue Stats
101W - 101L
1,461 Elo+
Solo
Zeus
Zeus
Deadhead_33
Zeus
Level 29
God Stats
9W - 12L
1,545 SR
Queue Stats
188W - 192L
1,540 Elo+
Solo
Bellona
Bellona
Mishonn-22
Bellona
Level 16
God Stats
3W - 1L
1,729 SR
Queue Stats
17W - 19L
1,383 Elo+
Solo
Danzaburou
Danzaburou
ltsLoganXx
Danzaburou
Level 18
God Stats
3W - 1L
1,695 SR
Queue Stats
109W - 118L
1,442 Elo+
Solo
Nu Wa
Nu Wa
mineirobr89
Nu Wa
Level 26
God Stats
3W - 5L
1,282 SR
Queue Stats
156W - 154L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChojiChips
Ganesha
10
0 / 2 / 1
5,306
1,061
1,552
7,248
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,669
934
289
1,006
394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
ThrexisMartyr
Camazotz
9
0 / 5 / 0
4,803
961
1,965
7,719
2,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
artin_cr7_
Danzaburou
10
2 / 2 / 0
5,815
1,163
4,592
6,523
2,247
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
bastille321
Artemis
10
0 / 4 / 2
5,423
1,085
5,123
5,962
2,160
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

286

VS

Team 2 Tickets

434

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 8
6,488
1,298
4,241
5,123
2,655
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 0 / 9
6,454
1,291
7,391
2,666
638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Mishonn-22
Bellona
11
3 / 0 / 7
5,912
1,182
6,072
4,413
2,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
ltsLoganXx
Danzaburou
10
0 / 1 / 5
5,286
1,057
2,197
2,494
670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
4 / 1 / 6
6,349
1,270
4,811
1,435
406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
2
Kills
14
14
Deaths
2
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Ganesha
ChojiChips
Ganesha
0
2
1
0.25
W
3
0
9
7.5
L
0
1
1
0.5
W
Bellona
Mishonn-22
Bellona
3
0
7
6.5
L
Camazotz
ThrexisMartyr
Camazotz
0
5
0
0
L
Danzaburou
artin_cr7_
Danzaburou
2
2
0
1
L
Artemis
bastille321
Artemis
0
4
2
0.25
W
Danzaburou
ltsLoganXx
Danzaburou
0
1
5
2.5
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,521
Damage
24,712
28,458
Taken
16,131
11,380
Mitigated
7,260
2,154
Healing
995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,241
667
0
174
5,123
2,655
0
902
4,221
0
11,272
L
Ganesha
ChojiChips
Ganesha
1,552
321
0
384
7,248
4,056
0
2,874
4,374
7,304
0
W
7,391
1,190
0
0
2,666
638
0
56
2,608
19,831
0
L
289
65
0
34
1,006
394
0
840
166
1,001
0
W
Bellona
Mishonn-22
Bellona
6,072
2,468
0
455
4,413
2,891
0
725
3,648
0
8,171
L
Camazotz
ThrexisMartyr
Camazotz
1,965
627
0
519
7,719
2,523
0
2,703
5,016
0
5,368
L
Danzaburou
artin_cr7_
Danzaburou
4,592
1,133
411
565
6,523
2,247
0
3,269
3,254
0
10,919
L
Artemis
bastille321
Artemis
5,123
3,120
0
241
5,962
2,160
0
2,516
3,446
0
12,884
W
Danzaburou
ltsLoganXx
Danzaburou
2,197
1,226
0
366
2,494
670
0
116
2,378
0
6,130
W
4,811
538
0
0
1,435
406
0
0
1,435
11,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,016
Gold Earned
30,489
51
Minions Killed
84
3
Camps Cleared
3
352,801
Distance Traveled
434,586
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,488
1,298
13
3
0
85,927
0
L
Ganesha
5,306
1,061
0
0
0
78,293
0
W
Zeus
6,454
1,291
38
8
2
99,883
0
L
Tiamat
4,669
934
0
0
0
8,263
0
W
Bellona
5,912
1,182
5
1
1
101,896
0
L
Camazotz
4,803
961
11
2
1
92,062
0
L
Danzaburou
5,815
1,163
15
3
1
104,569
3
L
Artemis
5,423
1,085
25
5
1
69,614
0
W
Danzaburou
5,286
1,057
7
1
0
61,774
0
W
Nu Wa
6,349
1,270
21
4
0
85,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role